Dungeon Crawl Stone Soup version 0.14-b1-61-g429ec3a (webtiles) character file. 106 pastorvmm the Charm-Maker (level 3, -5/26 HPs) Began as a Merfolk Arcane Marksman on May 7, 2015. Killed from afar by Ijyb (10 damage) ... with a wand of magic darts ... on Level 2 of the Dungeon. The game lasted 00:07:37 (1060 turns). pastorvmm the Charm-Maker (Merfolk Arcane Marksman) Turns: 1060, Time: 00:07:37 HP -5/26 AC 3 Str 11 XL: 3 Next: 31% MP 2/4 EV 13 Int 12 God: Gold 72 SH 0 Dex 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . b - +0 bow rCold . . . Clarity . a - +1 robe rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rSlow . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand weapons b - a +0,+0 bow (weapon) Missiles c - 19 arrows (quivered) e - 17 exploding darts l - 2 tomahawks m - 22 darts Armour a - a +1 robe (worn) Magical devices n - a wand of teleportation (3) Comestibles f - 2 bread rations h - a lemon j - a pear k - an apple Scrolls o - a scroll of remove curse p - a scroll of teleportation Potions g - a potion of curing i - 2 potions of heal wounds Books d - a book of Debilitation Spells Type Level *Corona Hexes 1 Slow Hexes 2 Inner Flame Hexes/Fire 3 Enslavement Hexes 4 Cause Fear Hexes 4 Leda's Liquefaction Hexes/Earth 4 Skills: + Level 1.1 Fighting + Level 2.1 Bows + Level 3.0 Dodging + Level 0.5 Stealth + Level 1.0 Spellcasting + Level 3.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Ijyb Message History Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a club and carrying a wand of magic darts {zapped: 2} Ijyb is outlined in light. Firing (i - inventory. (,) - cycle): c - 21 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a club and carrying a wand of magic darts {zapped: 2} (softly glowing) You shoot an arrow. The arrow hits Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Firing (i - inventory. (,) - cycle): c - 20 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a club and carrying a wand of magic darts {zapped: 3} (moderately wounded, softly glowing) You shoot an arrow. The arrow hits Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. The magic dart hits you! You die... #...# ##...# #....# #...##...#######. ................. #.....##.###...#. ##... #<### .# #.. #...# ### #@..# #.g(...# ......[(..... ####=..####### #### You could see Ijyb. Vanquished Creatures 2 adders (D:2) A giant gecko (D:2) 2 ball pythons A giant cockroach (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) A kobold (D:2) 4 rats 17 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | pastorvmm, the Merfolk Arcane Marksman, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 577 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 991 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 1056 | D:2 | Noticed Ijyb 1060 | D:2 | Killed from afar by Ijyb Action || total -------------------------++------- Fire: Bow || 61 Cast: Corona || 1 Use: Scroll || 5 Potion || 3