Dungeon Crawl Stone Soup version 0.24-a0-613-g1ff6aac (webtiles) character file. Game seed: 6026359340932655621, levelgen mode: deterministic 6 paralogiki the Chiller (level 1, -2/14 HPs) Began as a Barachi Ice Elementalist on Sept 10, 2019. Slain by a gnoll ... wielding a +0 spear (13 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (467 turns). paralogiki the Chiller (Barachi Ice Elementalist) Turns: 467, Time: 00:00:36 Health: -2/14 AC: 2 Str: 9 XL: 1 Next: 90% Magic: 0/3 EV: 12 Int: 15 God: Gold: 25 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . j - -2 hand axe (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons b - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) d - a +0 spear (You found it on level 1 of the Dungeon) g - a +0 dagger (You found it on level 1 of the Dungeon) h - a +0 hunting sling (You found it on level 1 of the Dungeon) j - a cursed -2 hand axe (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls f - a scroll of remove curse {unknown} l - a scroll of identify {unknown} Potions e - a potion of flight {unknown} k - a potion of might {unknown} Comestibles c - 2 rations i - a chunk of flesh {@w0} Skills: + Level 0.6 Fighting - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting Level 1.1 Conjurations * Level 3.9 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice #..... 12% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 28% 3 ###.... Throw Icicle Conj/Ice #....... 58% 4 #####.. Summon Ice Beast Ice/Summ #....... 67% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History The hobgoblin is too close now for your liking. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin hits you with a +0 club. You take 1 damage, and have 12/13 hp. Aim: a hobgoblin, wielding a +0 club You freeze the hobgoblin. The hobgoblin hits you with a +0 club. You take 1 damage, and have 11/13 hp. You now have 1/3 mp. Aim: a hobgoblin, wielding a +0 club (lightly wounded) You freeze the hobgoblin. The hobgoblin hits you with a +0 club. You take 1 damage, and have 10/13 hp. You now have 0/3 mp. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! b - a +0 club You see here 13 stones. h - a hunting sling Health restored: 14; MP restored: 3 A rat comes into view. A rat is nearby! A rat is nearby! The rat bites you. You take 1 damage, and have 13/14 hp. Aim: a rat You freeze the rat. You kill the rat! Health restored: 14 You now have 2/3 mp. No target in view! You butcher the rat corpse. i - a chunk of flesh {@w0} You see here a rat skeleton. x2 A rat comes into view. The rat moves out of view. MP restored: 3 Found a stone staircase leading down. Found a runed hand axe. A rat is nearby! You see here a runed hand axe. j - a runed hand axe The rat barely misses you. Aim: a rat You freeze the rat. The rat barely misses you. You now have 2/3 mp. Aim: a rat (heavily wounded) You freeze the rat! You kill the rat! You now have 1/3 mp. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! j - a cursed -2 hand axe (weapon) k - a golden potion MP restored: 3 A bat comes into view. The bat closely misses you. A bat is nearby! A bat is nearby! Aim: a bat You freeze the bat. The bat completely misses you. The bat hits you but does no damage. You now have 2/3 mp. Aim: a bat (heavily wounded) You freeze the bat. You kill the bat! You now have 1/3 mp. No target in view! l - a scroll labeled SENGIXT ODEJOMET A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! MP restored: 3 Aim: a gnoll, wielding a +0 spear (resting) You freeze the gnoll. The gnoll hits you but does no damage. You now have 2/3 mp. Aim: a gnoll, wielding a +0 spear (lightly wounded) You freeze the gnoll. The gnoll misses you. You now have 1/3 mp. Aim: a gnoll, wielding a +0 spear (lightly wounded) You freeze the gnoll. The gnoll hits you with a +0 spear. You take 3 damage, and have 11/14 hp. MASSIVE DAMAGE!! You now have 0/3 mp. You closely miss the gnoll. You hit the bush but do no damage. The gnoll closely misses you. You hit the gnoll but do no damage. You hit the bush but do no damage. The gnoll hits you with a +0 spear! Ouch! That really hurt! You die... ##......# #......# #......# #......# ########......# #.............# #.............# #...♣♣........# #.@P♣♣♣♣P.....# ##.gP..♣♣...### ###...♣ PP.# #..P ♣..# #..P P.# ..♣P..# .P.. # P.. .. You could see a gnoll. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A goblin (D:1) 4 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | paralogiki the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 467 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_3, infiniplex_forest_clump_curved, infiniplex_forest_straight_3, infiniplex_forest_lined_corner, infiniplex_forest_3_way, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_3, infiniplex_forest_clump_long Action || total -------------------------++------- Melee: Unarmed || 3 Hand axe || 2 Cast: Freeze || 14 Armor: Robe || 2 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_3, infiniplex_forest_clump_curved, infiniplex_forest_straight_3, infiniplex_forest_lined_corner, infiniplex_forest_3_way, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_3, infiniplex_forest_clump_long Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.9 | 82.4 | 467.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.9 | 82.4 | 467.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------