Dungeon Crawl Stone Soup version 0.20-a0-4-gd166d5d (console) character file. 0 petzl the Skirmisher (level 1, 18/18 HPs) Began as an Octopode Wanderer on Oct 31, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:01 (0 turns). petzl the Skirmisher (Octopode Wanderer) Turns: 0, Time: 00:00:01 Health: 18/18 AC: 1 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 14 God: Gold: 0 SH: 3 Dex: 8 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +2 dagger {!f =f} rCold . . . Gourm . e - +0 buckler rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) {!f =f} c - a +0 shortbow Missiles d - 31 arrows Armour e - a +0 buckler (worn) Scrolls b - a scroll of fear Comestibles f - a bread ration Skills: + Level 5.0 Fighting + Level 2.0 Bows Level 1.0 Crossbows + Level 1.3 Stealth + Level 1.0 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, petzl the Octopode Wanderer. You hear a witch cackle, and suddenly arrive in the dungeon. If you don't find the Orb of Zot, you'll turn into a toad! Press ? for a list of commands and other information. Found a fizzy sapphire potion and a plate armour. Found a staircase leading out of the dungeon. No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..... .. .. .. . . .. ...# #... .#. .#. . ##.. .. # ...#...#. .# #.....#.# #...@.# ...!#...#...# . #.#.#. .#... #. .# .. .# . #. .# .#. .# #. .# #... .# . .. . [. . .. .. .. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | petzl the Octopode Wanderer began the quest for the Orb. 0 | D:1 | petzl set off with: a +2 dagger {!f =f}, a scroll of fear, a +0 shortbow, 31 arrows, a +0 buckler, a bread ration 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:1 | Quit the game Vault maps used: D:1: matt_arrival_diagonals, minmay_tree_intersection