Dungeon Sprint DCSS version 0.16-a0-141-g00d6247 (webtiles) character file. 17 password the Insei (level 2, -6/22 HPs) Began as an Octopode Monk on Aug 18, 2014. Mangled by an ogre ... wielding a cursed -3 giant club (28 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:09 (300 turns). password the Insei (Octopode Monk) Turns: 300, Time: 00:00:09 HP -6/22 AC 1 Str 10 XL: 2 Next: 62% MP 2/2 EV 13 Int 12 God: Gold 0 SH 0 Dex 14 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . (no shield) rNeg . . . rCorr . (helmet restricted) rPois . rRot . (no amulet) rElec . Spirit . (no ring) SustAb . Warding . (no ring) rMut . NoTele + (no ring) Gourm . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Comestibles b - a bread ration Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 3.8 Fighting + Level 3.7 Dodging + Level 4.2 Stealth * Level 5.1 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Your Stealth skill gained 2 levels and is now at level 4! Your Unarmed Combat skill increases to level 5! You have reached level 2! Things that are here: a dagger; a ring mail There isn't anything to butcher here. You start resting. You start resting. HP restored. You start waiting. Done waiting. You open the door. An ogre comes into view. It is wielding a giant club. There is an open door here. The helpless ogre fails to defend itself. You bludgeon the ogre! You squeeze the ogre! The ogre is heavily wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#.)'@.# #..'..#.O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Vanquished Creatures (others) A gargoyle (D) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | password, the Octopode Monk, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed Ijyb 13 | D | Killed Ijyb 13 | D | Reached skill level 5 in Unarmed Combat 13 | D | Reached XP level 2. HP: 9/22 MP: 2/2 269 | D | Killed a gargoyle 297 | D | Noticed an ogre 300 | D | Mangled by an ogre Action || total -------------------------++------- Melee: Unarmed || 11 Stab: Sleeping || 2