Dungeon Sprint DCSS version 0.16-a0-330-gcc2d852 (webtiles) character file. 2 password the Ducker (level 1, 0/9 HPs) Began as a Felid Monk on Sept 7, 2014. Slain by a giant gecko (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:03 (11 turns). password the Ducker (Felid Monk) Turns: 11, Time: 00:00:03 HP 0/9 AC 1 Str 7 XL: 1 Next: 25% MP 2/2 EV 20 Int 11 God: Gold 0 SH 0 Dex 18 Spells: 0 memorised, 0 levels left Lives: 0, deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . rCorr . (shield unavailable) rPois . rRot . (helmet unavailable) rElec . Spirit . (cloak unavailable) SustAb . Warding . (gloves unavailable) rMut . NoTele + (boots unavailable) Gourm . (no amulet) MR ..... (no ring) (no ring) @: quick, not resistant to hostile enchantments, fairly stealthy A: paw claws, no armour, no weapons or thrown items, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, jump 1 a: Jump Attack You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Comestibles b - a meat ration Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 2.2 Fighting + Level 4.2 Dodging + Level 3.2 Stealth * Level 3.4 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. You can jump attack at a short distance. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A giant newt, a giant gecko, 2 bats and a rat come into view. There is an open door to the Dungeon here. You pounce on the unaware helpless bat! You claw the bat! You kill the bat! Your Stealth skill increases to level 3! You see here a bat corpse. The helpless bat fails to defend itself. You scratch the bat. You kill the bat! You closely miss the giant gecko. The giant gecko bites you. You scratch the giant gecko. The giant gecko begins to bleed from its wounds! The giant gecko is moderately wounded. The giant gecko bites you. Ouch! That really hurt! You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓@▓ ▓l▓ ▓.▓ ▓r▓ ▓l▓ ▓+▓ You could see a giant gecko (bleeding), a giant newt (sleeping) and a rat. Vanquished Creatures 2 bats (D) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | password, the Felid Monk, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 2/2 11 | D | Slain by a giant gecko Action || total -------------------------++------- Melee: Unarmed || 4 Stab: Sleeping || 2