Dungeon Crawl Stone Soup version 0.25-a0-108-gda8bd6c (console) character file. Game seed: 13883237589350973632, levelgen mode: deterministic 0 pigah the Skirmisher (level 1, 17/17 HPs) Began as a Draconian Wanderer on Nov 17, 2019. Got out of the dungeon alive. The game lasted 00:00:02 (1 turns). pigah the Skirmisher (Draconian Wanderer) Turns: 1, Time: 00:00:02 Health: 17/17 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Scrolls b - a scroll of fear Potions d - a potion of curing Comestibles f - a ration Skills: + Level 2.1 Fighting + Level 1.7 Stealth Level 1.0 Shields + Level 2.0 Unarmed Combat Level 2.0 Transmutations Level 1.0 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Animate Skeleton Necr N/A 28% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr #......... 65% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, pigah the Draconian Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a scroll labeled OXUGOA DUHIU. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, a scroll of fear, a potion of curing, a ration; and the following spell memorised: Animate Skeleton; and the following spells available to memorise: Regeneration. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .# .# .. . .# . . . .. .# . #. .. ... .#.#.## .. .. .#...#.# #.#.....# #.....# #.@.# #...#.#...# ...#. .#. .#... . .. .# .. .. . ?. .# .## .. .. .# #. .. . .# . . .# .. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pigah the Draconian Wanderer began the quest for the Orb. 0 | D:1 | pigah set off with the following items: a +2 dagger, a | scroll of fear, a potion of curing, a ration; and the | following spell memorised: Animate Skeleton; and the | following spells available to memorise: Regeneration 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_rooms, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_d, minmay_misc_feat_tower, minmay_pentomino_v4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------