Dungeon Sprint DCSS version 0.24-a0-520-g8fd06ad (webtiles) character file. Game seed: 4751366895248937439 0 peaced01 the Insei (level 1, -7/13 HPs) Began as an Octopode Transmuter on July 27, 2019. Was an Initiate of Okawaru. Mangled by a merfolk ... wielding a +0 trident (20 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:27 (119 turns). peaced01 the Insei (Octopode Transmuter) Turns: 119, Time: 00:04:27 Health: -7/13 AC: 1 Str: 21 XL: 1 Next: 0% Magic: 3/3 EV: 8 Int: 27 God: Okawaru [......] Gold: 0 SH: 0 Dex: 24 Spells: 3/4 levels left rFire . . . SeeInvis + M - +14 obsidian axe {chop, +Fly SInv *Curse} rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . D - +6 ring of strength rCorr . Harm . C - +6 ring of strength MR ..... NoTele + y - +6 ring of dexterity Stlth +++....... z - +6 ring of dexterity HPRegen 0.04/turn A - +6 ring of intelligence MPRegen 0.08/turn B - +6 ring of intelligence (no ring) (no ring) @: mesmerised, held A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion, Evoke Flight You were in the Dungeon. You worshipped Okawaru. Okawaru was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons F - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. G - the +7 Singing Sword {slice, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. H - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. I - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. J - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) K - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. M - the +14 obsidian axe (weapon) {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. Missiles a - 1012 arrows Armour L - a +3 shield N - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery x - an uncursed ring of flight y - a +6 ring of dexterity (on tentacle) z - a +6 ring of dexterity (on tentacle) A - a +6 ring of intelligence (on tentacle) B - a +6 ring of intelligence (on tentacle) C - a +6 ring of strength (right tentacle) D - a +6 ring of strength (left tentacle) Wands u - a wand of disintegration (7) v - a wand of iceblast (7) w - a wand of acid (7) Scrolls i - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - a scroll of holy word r - 5 scrolls of identify s - 4 scrolls of remove curse t - 2 scrolls of fear Potions b - 2 potions of brilliance d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of invisibility k - 4 potions of resistance l - a potion of experience m - 5 potions of agility n - 5 potions of might Miscellaneous E - a lightning rod (4/4) Comestibles c - 7 rations Skills: + Level 1.0 Fighting + Level 0.0 Axes + Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut ##.... 4% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut ##...... 6% 2 ##..... Spider Form Tmut/Pois #......... 19% 3 ###.... Ice Form Ice/Tmut #....... 54% 4 ####... Blade Hands Tmut ##........ 75% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History There is an ancient bone altar of Kikubaaqudgha here. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 merfolk come into view. Visions of slaying the merfolk flood into your mind. The merfolk shouts! The merfolk throws a throwing net. The throwing net hits you. You become entangled in the net! The merfolk unwields a +0 trident. The merfolk drops a +0 trident. The merfolk picks up the +6 short sword of Doubt {elec, Fragile +Blink +Fly rC++}. The merfolk wields the +6 short sword of Doubt {elec, Fragile +Blink +Fly rC++}. You hear the crackle of electricity. Found three items. Found a transporter. You struggle against the net. You struggle against the net. Visions of slaying the merfolk flood into your mind. The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.).[.▓ ▓.mm..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Vanquished Creatures (others) the Lernaean hydra (D) Psyche (D) Menkaure (D) Edmund (D) Duvessa (D) Crazy Yiuf (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | peaced01 the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 3 | D | Killed Menkaure 17 | D | Killed the 27-headed Lernaean hydra 18 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 18 | D | Found the +10 dark maul {crush} 18 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 18 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 18 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 19 | D | Found the +6 shillelagh "Devastator" {shatter} 19 | D | Found the +11 plutonium sword {*Contam Stlth-} 19 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 19 | D | Found the +9 sword of Zonguldrok {reap} 19 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 19 | D | Found the +0 sword of Power 19 | D | Found the +7 mace of Variability {chain chaos} 19 | D | Found the +7 Singing Sword {slice, sonic wave} 19 | D | Found the +8 storm bow {elec, penet} 30 | D | Killed Duvessa 72 | D | Killed Psyche 75 | D | Killed Crazy Yiuf 103 | D | Killed Edmund 109 | D | Became a worshipper of Warmaster Okawaru 117 | D | Entered arena 2. 117 | D | Noticed a merfolk 117 | D | Noticed a merfolk 117 | D | Found a transporter. 118 | D | Identified the +6 short sword of Doubt {elec, Fragile | +Blink +Fly rC++} 119 | D | Mangled by a merfolk Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Use: Scroll || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------