Dungeon Sprint DCSS version 0.16-a0-267-g927d350 (webtiles) character file. 41 password the Insei (level 3, -10/30 HPs) Began as a Demonspawn Monk on Aug 25, 2014. Mangled by a water elemental (16 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:57 (400 turns). password the Insei (Demonspawn Monk) Turns: 400, Time: 00:00:57 HP -10/30 AC 2 Str 12 XL: 3 Next: 32% MP 3/3 EV 14 Int 11 God: Gold 24 SH 0 Dex 15 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +0 robe rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . NoTele + (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: very slightly contaminated, hasted, very quick, not resistant to hostile enchantments, fairly stealthy A: nightstalker 1, powered by death 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) Comestibles b - a bread ration i - 3 rotting chunks of human flesh m - 5 fruits q - a royal jelly Scrolls h - a scroll of blinking j - a scroll of holy word {unknown} l - 3 scrolls of remove curse p - a scroll of torment {unknown} Potions c - a potion of curing d - a potion of heal wounds f - 2 potions of magic g - 2 potions of mutation {unknown} n - 2 potions of brilliance {unknown} o - a potion of restore abilities r - a potion of cure mutation {unknown} Skills: + Level 4.0 Fighting + Level 2.2 Armour + Level 3.7 Dodging + Level 2.3 Stealth * Level 5.2 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. You can steal the life force of nearby defeated enemies. Message History The water elemental misses you. You barely miss the water elemental. The water elemental is almost destroyed. The water elemental barely misses you. You hit the water elemental but do no damage. The water elemental is almost destroyed. You hit the water elemental. The water elemental is almost destroyed. The water elemental closely misses you. You barely miss the water elemental. The water elemental is almost destroyed. The water elemental hits you. * * * LOW HITPOINT WARNING * * * You hit the water elemental but do no damage. The water elemental is almost destroyed. You hit the water elemental but do no damage. The water elemental is almost destroyed. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓▓▓ ..#)..#### ##.# ..#......#####..# .##.......#..#..# #.##.##..[#..#..###+#+## #.##.###..##'#..#....... .####.##..###..!@.⌠...... ###..##..####...#E..#### ..%..##..###....#.⌠.# ##..##...##.....#...# #..##....#......#+### ..###..##.#.....# ..# #.. ####....# ▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) Jessica (D) A phantom (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 plants (D) 2 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | password, the Demonspawn Monk, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 32 | D | Noticed Jessica 46 | D | Killed Jessica 46 | D | Reached skill level 1 in Armour 46 | D | Reached skill level 4 in Unarmed Combat 46 | D | Gained mutation: You are slightly more attuned to the shadows. [demonic ancestry] 46 | D | Reached XP level 2. HP: 15/25 MP: 2/2 189 | D | Reached skill level 5 in Unarmed Combat 189 | D | Gained mutation: You can steal the life force of nearby defeated enemies. [demonic ancestry] 189 | D | Reached XP level 3. HP: 23/30 MP: 3/3 381 | D | Noticed a water elemental 400 | D | Mangled by a water elemental Action || total -------------------------++------- Melee: Unarmed || 44 Use: Potion || 2 Scroll || 2 Stab: Sleeping || 4