Dungeon Crawl Stone Soup version 0.20-a0-59-g66a9409 (console) character file. 0 petzl the Skirmisher (level 1, 16/16 HPs) Began as an Octopode Wanderer on Nov 16, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:01 (0 turns). petzl the Skirmisher (Octopode Wanderer) Turns: 0, Time: 00:00:02 Health: 16/16 AC: 1 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . a - +2 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 shortbow (weapon) Missiles b - 24 arrows (quivered) Potions c - a potion of lignification Books d - the Disquisition on Dislocation Spells Type Level a - Apportation Translocation 1 b - Gell's Gravitas Hexes/Translocation 3 Comestibles f - a bread ration Skills: + Level 3.0 Fighting + Level 2.0 Bows + Level 1.0 Throwing Level 1.0 Shields + Level 2.0 Spellcasting Level 1.0 Earth Magic You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Trunk games don't count for the tournament, you want 0.19. Play trunk anyway? (Y/N) Welcome, petzl the Octopode Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 3 gold pieces. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..# ... ... .. ## ... .. .. ... . . ## #.#.#.#.#.#.# #.#.#.#.#.# #.≈≈≈≈≈.# #≈.@.≈# #.≈...≈.# #.#≈...≈#$# #.#.≈≈≈≈≈.#.# #.#.#.#.#.# #.#.#.#.#.#.# ###. . . ...# #. . . ...# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | petzl the Octopode Wanderer began the quest for the Orb. 0 | D:1 | petzl set off with: a +2 shortbow, 24 arrows, a potion of lignification, the Disquisition on Dislocation, a bread ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | Quit the game Vault maps used: D:1: ncdulo_watergridlock