Dungeon Sprint DCSS version 0.17-a0-2064-g265a032 (webtiles) character file. 7 password the Ruffian (level 2, -7/20 HPs) Began as a Gargoyle Monk on Oct 12, 2015. Mangled by a gnoll ... wielding a cursed +0 flail (10 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:09 (53 turns). password the Ruffian (Gargoyle Monk) Turns: 53, Time: 00:00:09 Health: -7/20 AC: 4 Str: 14 XL: 2 Next: 4% Magic: 2/2 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Comestibles b - a bread ration Skills: + Level 3.9 Fighting + Level 1.4 Armour + Level 2.8 Dodging - Level 2.1 Stealth * Level 4.6 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History a short sword; an orc corpse You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll is severely wounded. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a flail! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.ZZg@5...)('....<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a gnoll, a crimson imp, a bat zombie and a bat skeleton. Vanquished Creatures An orc (D) A hobgoblin (D) 2 kobolds (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | password the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 9 | D | Reached skill level 1 in Armour 43 | D | Noticed a crimson imp 49 | D | Reached XP level 2. HP: 18/20 MP: 2/2 53 | D | Mangled by a gnoll Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 22