Dungeon Crawl Stone Soup version 0.22.0-16-gc6d26f6 (webtiles) character file. 20 penpaper the Shield-Bearer (level 2, -1/19 HPs) Began as a Gargoyle Fighter on Aug 17, 2018. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:06 (1022 turns). penpaper the Shield-Bearer (Gargoyle Fighter) Turns: 1022, Time: 00:01:06 Health: -1/19 AC: 9 Str: 24 XL: 2 Next: 79% Magic: 2/2 EV: 4 Int: 8 God: Gold: 40 SH: 9 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty, constricted A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles h - 26 bolts Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of identify {unknown} i - 4 scrolls of remove curse {unknown} m - a scroll of enchant armour {unknown} n - a scroll of teleportation {unknown} Potions j - a potion of lignification {unknown} k - a potion of curing {unknown} l - 2 potions of brilliance {unknown} Comestibles f - 4 rations Skills: - Level 3.4 Fighting * Level 2.1 Long Blades + Level 3.5 Armour * Level 3.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You closely miss the bat. You block the bat's attack. The hobgoblin hits you but does no damage. The bat hits you. You miss the bat. You block the bat's attack. The hobgoblin closely misses you. You block the hobgoblin's attack. You closely miss the bat. The bat hits you. You block the bat's attack. The hobgoblin hits you but does no damage. You closely miss the bat. The bat hits you but does no damage. You block the bat's attack. The hobgoblin hits you but does no damage. Your shield and scale mail prevent you from hitting the bat. The bat hits you but does no damage. You block the hobgoblin's attack. You hit the bat. You kill the bat! The hobgoblin closely misses you. The hobgoblin barely misses you. You closely miss the hobgoblin. You block the hobgoblin's attack. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. You kill the hobgoblin! There isn't anything here! Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. g - 14 chunks of flesh (gained 4) You see here a club. Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. You start resting. Some of the chunks of flesh in your inventory have rotted away. x2 HP restored. You now have 40 gold pieces (gained 13). You see here a club. i - 4 scrolls labeled SAORYTO BAYMIC (gained 1) Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. There is a stone staircase leading down here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. Marking area around Sigmund as unsafe for travelling. A ball python and Sigmund come into view. Sigmund shouts! The ball python hisses angrily. Found a robe. Found a faded altar of an unknown god. There is a stone staircase leading up here. You feel very mighty all of a sudden. Sigmund completely misses you. The ball python bites you but does no damage. You block the ball python's attack. You barely miss Sigmund. The ball python bites you but does no damage. You block the ball python's attack. Sigmund looks at you with fury. You block Sigmund's attack. The ball python barely misses you. You block the ball python's attack. You slice Sigmund!! Sigmund is heavily wounded. Sigmund is suddenly surrounded by pale green light. You block Sigmund's attack. The ball python bites you but does no damage. You block the ball python's attack. Your shield and scale mail prevent you from hitting Sigmund. Sigmund is heavily wounded. You block the ball python's attack. The ball python closely misses you. Sigmund's eyes start glowing with a red light. Sigmund casts a spell at you. You resist with significant effort. You block the ball python's attack. The ball python grabs you. The ball python constricts you. You closely miss Sigmund. Sigmund is heavily wounded. Sigmund hits you with a scythe! Ouch! That really hurt! You block the ball python's attack. The ball python constricts you. You closely miss Sigmund. Sigmund is heavily wounded. The ball python bites you but does no damage. The ball python constricts you. Sigmund hits you with a scythe! You die... ..#........#$. .....8....#.. . ...8.8...... #.##.8._.8..... ....8.8.... #...8...# ##.......#### #...@@......# #...S.<.....# #...........# ................ ....[#########.. ..... . .... .... You could see Sigmund and a ball python. Vanquished Creatures 3 dart slugs (D:1) A ball python (D:1) A goblin (D:1) 3 hobgoblins (D:1) A kobold (D:1) 3 bats (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | penpaper the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 474 | D:1 | Reached skill level 2 in Long Blades 474 | D:1 | Reached XP level 2. HP: 16/19 MP: 2/2 1015 | D:2 | Found a faded altar of an unknown god. 1015 | D:2 | Noticed Sigmund 1022 | D:2 | Slain by Sigmund Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.1 Fighting | | 3.4 Armour | | 3.5 Shields | | 3.6 Action || total -------------------------++------- Melee: Long sword || 65 Use: Potion || 1 Armor: Scale mail || 40 Dodge: Dodged || 22 Block: Shield || 55 Rpst.: Long sword || 4 Vault maps used: D:1: dpeg_arrival_shelter, minmay_cut_off D:2: chequers_ecumenical_altar_simple_redux, uniq_sigmund, uniq_terence, uniq_jessica Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.3 | 30.2 | 56.3 | 499.5 Dungeon | 100.0 | 100.0 | 2.3 | 30.2 | 56.3 | 499.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.5 +-------+-------+-------+-------+-------+----------------------