Dungeon Crawl Stone Soup version 0.20-a0-421-gf6b327c (console) character file. 0 petzl the Skirmisher (level 1, 16/16 HPs) Began as an Octopode Wanderer on Dec 31, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). petzl the Skirmisher (Octopode Wanderer) Turns: 0, Time: 00:00:03 Health: 16/16 AC: 1 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . b - +0 hand axe {!f =f} rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 hand axe (weapon) {!f =f} Potions c - a potion of lignification Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles d - a bread ration Skills: + Level 3.0 Fighting + Level 2.0 Axes + Level 2.0 Throwing Level 1.0 Conjurations Level 2.0 Air Magic You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, petzl the Octopode Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #@# #.# #≈. #≈.≈ #≈≈≈≈ #≈≈≈≈≈ #≈≈≈≈≈≈ #≈≈≈≈≈≈≈ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | petzl the Octopode Wanderer began the quest for the Orb. 0 | D:1 | petzl set off with: a book of Conjurations, a +0 hand axe {!f =f}, a potion of lignification, a bread ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Quit the game Vault maps used: D:1: lightli_arrival_windingriver, minmay_crystal_water, minmay_tromino_i2