Dungeon Crawl Stone Soup version 0.22.0-6-g71bd7aa (webtiles) character file. 25 penpaper the Firebug (level 2, 0/15 HPs) Began as a Deep Elf Fire Elementalist on Aug 16, 2018. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:57 (1309 turns). penpaper the Firebug (Deep Elf Fire Elementalist) Turns: 1309, Time: 00:02:57 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 82% Magic: 2/8 EV: 13 Int: 19 God: Gold: 20 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls b - a scroll of random uselessness {unknown} e - 2 scrolls of remove curse {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of teleportation {unknown} Comestibles c - 2 rations Skills: - Level 2.6 Dodging + Level 2.9 Stealth - Level 3.2 Spellcasting * Level 1.8 Conjurations * Level 3.6 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 4% 1 None x - Throw Flame Conj/Fire ##.... 7% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fireball Conj/Fire ##........ 78% 5 ######. Conjure Flame Conj/Fire ##...... 14% 3 ###.... Sticky Flame Conj/Fire ##...... 43% 4 ####... Inner Flame Hex/Fire ##...... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat The puff of flame hits the rat. You kill the rat! A frilled lizard comes into view. Casting: Throw Flame (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (hasn't noticed you) The puff of flame misses the frilled lizard. The frilled lizard hisses angrily. Casting: Throw Flame (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard The puff of flame hits the frilled lizard. You kill the frilled lizard! You start resting. A rat comes into view. A rat is nearby! Casting: Throw Flame (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. Casting: Throw Flame (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. A jackal comes into view. A jackal comes into view. Press: ? - help, v - describe, . - travel The floor. The jackal barks! You hear a bark! x2 You hit the jackal. The jackal is heavily wounded. The jackal misses you. x2 You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. x2 You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal completely misses you. The jackal closely misses you. Casting: Throw Flame (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded) You miscast Throw Flame. You are very lightly contaminated with residual magic. Your hair stands on end. The jackal bites you. Casting: Throw Flame (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. The jackal bites you. The jackal barely misses you. The jackal barely misses you. There is a stone staircase leading down here. You can't go up here! The jackal bites you. * * * LOW HITPOINT WARNING * * * You climb downwards. An adder, a jackal, 2 orcs and an ogre come into view. The jackal barks! There is a stone staircase leading up here. 2 kobolds come into view. The kobold shouts! The jackal misses you. A jackal comes into view. The ogre shouts! The orc shouts! The adder hisses angrily. You hear a shout! x3 The jackal moves out of view. Found an escape hatch in the ceiling. A frilled lizard comes into view. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The frilled lizard moves out of view. You aren't carrying any potions. The jackal misses you. A jackal comes into view. The jackal barks! The jackal completely misses you. An ogre opens the door. The jackal moves out of view. All of the chunks of flesh in your inventory have rotted away. The kobold barely misses you. The jackal barely misses you. The jackal closely misses you. The jackal misses you. x2 There is an escape hatch in the ceiling here. The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal bites you. You die... #......##......# ## ...#......... ..# . .............#!.. .## #..K..........#.# ..# # #............... ...#.# +.........#.#.####...... #.........#.o.Kh........ ..............Sh@.# ..........#.lOh..# ###......'...#..# #..<...##.....# #........#.#..# #........$.#..# ##............# #........###.# ####.....+ You could see an ogre, an adder, an orc, 3 jackals, a kobold and a frilled lizard. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 3 bats (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 4 kobolds (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | penpaper the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 452 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 540 | D:1 | Learned a level 2 spell: Throw Flame 1299 | D:2 | Noticed an ogre 1302 | D:2 | HP: 2/15 [jackal (2)] 1309 | D:2 | Slain by a jackal Action || total -------------------------++------- Melee: Club || 11 Cast: Flame Tongue || 15 Throw Flame || 22 Eat: Chunk || 2 Armor: Robe || 14 Dodge: Dodged || 38 Vault maps used: D:1: sevenhm_arrival_forest_fort_large_2 D:2: cheibrodos_old_hovel, grunt_gozag_statues Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 51.6 | 34.5 | 654.5 Dungeon | 100.0 | 100.0 | 0.0 | 51.6 | 34.5 | 654.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 +-------+-------+-------+-------+-------+----------------------