Dungeon Crawl Stone Soup version 0.22.0-6-g71bd7aa (webtiles) character file. 2 penpaper the Sneak (level 1, -2/9 HPs) Began as a Spriggan Enchanter on Aug 16, 2018. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (231 turns). penpaper the Sneak (Spriggan Enchanter) Turns: 231, Time: 00:00:31 Health: -2/9 AC: 2 Str: 4 XL: 1 Next: 25% Magic: 4/5 EV: 18 Int: 16 God: Gold: 18 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - an uncursed ring of stealth {unknown} (You found it on level 1 of the Dungeon) Scrolls e - a scroll of identify {unknown} f - a scroll of teleportation {unknown} Comestibles d - a ration Skills: * Level 1.2 Short Blades - Level 3.0 Dodging * Level 4.5 Stealth - Level 2.6 Spellcasting - Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ##..... 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ##...... 13% 3 ###.... Tukima's Dance Hex ##...... 13% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 14% 2 ##..... Dazzling Spray Conj/Hex #..... 28% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History Welcome, penpaper the Spriggan Enchanter. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. c - a runed steel ring Found a stone staircase leading down. A ball python and a goblin come into view. There are monsters nearby! The goblin completely misses you. You closely miss the goblin. The goblin hits you. You hit the goblin. The goblin is heavily wounded. The goblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the goblin. The goblin is heavily wounded. You hit the goblin. You kill the goblin! You see here a goblin corpse. Sorry, you're a herbivore. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ball python hisses angrily. You hit the ball python. You kill the ball python! You see here a ball python corpse. You see here a ball python corpse. Sorry, you're a herbivore. You start resting. HP restored. There is a stone staircase leading down here. e - a scroll labeled RIYGEDWUIRI f - a scroll labeled MOLIROMYEWK You now have 11 gold pieces. You see here a ring mail. You now have 18 gold pieces (gained 7). A goblin and a gnoll come into view. There are monsters nearby! The gnoll shouts! You see here a ration. Firing (i - inventory) No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a whip Okay, then. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! The gnoll hits you with a whip. Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Corona (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Corona (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Corona (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Corona (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a whip (chance to defeat MR: 58%) The gnoll struggles to resist. The gnoll barely misses you. You hit the gnoll. The gnoll is lightly wounded. A frilled lizard comes into view. The gnoll hits you with a whip. Ouch! That really hurt! You die... ##........ $........ ......... ......... ........# .# ........# #.# ?.l...g.#### ...# #..@...#+#...$ #............g #............. #. #.....%....... #.##.# #............. #....# ##............ #....# #............ #....####+##............ #....................... You could see a gnoll and a frilled lizard (wandering). Vanquished Creatures A goblin (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | penpaper the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 231 | D:1 | Slain by a gnoll Action || total -------------------------++------- Melee: Dagger || 6 Cast: Corona || 1 Dodge: Dodged || 2 Vault maps used: D:1: noname_arrival_rooms_in_the_neighbourhood Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 62.3 | 26.8 | 231.0 Dungeon | 100.0 | 100.0 | 0.0 | 62.3 | 26.8 | 231.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------