Dungeon Sprint DCSS version 0.16-a0-326-g6f2d4d4 (webtiles) character file. 44 password the Insei (level 3, -1/27 HPs) Began as an Octopode Monk on Sept 5, 2014. Slain by a water elemental (10 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:08 (762 turns). password the Insei (Octopode Monk) Turns: 762, Time: 00:01:08 HP -1/27 AC 4 Str 10 XL: 3 Next: 60% MP 3/3 EV 14 Int 12 God: Gold 11 SH 0 Dex 13 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . (no shield) rNeg . . . rCorr . (helmet restricted) rPois . rRot . (no amulet) rElec . Spirit . (no ring) SustAb . Warding . (no ring) rMut . NoTele + (no ring) Gourm . (no ring) MR +.... (no ring) (no ring) (no ring) (no ring) @: somewhat resistant to hostile enchantments, stealthy A: almost no armour, amphibious, 8 rings, constrict 8, tentacle spike 1, icy blue scales 1, slimy green scales 1, camouflage 1, clumsy 1, deterioration 1, magic resistance 1, screaming 1, wild magic 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 11 gold pieces. Inventory: Armour d - a +1 pair of gloves Magical devices c - a wand of frost (10) Comestibles b - 2 bread rations i - 2 rotting chunks of human flesh m - a royal jelly Scrolls h - a scroll of blinking j - a scroll of torment {unknown} l - 3 scrolls of remove curse p - a scroll of immolation {unknown} Potions e - a potion of haste f - 2 potions of magic g - a potion of berserk rage n - 2 potions of cure mutation {unknown} o - a potion of flight Skills: + Level 4.1 Fighting + Level 4.2 Dodging + Level 5.0 Stealth * Level 5.9 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). One of your tentacles bears a spike. You are partially covered in icy blue scales (AC +1). You are partially covered in slimy green scales (AC +2). You are clumsy. (Dex -2) Your body is slowly deteriorating. You are resistant to hostile enchantments. You occasionally shout uncontrollably at your foes. Your spells are a little harder to cast, but a little more powerful. Message History The smell of rotting flesh makes you sick. (slot i) Read which item? (? for menu, Esc to quit) Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: c - a fluorescent wand Press: ? - help, Shift-Dir - straight line c - a wand of frost {zapped: 1} There's nothing to close nearby. Unknown command. Read which item? (? for menu, Esc to quit) Okay, then. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. The water elemental hits you. You barely miss the water elemental. The water elemental hits you! Ouch! That really hurt! You tentacle-slap the water elemental but do no damage. The water elemental hits you! You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ #..'.....♣ ♣.# #..#....♣♣ ♣.# ####....♣♣♣ ♣.# ...#....≈.♣♣♣♣.###+#+### ...#...≈≈......#........ ..)#..≈≈≈≈..♣♣.'.⌠....... ##'#..≈≈≈≈≈≈♣..#@..##### ...#.≈≈≈≈≈≈....#.E.# .[.#.≈≈≈≈≈.....#...# ...#.≈≈≈.......#+### ####...........# ...............# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) Jessica (D) A phantom (D) 2 oozes (D) A rat (D) 6 creatures vanquished. Vanquished Creatures (others) A draconian scorcher (D) A yaktaur (D) 2 plants (D) 4 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | password, the Octopode Monk, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 187 | D | Killed a yaktaur 255 | D | Noticed Jessica 265 | D | Killed Jessica 265 | D | Reached skill level 5 in Unarmed Combat 265 | D | Reached XP level 2. HP: 6/22 MP: 2/2 531 | D | Reached skill level 5 in Stealth 531 | D | Reached XP level 3. HP: 22/27 MP: 3/3 590 | D | Killed a white draconian scorcher 741 | D | Gained mutation: You heal slowly when monsters are visible. [potion of mutation] 741 | D | Gained mutation: You are partially covered in slimy green scales (AC +2). [potion of mutation] 741 | D | Gained mutation: You are clumsy. (Dex -2) [potion of mutation] 742 | D | Gained mutation: You are partially covered in icy blue scales (AC +1). [potion of mutation] 742 | D | Gained mutation: Your body is slowly deteriorating. [potion of mutation] 742 | D | Gained mutation: You occasionally shout uncontrollably at your foes. [potion of mutation] 743 | D | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [potion of mutation] 743 | D | Gained mutation: One of your tentacles bears a spike. [potion of mutation] 744 | D | Gained mutation: You are resistant to hostile enchantments. [potion of mutation] 744 | D | Lost mutation: You heal slowly when monsters are visible. [potion of mutation] 758 | D | Noticed a water elemental 762 | D | Slain by a water elemental Action || total -------------------------++------- Melee: Unarmed || 31 Evoke: Wand || 1 Use: Potion || 7 Scroll || 2 Stab: Sleeping || 2