Dungeon Crawl Stone Soup version 0.26-a0-67-g850bfe6 (webtiles) character file. Game seed: 14814592107787311610 0 particleface the Magician (level 1, 13/13 HPs) Began as a Merfolk Wanderer on June 13, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). particleface the Magician (Merfolk Wanderer) Turns: 0, Time: 00:00:03 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 5/5 EV: 8 Int: 12 God: Gold: 0 SH: 7 Dex: 14 Spells: 7/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . e - +0 kite shield rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) e - a +0 kite shield (worn) Potions c - a potion of curing Comestibles f - a ration Skills: + Level 1.0 Throwing + Level 1.0 Shields + Level 4.0 Spellcasting Level 1.0 Hexes + Level 1.5 Air Magic Level 1.0 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 69% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire #....... 99% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, particleface the Merfolk Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a ration. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of curing, a +0 robe, a +0 kite shield, a ration; and the following spell memorised: Shock; and the following spells available to memorise: Conjure Flame. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #...# ###.⌠.### #.......# +.⌠.@.⌠.+ #%......# ###.⌠.### #...# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | particleface the Merfolk Wanderer began the quest for the | Orb. 0 | D:1 | particleface set off with the following items: a +0 dagger, | a potion of curing, a +0 robe, a +0 kite shield, a ration; | and the following spell memorised: Shock; and the following | spells available to memorise: Conjure Flame 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_ring, evilmike_ruin_ashenzari Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------