Dungeon Crawl Stone Soup version 0.22.0-16-gc6d26f6 (webtiles) character file. 11 penpaper the Firebug (level 2, -1/19 HPs) Began as a Demonspawn Fire Elementalist on Aug 18, 2018. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:38 (1503 turns). penpaper the Firebug (Demonspawn Fire Elementalist) Turns: 1503, Time: 00:02:38 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 17% Magic: 1/5 EV: 12 Int: 16 God: Gold: 38 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . SeeInvis . e - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons e - a +0 mace (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant weapon {unknown} d - a scroll of identify {unknown} g - a scroll of fog {unknown} Comestibles c - a ration Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 1.2 Conjurations + Level 2.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 9% 1 #...... x - Throw Flame Conj/Fire #..... 13% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fireball Conj/Fire #......... 94% 5 ######. Conjure Flame Conj/Fire #....... 26% 3 ###.... Sticky Flame Conj/Fire #....... 65% 4 #####.. Inner Flame Hex/Fire #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History The howler monkey hoots and howls with incredible vigour! You hear a bark! You hear a shout! Casting: Throw Flame (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. Casting: Throw Flame (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. The howler monkey hoots and howls with incredible vigour! You hear an angry hiss. You climb upwards. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start waiting. Done waiting. You climb downwards. A jackal and a hobgoblin come into view. The jackal barks! The hobgoblin shouts! The howler monkey hoots and howls with incredible vigour! You hear a bark! You hear an angry hiss. There is a stone staircase leading up here. Casting: Throw Flame (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The puff of flame hits the jackal. The jackal is heavily wounded. You are feeling very hungry. Casting: Throw Flame (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The puff of flame hits the jackal. The jackal is severely wounded. The jackal misses you. Casting: Throw Flame (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. Casting: Throw Flame (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) The flame tongue hits the jackal. You kill the jackal! Your Dodging skill increases to level 2! The howler monkey hoots and howls with incredible vigour! You hear a bark! You hear an angry hiss. x3 Okay, then. The howler monkey barely misses you. You climb upwards. There is a stone staircase leading down here. You barely miss the howler monkey. The howler monkey closely misses you. You closely miss the howler monkey. The howler monkey misses you. The howler monkey hoots and howls with incredible vigour! You barely miss the howler monkey. The howler monkey hits you but does no damage. The howler monkey hits you. You hit the howler monkey but do no damage. The howler monkey hits you. Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey The flame tongue hits the howler monkey. The howler monkey is lightly wounded. The howler monkey hoots and howls with incredible vigour! The howler monkey hits you. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. As you read the scroll labeled DIOFRU EWKAZU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The howler monkey barely misses you. The howler monkey closely misses you. You climb downwards. Your surroundings suddenly seem different. Found a tubular wooden ring and a scroll labeled QIOWOGHUWYO. Found a stone staircase leading down. 4 jackals come into view. The jackal moves out of view. x3 The jackal barks! You hear a bark! You see here a scroll labeled QIOWOGHUWYO. d - a scroll labeled QIOWOGHUWYO A quokka comes into view. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal barks! The quokka misses you. The quokka barely misses you. The jackal bites you. You die... ############ #..........# #...h..# #.#..#.# #.####.#####.# #...h..h=..... ####..hr####.# .......h@# .####.##.# #.##.# ...#.# .#..#.# .....#.# .. #.# #.. You could see a quokka and 4 jackals. Vanquished Creatures 2 bats (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) A jackal (D:2) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | penpaper the Demonspawn Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 59 | D:1 | HP: 3/13 [bat (1)] 1246 | D:1 | Reached skill level 2 in Stealth 1246 | D:1 | Gained mutation: You regenerate a little health from kills. [demonic ancestry] 1246 | D:1 | Reached XP level 2. HP: 11/19 MP: 3/5 1250 | D:1 | Learned a level 2 spell: Throw Flame 1329 | D:2 | Noticed a howler monkey 1478 | D:2 | Reached skill level 2 in Dodging 1485 | D:1 | HP: 3/19 [howler monkey (6)] 1499 | D:2 | HP: 2/19 [jackal (2)] 1503 | D:2 | Slain by a jackal Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.1 Conjurations | | 1.2 Fire Magic | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 41 Mace || 18 Cast: Flame Tongue || 11 Throw Flame || 3 Use: Scroll || 1 Eat: Chunk || 1 Armor: Robe || 39 Dodge: Dodged || 87 Vault maps used: D:1: dpeg_arrival_simpleton_c, minmay_misc_feat_hallway Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.7 | 47.1 | 38.7 | 746.0 Dungeon | 100.0 | 100.0 | 0.7 | 47.1 | 38.7 | 746.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.5 +-------+-------+-------+-------+-------+----------------------