Dungeon Crawl Stone Soup version 0.24-a0-417-g1cce26a (console) character file. Game seed: 12599814598553085954 0 pigah the Magician (level 1, 14/14 HPs) Began as a Draconian Wanderer on June 10, 2019. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). pigah the Magician (Draconian Wanderer) Turns: 1, Time: 00:00:04 Health: 14/14 AC: 4 Str: 15 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 8 Spells: 9/10 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Scrolls b - 2 scrolls of teleportation Comestibles d - a ration Skills: + Level 1.0 Stealth Level 1.0 Shields + Level 5.0 Spellcasting Level 1.0 Transmutations Level 2.0 Earth Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 19% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 28% 2 ##..... Call Imp Summ #....... 28% 2 ##..... Slow Hex #....... 28% 2 ##..... Conjure Flame Conj/Fire #....... 50% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 50% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Warning: Unknown monster: "Norris : lightred" (0.14_monster_glyphs.txt:95) Warning: Unknown monster: "Wiglaf : yellow q" (0.14_monster_glyphs.txt:97) Welcome, pigah the Draconian Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 2 scrolls of teleportation, a ration; and the following spell memorised: Magic Dart; and the following spells available to memorise: Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ############### PPPPPPPPPPPPPPP .......@....... PPPPPPPPPPPPPPP ############### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pigah the Draconian Wanderer began the quest for the Orb. 0 | D:1 | pigah set off with the following items: a +0 club, 2 | scrolls of teleportation, a ration; and the following spell | memorised: Magic Dart; and the following spells available | to memorise: Blink, Call Imp, Slow, Conjure Flame, Mephitic | Cloud 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 6/6 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_cross, glass_columns_b Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------