Dungeon Crawl Stone Soup version 0.18.1-8-gdd0e5ea (webtiles) character file. 11 penpaper the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on May 23, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (166 turns). penpaper the Conjurer (Octopode Conjurer) Turns: 166, Time: 00:00:56 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 29% Magic: 0/5 EV: 12 Int: 17 God: Gold: 23 SH: 0 Dex: 12 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . (no ring) rCorr . Reflect . (no ring) SustAt . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Potions c - a potion of lignification {unknown} d - a potion of flight {unknown} e - a potion of ambrosia {unknown} Books a - a book of Conjurations Comestibles b - a bread ration {@e1} Skills: + Level 2.1 Dodging + Level 2.9 Stealth + Level 2.2 Spellcasting * Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... b - Searing Ray Conj ###... 6% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History You don't have enough magic to cast that spell. You tentacle-slap the ooze but do no damage. You squeeze the ooze. You kill the ooze! You have reached level 2! Health restored: 17 Okay, then. Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You now have 23 gold pieces (gained 14). You see here a rat corpse. A bat comes into view. Aim: a bat (resting) The magic dart hits the bat. You now have 0/5 mp. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. The bat barely misses you. You tentacle-slap the bat but do no damage. Your grab misses the bat. Your squeeze misses the bat. The bat hits you but does no damage. The bat hits you but does no damage. You tentacle-slap the bat but do no damage. Your grab misses the bat. The bat misses you. The bat misses you. You tentacle-slap the bat. Your grab misses the bat. The bat hits you. You take 1 damage, and have 16/17 hp. A rat comes into view. The bat misses you. You closely miss the bat. You grab the bat. Your squeeze misses the bat. You constrict the bat. The bat closely misses you. The bat struggles to escape constriction. The rat twitches its whiskers. The bat struggles to escape constriction. You completely miss the bat. You constrict the bat. You kill the bat! A rat comes into view. The rat bites you. You take 2 damage, and have 14/17 hp. You tentacle-slap the rat. You kill the rat! A jackal comes into view. A jackal comes into view. The jackal barks! You tentacle-slap the rat. You kill the rat! You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal bites you. The jackal barely misses you. A bat comes into view. You take 2 damage, and have 13/17 hp. You closely miss the jackal. Your grab misses the jackal. You squeeze the jackal, but do no damage. The jackal barely misses you. You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. x2 You take 3 damage, and have 10/17 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal barely misses you. The jackal bites you. The bat completely misses you. You take 1 damage, and have 9/17 hp. The bat closely misses you. The jackal misses you. The jackal closely misses you. You see here 7 gold pieces. The jackal closely misses you. The bat barely misses you. The bat misses you. You see here a metallic puce potion. The bat hits you but does no damage. The jackal closely misses you. The bat barely misses you. The bat misses you. The jackal bites you. x2 You take 2 damage, and have 7/17 hp. The bat hits you but does no damage. The bat hits you but does no damage. The jackal completely misses you. The searing ray hits the jackal. You kill the jackal! The bat closely misses you. The jackal bites you. You take 2 damage, and have 6/17 hp. You now have 1/5 mp. The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The bat barely misses you. You take 1 damage, and have 5/17 hp. You now have 0/5 mp. You barely miss the bat. You grab the bat. You squeeze the bat, but do no damage. You constrict the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat struggles to escape constriction. The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat struggles to escape constriction. The jackal barely misses you. You take 2 damage, and have 3/17 hp. You closely miss the bat. Your squeeze misses the bat. You constrict the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat struggles to escape constriction. The jackal bites you. You die... # ############# #)##.....#.....# ..............# #...........# ######....†......## #.............b@..# #........†.#...h..# #.................# ######.............# .....#........####.# .....#.....!..# #.# .....#........# #.# .....#...$....# #.# ..............# #.###### You could see a jackal and a bat. Vanquished Creatures An ooze (D:1) A bat (D:1) A jackal (D:1) 3 giant newts (D:1) 3 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | penpaper the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 118 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 123 | D:1 | Learned a level 2 spell: Searing Ray 165 | D:1 | HP: 4/17 [bat (1)] 166 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 13 Tentacles || 3 Constrict || 2 Cast: Magic Dart || 9 Searing Ray || 1 Armor: Skin || 5 Dodge: Dodged || 23 Vault maps used: D:1: sevenhm_arrival_forest_fort_small_3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 8.6 | 11.4 | 70.0 Dungeon | 100.0 | 100.0 | 0.0 | 8.6 | 11.4 | 70.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 17.0 +-------+-------+-------+-------+-------+----------------------