Dungeon Crawl Stone Soup version 0.25-a0-2-g6559c6c (webtiles) character file. Game seed: 2501981946412864846, levelgen mode: deterministic 1 particleface the Vexing (level 1, -3/7 HPs) Began as a Felid Enchanter on Oct 15, 2019. Slain by a kobold ... wielding a +0 short sword (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (327 turns). particleface the Vexing (Felid Enchanter) Turns: 327, Time: 00:01:32 Health: -3/7 AC: 1 Str: 4 XL: 1 Next: 16% Magic: 3/4 EV: 18 Int: 16 God: Gold: 8 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Scrolls a - a scroll of magic mapping {unknown} Comestibles b - a ration Skills: + Level 0.2 Fighting - Level 2.6 Dodging - Level 4.0 Stealth + Level 1.1 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 11% 3 ###.... Tukima's Dance Hex ###..... 11% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 13% 2 ###.... Dazzling Spray Conj/Hex #..... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The kobold shouts! Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (chance to defeat MR: 69%) The kobold is outlined in light. You barely miss the kobold. You bite the kobold, but do no damage. The kobold hits you with a +0 short sword. You scratch the kobold. The kobold is moderately wounded. The kobold barely misses you. You scratch the kobold but do no damage. The kobold is moderately wounded. The kobold closely misses you. You scratch the kobold but do no damage. The kobold is moderately wounded. The kobold hits you with a +0 short sword! Ouch! That really hurt! You die... ############ #..........# #..........# ##$.........# #.@.........# #.K.........# ## #...........######. ......##.....#.#....... #######..###.#.#....... ####..####.#.....#### ...^[...........## ..####.........#.# #..............# You could see a kobold. Vanquished Creatures A giant cockroach (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | particleface the Felid Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 327 | D:1 | Slain by a kobold Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 10 Bite || 1 Cast: Corona || 1 Eat: Chunk || 1 Armor: Skin || 1 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------