Dungeon Sprint DCSS version 0.17.1-1-g73c8601 (webtiles) character file. 7 pesado the Conjurer (level 2, 0/17 HPs) Began as an Octopode Wizard on Apr 22, 2016. Was an Initiate of Vehumet. Slain by a naga ... wielding a +0 battleaxe (14 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:16 (130 turns). pesado the Conjurer (Octopode Wizard) Turns: 130, Time: 00:01:16 Health: 0/17 AC: 1 Str: 18 XL: 2 Next: 0% Magic: 9/12 EV: 13 Int: 38 God: Vehumet [......] Gold: 0 SH: 0 Dex: 22 Spells: 3 memorised, 2 levels left rFire . . . SeeInvis . L - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold . . . Clarity . (shield currently unavailable) rNeg . . . SustAt . a - +0 hat rPois . Gourm . (no amulet) rElec . Spirit . A - +6 ring of intelligence rCorr . Warding . B - +6 ring of intelligence rMut . NoTele + y - +6 ring of dexterity MR ..... z - +6 ring of dexterity Stlth ++++...... C - +6 ring of strength D - +6 ring of strength (no ring) (no ring) @: not resistant to hostile enchantments, stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons L - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 hat (worn) M - a +3 buckler N - a +3 large shield O - a +3 shield Magical Staves J - an uncursed staff of energy Jewellery y - a +6 ring of dexterity (on tentacle) z - a +6 ring of dexterity (on tentacle) A - a +6 ring of intelligence (left tentacle) B - a +6 ring of intelligence (right tentacle) C - a +6 ring of strength (on tentacle) D - a +6 ring of strength (on tentacle) I - an uncursed ring of flight Wands E - a wand of disintegration (7) F - a wand of fire (5) G - a wand of cold (5) H - a wand of draining (5) Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 3 scrolls of recharging r - 7 scrolls of fog s - a scroll of holy word t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance n - 5 potions of agility o - 5 potions of might Books b - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Miscellaneous K - a crystal ball of energy Comestibles c - 4 bread rations w - 42 fruits x - 4 meat rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 5.0 Shields - Level 3.0 Spellcasting + Level 5.2 Conjurations Level 1.0 Summonings - Level 1.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Repel Missiles Chrm/Air #..... 10% 2 None c - Blink Tloc N/A 4% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History You start memorising the spell. You continue memorising. You continue memorising. You finish memorising. Spell assigned to 'c'. You resume training Translocations. Cast which spell? (? or * to list) Okay, then. Your surroundings seem different! Welcome to arena 1. An adder and a naga come into view. Found a +3 leather armour of cold resistance and a plain deck of changes. Cast which spell? (? or * to list) Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - naga Aim: a naga, wielding a battleaxe and wearing a robe (resting) You feel a surge of power! The magic dart hits the naga. The naga shouts! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You blink. The naga hits you with a battleaxe! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓..@..▓ ▓.N.[.▓ ▓.....▓ ▓..S..▓ ▓..§..▓ ▓▓▓▓▓▓▓ You could see a naga and an adder. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | pesado the Octopode Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 4/4 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a radiant altar of Vehumet. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a shimmering altar of Xom. 104 | D | Reached skill level 5 in Shields 104 | D | Reached skill level 5 in Conjurations 104 | D | Reached XP level 2. HP: 17/17 MP: 6/6 116 | D | Became a worshipper of Vehumet 125 | D | Learned a level 2 spell: Repel Missiles 128 | D | Learned a level 2 spell: Blink 128 | D | Entered arena 1. 128 | D | Noticed a naga 130 | D | Slain by a naga Action || total -------------------------++------- Cast: Magic Dart || 1 Blink || 1 Use: Potion || 1 Eat: Bread ration || 1