Dungeon Sprint DCSS version 0.17-a0-1534-gf98da79 (webtiles) character file. 6 password the Insei (level 1, 0/12 HPs) Began as a Vine Stalker Monk on July 18, 2015. Slain by a crimson imp (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:13 (48 turns). password the Insei (Vine Stalker Monk) Turns: 48, Time: 00:00:13 Health: 0/12 AC: 2 Str: 13 XL: 1 Next: 90% Magic: 0/2 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Comestibles b - a bread ration i - 3 chunks of flesh Skills: + Level 3.1 Fighting + Level 0.8 Armour + Level 2.7 Dodging - Level 2.4 Stealth * Level 4.6 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History The gnoll barely misses you. The crimson imp barely misses you. You miss the crimson imp. The crimson imp is lightly wounded. The gnoll hits you from afar with a spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The crimson imp hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the crimson imp but do no damage. You bite the crimson imp, but do no damage. The crimson imp is lightly wounded. The gnoll misses you. You punch the crimson imp! Your bite misses the crimson imp. The crimson imp is heavily wounded. The crimson imp hits you but does no damage. You hit the crimson imp. The crimson imp is almost dead. The gnoll closely misses you. The crimson imp hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..5c5g.@5..)....<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a centaur, a gnoll, 2 crimson imps and a shadow imp. Vanquished Creatures A giant gecko (D) A bat (D) A hobgoblin (D) A giant newt (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | password the Vine Stalker Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 41 | D | Noticed a centaur 41 | D | Noticed a crimson imp 41 | D | Noticed a crimson imp 48 | D | Slain by a crimson imp Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 16