Dungeon Crawl Stone Soup version 0.22.0-18-ge075c0d (webtiles) character file. 1 penpaper the Firebug (level 1, -4/11 HPs) Began as an Octopode Fire Elementalist on Aug 19, 2018. Slain by a kobold ... wielding a +0 short sword (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (51 turns). penpaper the Firebug (Octopode Fire Elementalist) Turns: 51, Time: 00:00:18 Health: -4/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (You took it off a goblin on level 1 of the Dungeon) Scrolls c - a scroll of identify {unknown} Potions d - a potion of curing {unknown} Comestibles b - a ration Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 13% 2 ###.... Conjure Flame Conj/Fire #....... 26% 3 ###.... Inner Flame Hex/Fire #....... 30% 3 ###.... Sticky Flame Conj/Fire #....... 63% 4 #####.. Fireball Conj/Fire #......... 93% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, penpaper the Octopode Fire Elementalist. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. A goblin comes into view. It is wielding a club. The goblin hits you with a club. You closely miss the goblin. You grab the goblin. You constrict the goblin. The goblin closely misses you. You barely miss the goblin. The goblin is moderately wounded. You constrict the goblin. You tentacle-slap the goblin but do no damage. The goblin is heavily wounded. You constrict the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! a - a club There isn't anything here! c - a scroll labeled NYK ZAALEHIOM d - a glowing green potion A kobold comes into view. It is wielding a short sword. A kobold is nearby! Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? Okay, then. Really attack barehanded? A goblin and a dart slug come into view. Found 14 gold pieces and a chain mail. Found a stone staircase leading down. The goblin shouts! The kobold shouts! You closely miss the kobold. You grab the kobold. You constrict the kobold. The kobold hits you with a short sword. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You tentacle-slap the kobold but do no damage. The kobold is moderately wounded. You constrict the kobold. The kobold hits you with a short sword. * * * LOW HITPOINT WARNING * * * You release your grip on the kobold. The dart slug launches a dart at you. The slug dart misses you. You miss the kobold. Your grab misses the kobold. The kobold is moderately wounded. The kobold barely misses you. You closely miss the kobold. Your grab misses the kobold. The kobold is moderately wounded. The kobold hits you with a short sword. Ouch! That really hurt! You die... ..[....>........ ................ ...?............[... .................... ................... #..#..$............ #..#.....wg..#####. #..#######K####### #..#######@......# #.........$....... #..#####.......... #......#.#.#.....# #......+.#.#.....# #......###.#...... #..#...# #.#...... #..#...# #.# ..... #..#...## .# You could see a dart slug, a goblin and a kobold. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | penpaper the Octopode Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 46 | D:1 | HP: 2/11 [kobold/short sword (3)] 51 | D:1 | Slain by a kobold Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 2 Dodge: Dodged || 3 Vault maps used: D:1: dpeg_arrival_renting Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 58.8 | 51.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 58.8 | 51.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------