Dungeon Sprint DCSS version 0.17-a0-2055-gb4e23be (webtiles) character file. 20 password the Insei (level 2, 0/22 HPs) Began as an Octopode Monk on Oct 11, 2015. Slain by a crimson imp (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:08 (88 turns). password the Insei (Octopode Monk) Turns: 88, Time: 00:00:08 Health: 0/22 AC: 1 Str: 10 XL: 2 Next: 79% Magic: 2/2 EV: 14 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . NoTele + (no ring) MR ..... (no ring) Stlth ++++...... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Comestibles a - a bread ration Skills: + Level 3.7 Fighting + Level 3.8 Dodging + Level 4.2 Stealth * Level 5.3 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History You tentacle-slap the jackal but do no damage. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You tentacle-slap the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the jackal, but do no damage. The jackal closely misses you. You tentacle-slap the jackal. You kill the jackal! The crimson imp blinks! The crimson imp completely misses you. There is an open door, spattered with blood here. Things that are here: a short sword; a jackal corpse; a jackal corpse You miss the crimson imp. You grab the crimson imp. You constrict the crimson imp, but do no damage. The crimson imp hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<....'.)†..@5.§..+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a crimson imp. Vanquished Creatures A gnoll (D) An orc (D) A giant cockroach (D) A goblin (D) A hobgoblin (D) 2 jackals (D) A ball python (D) A rat (D) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | password the Octopode Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 71 | D | Noticed a crimson imp 77 | D | Reached skill level 5 in Unarmed Combat 77 | D | Reached XP level 2. HP: 6/21 MP: 2/2 88 | D | Slain by a crimson imp Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 24 Stab: Sleeping || 2