Dungeon Sprint DCSS version 0.18-a0-1017-gae0b928 (webtiles) character file. 15 password the Insei (level 2, -20/33 HPs) Began as an Octopode Monk on Jan 7, 2016. Demolished by an ogre ... wielding a +0 giant spiked club (24 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:11 (25 turns). password the Insei (Octopode Monk) Turns: 25, Time: 00:00:11 Health: -20/33 AC: 1 Str: 15 XL: 2 Next: 50% Magic: 2/2 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . (no ring) rCorr . Reflect . (no ring) SustAt . Harm . (no ring) MR ..... NoTele + (no ring) Stlth .......... (no ring) (no ring) (no ring) (no ring) @: berserking (expiring), lethally poisoned (-20 -> -28), very quick, not resistant to hostile enchantments, extremely unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Comestibles a - a bread ration Skills: + Level 3.7 Fighting + Level 3.7 Dodging + Level 3.9 Stealth * Level 5.0 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History You bludgeon the shadow imp! You kill the shadow imp! Your Unarmed Combat skill increases to level 5! You have reached level 2! You tentacle-slap the orc. Your grab misses the orc. You tentacle-slap the orc. You kill the orc! * * * LOW HITPOINT WARNING * * * You feel sick. The ogre closely misses you. There is an open door here. You see here a flail. You barely miss the ogre. You squeeze the ogre. The ogre is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You bludgeon the ogre! The ogre is heavily wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ▓(▓ ▓.▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓@▓ ▓O▓ ▓c▓ ▓.▓ ▓w▓ ▓.▓ ▓+▓ You could see an ogre, a centaur and a worm. Vanquished Creatures A shadow imp (D) An orc (D) A hobgoblin (D) 2 kobolds (D) 2 bats (D) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | password the Octopode Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 19 | D | Noticed an ogre 19 | D | Noticed a centaur 21 | D | Reached skill level 5 in Unarmed Combat 21 | D | Reached XP level 2. HP: 6/21 MP: 2/2 25 | D | Demolished by an ogre Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 13 Use: Potion || 1 Stab: Sleeping || 3