Dungeon Crawl Stone Soup version 0.25-a0-545-ge4db218 (console) character file. Game seed: 14387083254945416260, levelgen mode: deterministic 0 pigah the Skirmisher (level 1, 19/19 HPs) Began as a Draconian Wanderer on Feb 20, 2020. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). pigah the Skirmisher (Draconian Wanderer) Turns: 1, Time: 00:00:06 Health: 19/19 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Potions b - a potion of lignification Comestibles d - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades Level 2.0 Shields + Level 1.7 Hexes Level 1.0 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 16% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 32% 2 ###.... Confusing Touch Hex #....... 41% 3 ####... Tukima's Dance Hex #....... 41% 3 ####... Dazzling Flash Conj/Hex #..... 54% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, pigah the Draconian Wanderer. Will you be the one to retrieve the transcendent Orb of Zot from the depths? Press ? for a list of commands and other information. Found 11 stones and a leather armour. Found a staircase leading out of the dungeon. You begin with the following items: a +0 falchion, a potion of lignification, a ration; and the following spell memorised: Corona; and the following spells available to memorise: Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, Dazzling Flash. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######### #≈≈≈≈≈≈≈# .#≈≈≈≈.≈≈## .≈≈≈≈..≈..# (≈≈≈......# .≈≈≈......# .≈≈....@..# .≈≈≈......# .≈≈≈≈........ .≈≈≈≈≈.[..#### .#≈≈≈≈≈...# #######... ##.# .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pigah the Draconian Wanderer began the quest for the Orb. 0 | D:1 | pigah set off with the following items: a +0 falchion, a | potion of lignification, a ration; and the following spell | memorised: Corona; and the following spells available to | memorise: Ensorcelled Hibernation, Confusing Touch, | Tukima's Dance, Dazzling Flash 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_marsh, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_b, corexii_item_surrounded_by_moat Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------