Dungeon Crawl Stone Soup version 0.22.0-18-ge075c0d (webtiles) character file. 5 penpaper the Insei (level 1, -3/13 HPs) Began as an Octopode Transmuter on Aug 18, 2018. Slain by a leopard gecko (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (479 turns). penpaper the Insei (Octopode Transmuter) Turns: 479, Time: 00:00:18 Health: -3/13 AC: 1 Str: 9 XL: 1 Next: 80% Magic: 2/3 EV: 13 Int: 15 God: Gold: 54 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: appendage (expiring) A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle spike 3, camouflage 1, gelatinous body 1 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. One of your tentacles had a temporary spike. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 54 gold pieces. Inventory: Missiles a - 12 arrows Comestibles c - a ration Skills: + Level 1.1 Fighting + Level 2.1 Dodging + Level 3.0 Unarmed Combat + Level 2.0 Spellcasting + Level 2.1 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 10% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut #....... 14% 2 ###.... Spider Form Tmut/Pois #......... 41% 3 ###.... Ice Form Ice/Tmut #....... 82% 4 #####.. Blade Hands Tmut #......... 95% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) One of your tentacles bears a large vicious spike. Message History You now have 15 gold pieces (gained 13). A goblin comes into view. A goblin is nearby! The goblin shouts! You tentacle-slap the goblin but do no damage. Your grab misses the goblin. The goblin barely misses you. You tentacle-slap the goblin. You grab the goblin. Your squeeze misses the goblin. The goblin is moderately wounded. You constrict the goblin. The goblin hits you. You tentacle-slap the goblin. You kill the goblin! No target in view! A leopard gecko comes into view. The leopard gecko hisses angrily. A kobold comes into view. It is wielding a short sword. The kobold throws a stone. The stone hits you. You see here a stone. You closely miss the leopard gecko. Your grab misses the leopard gecko. The leopard gecko bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the leopard gecko. Your grab misses the leopard gecko. Your squeeze misses the leopard gecko. The leopard gecko barely misses you. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The leopard gecko barely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the leopard gecko but do no damage. You grab the leopard gecko. You pierce the leopard gecko, but do no damage. You constrict the leopard gecko. The leopard gecko barely misses you. You tentacle-slap the leopard gecko. You kill the leopard gecko! You closely miss the kobold. Your grab misses the kobold. You squeeze the kobold. You kill the kobold! Items here: ( ) †† a short sword; a stone; a kobold corpse; a leopard gecko corpse You butcher the leopard gecko corpse. b - 2 chunks of flesh Things that are here: a short sword; a stone; a kobold corpse Your transformation is almost over. You start resting. Magic restored. Your tentacle spike disappears. You start resting. All of the chunks of flesh in your inventory have rotted away. HP restored. You start waiting. Done waiting. You now have 27 gold pieces (gained 12). You now have 44 gold pieces (gained 17). You open the door. There is an open door here. You now have 54 gold pieces (gained 10). There is an open door here. A leopard gecko and a bat come into view. Found a stone staircase leading down. There are monsters nearby! A hobgoblin and a kobold come into view. The bat barely misses you. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The hobgoblin shouts! The bat misses you. Your transformation is almost over. The leopard gecko hisses angrily. The kobold shouts! The bat barely misses you. You closely miss the bat. You grab the bat. Your tentacle spike misses the bat. You squeeze the bat. The bat is moderately wounded. You constrict the bat. The bat hits you but does no damage. The bat struggles to escape constriction. You closely miss the bat. The bat is severely wounded. You constrict the bat. You kill the bat! The kobold hits you with a dagger. You tentacle-slap the kobold but do no damage. Your grab misses the kobold. The leopard gecko closely misses you. A goblin comes into view. It is wielding a dagger. The kobold barely misses you. You closely miss the kobold. You grab the kobold. You constrict the kobold, but do no damage. The leopard gecko bites you. The kobold misses you. You tentacle-slap the kobold but do no damage. You constrict the kobold, but do no damage. The leopard gecko barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The kobold misses you. You release your grip on the kobold. The leopard gecko bites you. You die... #. ##### #.. ?!... #.# #...## #.##.....# #######.#.8...8. #.....#......... #.....#>g†..⌠... #.....#.l...g... ###'###@#.8...8. ####.###.##.....# #........# #...## #.######## #.## #.# ######.....# #.######..........# #......+..........# #..##..#..........# .. #.................##..... You could see a leopard gecko, a hobgoblin and a goblin. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A kobold (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | penpaper the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 42 | D:1 | HP: 1/13 [leopard gecko (4)] 478 | D:1 | HP: 2/13 [hobgoblin (4)] 479 | D:1 | Slain by a leopard gecko Action || total -------------------------++------- Melee: Unarmed || 13 Constrict || 4 Tentacles || 2 Kick || 1 Cast: Beastly Appendage || 2 Armor: Skin || 1 Dodge: Dodged || 12 Vault maps used: D:1: matt_arrival_diagonals, wad_floor_pattern_untrapped Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 78.7 | 15.2 | 479.0 Dungeon | 100.0 | 100.0 | 0.0 | 78.7 | 15.2 | 479.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------