Dungeon Crawl Stone Soup version 0.21-a0-346-g330ab2c (webtiles) character file. 114 paralogiki the Skirmisher (level 4, -2/58 HPs) Began as a Barachi Fighter on Oct 5, 2017. Slain by an ogre ... wielding a +0 giant spiked club (6 damage) ... on level 4 of the Dungeon on Oct 6, 2017. The game lasted 00:05:04 (1982 turns). paralogiki the Skirmisher (Barachi Fighter) Turns: 1982, Time: 00:05:05 Health: -2/58 AC: 22 Str: 17 XL: 4 Next: 98% Magic: 4/4 EV: 2 Int: 8 God: Gold: 103 SH: 9 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis + a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.19/turn l - ring of see invisible {sInv, !d} MPRegen 0.09/turn (no ring) @: tree-form, can't hop, hasted, very quick A: +LOS, swims a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (melded) c - a +0 shield (worn) o - a +0 pair of gloves (melded) (You found it on level 2 of the Dungeon) Jewellery l - a ring of see invisible (left branch) {sInv, !d} (You found it on level 2 of the Dungeon) Scrolls h - 2 scrolls of teleportation {unknown} i - 2 scrolls of recharging {unknown} n - 2 scrolls of identify {unknown} p - 2 scrolls of blinking {unknown} r - a scroll of enchant weapon {unknown} s - a scroll of magic mapping {unknown} Potions d - a potion of might e - a potion of curing {@q1} Comestibles f - 4 bread rations {@e1} g - 6 chunks of flesh {@w0} j - 4 fruits m - 4 meat rations {@e2} Skills: * Level 5.3 Fighting * Level 4.5 Long Blades - Level 3.6 Armour - Level 3.2 Shields You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Elyvilon Gozag Hepliaklqana Nemelex Xobeh Zin Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. ((You cover ground slowly.)) ((You can hop short distances.)) Message History Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:3, ? - help) There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Health restored: 39 Found a stone staircase leading down. f - 4 bread rations {@e1} (gained 1) A jackal comes into view. The jackal barks! 2 jackals come into view. There are monsters nearby! There are monsters nearby! A jackal comes into view. The jackal barks! x3 The jackal barely misses you. You closely miss the jackal. You block the jackal's attack. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. You take 1 damage, and have 38/39 hp. You hit the jackal. The jackal closely misses you. You slash the jackal! You kill the jackal! The jackal bites you but does no damage. You barely miss the jackal. You block the jackal's attack. The jackal bites you. You take 1 damage, and have 37/39 hp. You barely miss the jackal. The jackal barely misses you. The jackal completely misses you. You closely miss the jackal. The jackal barely misses you. You riposte. You slash the jackal! You kill the jackal! You hit the jackal. You block the jackal's attack. The jackal completely misses you. You hit the jackal. You kill the jackal! You closely miss the jackal. The jackal barely misses you. You block the jackal's attack. You closely miss the jackal. The jackal barely misses you. You riposte. You hit the jackal but do no damage. The jackal barely misses you. You riposte. Your shield prevents you from hitting the jackal. You slash the jackal! You kill the jackal! No target in view! No target in view! You butcher the jackal corpse. g - 4 chunks of flesh {@w0} (gained 3) You butcher the jackal corpse. g - 7 chunks of flesh {@w0} (gained 3) s - a scroll labeled AWEMEY ONOYD OTUNY Health restored: 39 You now have 92 gold pieces (gained 7). Eating one of 7 chunks of flesh {@w0}. You eat one of the 7 chunks of flesh {@w0}. You now have 103 gold pieces (gained 11). An ogre comes into view. It is wielding a giant spiked club. The ogre shouts! An ogre is nearby! An ogre is nearby! An ogre is nearby! The ogre hits you with a giant spiked club!! Ouch! That really hurt! You take 21 damage, and have 18/39 hp. MASSIVE DAMAGE!! Firing (i - inventory): No suitable missiles. Okay, then. Hop to where? Boing! Okay, then. Your shield and scale mail prevent you from hitting the ogre. The ogre hits you with a giant spiked club! