Dungeon Crawl Stone Soup version 0.25-a0-366-g516bc45 (console) character file. Game seed: 10793755920059693917, levelgen mode: deterministic 0 pigah the Skirmisher (level 1, 22/22 HPs) Began as a Draconian Wanderer on Jan 6, 2020. Got out of the dungeon alive. The game lasted 00:00:02 (1 turns). pigah the Skirmisher (Draconian Wanderer) Turns: 1, Time: 00:00:02 Health: 22/22 AC: 4 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 26 arrows (quivered) Comestibles f - a ration Skills: + Level 4.3 Fighting + Level 1.0 Bows Level 1.0 Shields + Level 1.0 Spellcasting Level 1.0 Hexes Level 1.0 Summonings Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex #..... 22% 1 ##..... Corona Hex #...... 22% 1 ##..... Ensorcelled Hibernation Hex/Ice #..... 36% 2 ###.... Confuse Hex #....... 54% 3 ####... Tukima's Dance Hex #....... 54% 3 ####... Dazzling Flash Conj/Hex #..... 61% 3 ####... Spectral Weapon Hex/Chrm #....... 61% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, pigah the Draconian Wanderer. The bosom of this dungeon contains the awesome artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 19 stones. Found a staircase leading out of the dungeon. You begin with the following items: a +0 shortbow, 26 arrows, a ration; and the following spells available to memorise: Confusing Touch, Corona, Ensorcelled Hibernation, Confuse, Tukima's Dance, Dazzling Flash, Spectral Weapon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###### #....# #.@..+ #..(.# #....# ###..# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pigah the Draconian Wanderer began the quest for the Orb. 0 | D:1 | pigah set off with the following items: a +0 shortbow, 26 | arrows, a ration; and the following spells available to | memorise: Confusing Touch, Corona, Ensorcelled Hibernation, | Confuse, Tukima's Dance, Dazzling Flash, Spectral Weapon 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_cross, st_stairs_5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------