Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971 (webtiles) character file. Game seed: 1817957157646025240, levelgen mode: deterministic 63 paralogiki the Magician (level 3, -4/28 HPs) Began as a Mummy Wanderer on Sept 6, 2019. Slain by Terence ... wielding a +3 hand axe of chopping (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:19 (2088 turns). paralogiki the Magician (Mummy Wanderer) Turns: 2088, Time: 00:03:19 Health: -4/28 AC: 2 Str: 15 XL: 3 Next: 87% Magic: 1/7 EV: 11 Int: 11 God: Gold: 78 SH: 0 Dex: 12 Spells: 5/8 levels left rFire x . . SeeInvis . a - +0 falchion rCold + . . Gourm . (no shield) rNeg + + + Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles e - 44 stones (quivered) Armour d - a +0 robe (worn) Scrolls b - 2 scrolls of remove curse {unknown} c - a scroll of teleportation f - a scroll of identify {unknown} g - a scroll of magic mapping {unknown} h - a scroll of random uselessness {unknown} Skills: * Level 2.4 Fighting - Level 1.0 Long Blades - Level 1.0 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting * Level 1.6 Conjurations + Level 1.1 Translocations Level 1.5 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 13% 1 N/A b - Blink Tloc N/A 24% 2 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 36% 2 N/A Slow Hex #....... 36% 2 N/A Conjure Flame Conj/Fire #....... 38% 3 N/A Mephitic Cloud Conj/Pois/Air #....... 52% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The magic dart hits the adder. You now have 3/7 mp. Aim: an adder (heavily wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. You feel a strange surge of energy! You now have 2/7 mp. Aim: an adder (heavily wounded) The magic dart hits the adder. You now have 1/7 mp. Aim: an adder (severely wounded) The magic dart hits the adder. The adder barely misses you. The adder bites you. You take 2 damage, and have 25/27 hp. You now have 0/7 mp. You barely miss the adder. The adder misses you. You barely miss the adder. The adder bites you. x2 You take 5 damage, and have 21/27 hp. You miss the adder. The adder bites you. x2 You take 5 damage, and have 16/27 hp. You hit the adder. You kill the adder! No target in view! You start resting. Your magical contamination has completely faded away. You start resting. Health restored: 28; MP restored: 7 e - 45 stones (gained 17) You now have 78 gold pieces (gained 8). You open the door. h - a scroll labeled BOHUUJAFIRR You see here a ration. You open the door. A goblin comes into view. It is wielding a +0 club. Throwing (i - inventory) e - 45 stones (quivered) Aim: a goblin, wielding a +0 club (resting) You throw a stone. The stone hits the goblin. Aim: a goblin, wielding a +0 club (heavily wounded) The magic dart hits the goblin. You kill the goblin! You now have 6/7 mp. No target in view! No target in view! e - 45 stones (gained 1) Found a stone staircase leading down. MP restored: 7 There is a stone staircase leading down here. You open the door. There is an open door here. There is an open door here. There is a stone staircase leading down here. Terence the Incautious comes into view. He is wielding a +3 hand axe of chopping and wearing a +3 ring mail of fire resistance. Throwing (i - inventory) e - 45 stones (quivered) Aim: Terence, wielding a +3 hand axe of chopping and wearing a +3 ring mail of fire resistance (resting) You throw a stone. The stone hits Terence but does no damage. Terence shouts! Aim: Terence, wielding a +3 hand axe of chopping and wearing a +3 ring mail of fire resistance You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 6/7 mp. Aim: Terence, wielding a +3 hand axe of chopping and wearing a +3 ring mail of fire resistance The magic dart hits Terence but does no damage. You now have 5/7 mp. Aim: Terence, wielding a +3 hand axe of chopping and wearing a +3 ring mail of fire resistance The magic dart hits Terence but does no damage. You now have 4/7 mp. Aim: Terence, wielding a +3 hand axe of chopping and wearing a +3 ring mail of fire resistance The magic dart hits Terence. You now have 3/7 mp. Aim: Terence, wielding a +3 hand axe of chopping and wearing a +3 ring mail of fire resistance (lightly wounded) The magic dart hits Terence but does no damage. You now have 2/7 mp. Aim: Terence, wielding a +3 hand axe of chopping and wearing a +3 ring mail of fire resistance (lightly wounded) The magic dart hits Terence but does no damage. Terence closely misses you. You riposte. You hit Terence. You now have 1/7 mp. Aim: Terence, wielding a +3 hand axe of chopping and wearing a +3 ring mail of fire resistance (lightly wounded) The magic dart hits Terence. Terence hits you with a +3 hand axe of chopping. You take 2 damage, and have 26/28 hp. You now have 0/7 mp. You hit Terence but do no damage. Terence misses you. You riposte. You hit Terence. You hit Terence. Terence hits you but does no damage. You hit Terence. Terence hits you with a +3 hand axe of chopping! You take 9 damage, and have 17/28 hp. MASSIVE DAMAGE!! You closely miss Terence. Terence hits you with a +3 hand axe of chopping. You take 7 damage, and have 10/28 hp. MASSIVE DAMAGE!! You hit Terence but do no damage. Terence hits you with a +3 hand axe of chopping! * * * LOW HITPOINT WARNING * * * x2 You take 9 damage, and have 1/28 hp. MASSIVE DAMAGE!! You hit Terence but do no damage. Terence hits you with a +3 hand axe of chopping. You die... ######## #.######.## .......####.####...# .......'.......>.### .......#########.# .......#.......#.# .......#.###.#...# .....).#.#....#### .......#.##......####### ########.##.....@@.....( #.#.......#.##### #.##......#.# #.#...)####.# #.......!...# #.......!...# #...........# #...........# #...........# You could see Terence. Vanquished Creatures An adder (D:2) 3 oozes A dart slug (D:1) A ball python (D:1) 3 giant cockroaches 4 goblins 6 hobgoblins 3 jackals (D:2) A frilled lizard (D:2) 5 kobolds 9 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | paralogiki the Mummy Wanderer began the quest for the Orb. 0 | D:1 | paralogiki set off with the following items: a +0 falchion, | a scroll of teleportation, a +0 robe, a +0 dagger; and the | following spell memorised: Magic Dart; and the following | spells available to memorise: Blink, Call Imp, Slow, | Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 280 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/5 522 | D:1 | Reached skill level 3 in Spellcasting 525 | D:1 | Reached skill level 1 in Conjurations 1143 | D:2 | Reached skill level 2 in Fighting 1143 | D:2 | Reached XP level 3. HP: 18/27 MP: 0/7 1182 | D:2 | Learned a level 2 spell: Blink 1588 | D:2 | Noticed Sigmund 2074 | D:2 | Noticed Terence 2087 | D:2 | HP: 2/28 [Terence/+3 hand axe of chopping (8)] 2088 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_ring, minmay_circled_x D:2: minmay_chambers_of_ones, layout_basic, st_stairs_11, minmay_crystal_water, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Conjurations | 1 | 1.6 Fighting | 2 | 2.4 Long Blades | | 1.0 Dodging | | 1.0 Stealth | | 1.5 Translocations | | 1.1 Fire Magic | | 1.5 Action || total -------------------------++------- Melee: Falchion || 50 Throw: Stone || 2 Cast: Magic Dart || 81 Armor: Robe || 14 Dodge: Dodged || 36 Rpst.: Falchion || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 80 | 10 | 11.1 | 31 | 6 | 16.2 +---------+---------+-------+---------+---------+------- D:1 | 28 | 6 | 17.6 | 13 | 4 | 23.5 D:2 | 52 | 4 | 7.1 | 18 | 2 | 10.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_ring, minmay_circled_x D:2: minmay_chambers_of_ones, layout_basic, st_stairs_11, minmay_crystal_water, uniq_sigmund, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.8 | 44.6 | 43.9 | 1035.5 Dungeon | 100.0 | 100.0 | 0.8 | 44.6 | 43.9 | 1035.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.0 +-------+-------+-------+-------+-------+----------------------