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 7/39 hp. MASSIVE DAMAGE!! It was a potion of curing. You feel better. The ogre hits you with a giant spiked club! * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 6/39 hp. It was a potion of haste. You feel yourself speed up. It was a potion of lignification. You turn into a tree. Your +0 pair of gloves melds into your body. Your +0 scale mail melds into your body. Your roots penetrate the ground. The ogre hits you but does no damage. You now have 9/58 hp. You hit the ogre but do no damage. You closely miss the ogre. The ogre hits you but does no damage. You hit the ogre. The ogre hits you with a giant spiked club. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 3/58 hp. You hit the ogre. You hit the ogre. The ogre hits you with a giant spiked club. You die... #. ##........... .. # #.##..########.. .. #...#.#... .... ..# ###.#.#.### #..# ..# #.......# . ###.#.#.# .# #.#.#.#+##.#### #.............# ##.♣..........# #..O.........+ .####............# #.................# ######............##### #............#... ######.....###.##.. #####............. #.........###.#... You could see an ogre. Vanquished Creatures 3 gnolls (D:3) 4 adders 2 worms A dart slug (D:2) 2 orcs (D:3) 7 goblins 3 hobgoblins (D:1) 4 jackals (D:4) 3 kobolds 6 bats A frilled lizard (D:3) 7 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | paralogiki the Barachi Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 119 | D:1 | Reached XP level 2. HP: 20/25 MP: 2/2 154 | D:1 | Reached skill level 4 in Fighting 234 | D:1 | Reached skill level 3 in Long Blades 627 | D:2 | Found a glowing silver altar of Zin. 645 | D:2 | Reached XP level 3. HP: 16/31 MP: 3/3 1012 | D:3 | Reached skill level 4 in Long Blades 1012 | D:3 | Reached XP level 4. HP: 10/38 MP: 4/4 1018 | D:3 | HP: 5/38 [gnoll (6)] 1331 | D:3 | Reached skill level 5 in Fighting 1537 | D:3 | Found a shadowy altar of Dithmenos. 1573 | D:3 | Found a white marble altar of Elyvilon. 1574 | D:3 | Found a hazy altar of Hepliaklqana. 1846 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1846 | D:3 | Found an opulent altar of Gozag. 1962 | D:4 | Noticed an ogre 1974 | D:4 | HP: 7/39 [ogre/giant spiked club (12)] 1980 | D:4 | HP: 3/58 [ogre/giant spiked club (6)] 1982 | D:4 | Slain by an ogre Vault maps used: D:1: mrwooster_arrival_statue_2, serial_bayou, serial_bayou_ford_a, serial_bayou_pond_c, serial_bayou_lagoon_a, serial_bayou_pond_b D:2: lemuel_crystal_altar D:3: grunt_temple_overflow_opulence, gammafunk_temple_overflow_pools, first_bread, kennysheep_flooded_box, grunt_ministairs_15 D:4: lemuel_coloured_pillars_altar, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 4 5 | 5.3 Long Blades | 3 4 | 4.5 Armour | | 3.6 Shields | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 104 | 67 || 171 Abil: Hop | 1 | 1 || 2 Use: Potion | | 3 || 3 Eat: Chunk | 1 | 4 || 5 Armor: Scale mail | 38 | 17 || 55 Skin | | 2 || 2 Dodge: Dodged | 34 | 24 || 58 Block: Shield | 44 | 38 || 82 Rpst.: Long sword | 7 | 8 || 15 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 164 | 0.0 | 0 | 43 | 0.0 | 1982 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 19 | 0.0 | 0 | 12 | 0.0 | 581 D:2 | 0 | 32 | 0.0 | 0 | 9 | 0.0 | 658 D:3 | 0 | 105 | 0.0 | 0 | 18 | 0.0 | 633 D:4 | 0 | 8 | 0.0 | 0 | 4 | 0.0 | 110 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: mrwooster_arrival_statue_2, serial_bayou, serial_bayou_ford_a, serial_bayou_pond_c, serial_bayou_lagoon_a, serial_bayou_pond_b D:2: lemuel_crystal_altar D:3: grunt_temple_overflow_opulence, gammafunk_temple_overflow_pools, first_bread, kennysheep_flooded_box, grunt_ministairs_15 D:4: lemuel_coloured_pillars_altar, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.0 | 13.4 | 66.9 | 485.5 Dungeon | 100.0 | 100.0 | 2.0 | 13.4 | 66.9 | 485.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.0 +-------+-------+-------+-------+-------+----------------------