Dungeon Crawl Stone Soup version 0.21-a0-321-g91e3373 (webtiles) character file. 9 paralogiki the Conjurer (level 2, 19/19 HPs) Began as a Human Conjurer on Oct 1, 2017. Quit the game on level 2 of the Dungeon. The game lasted 00:00:58 (493 turns). paralogiki the Conjurer (Human Conjurer) Turns: 493, Time: 00:00:59 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 20% Magic: 0/5 EV: 14 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . SeeInvis . h - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn d - +2 ring of evasion MPRegen 0.09/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons h - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery d - a +2 ring of evasion (left hand) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of teleportation {unknown} Books b - a book of Conjurations Comestibles c - 2 bread rations {@e1} g - a fruit Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting * Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 3% 1 #...... b - Searing Ray Conj ##.... 5% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A jackal comes into view. A bat comes into view. The jackal barks! The bat moves out of view. You see here a smoky black potion. Aim: a jackal The magic dart hits the jackal. You see here a stone. The jackal bites you. You take 1 damage, and have 12/13 hp. Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal bites you. You take 1 damage, and have 11/13 hp. You now have 0/3 mp. The jackal barely misses you. The jackal bites you. You take 3 damage, and have 8/13 hp. MASSIVE DAMAGE!! The jackal completely misses you. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 7/13 hp. Aim: a jackal (severely wounded) The magic dart hits the jackal. The jackal bites you. x2 You take 2 damage, and have 5/13 hp. You now have 0/3 mp. There is an open door here. Things that are here: a dagger; a goblin skeleton h - a dagger The jackal closely misses you. The jackal misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) h - a +0 dagger (weapon) You hit the jackal. The jackal closely misses you. x2 You hit the jackal. You kill the jackal! There is an open door here. You see here a jackal corpse. You butcher the jackal corpse. f - 3 chunks of flesh {@w0} (gained 1) There is an open door here. You start resting. Some of the chunks of flesh in your inventory have rotted away. Health restored: 13; MP restored: 3 Found a stone staircase leading down. A dart slug comes into view. A dart slug is nearby! Aim: a dart slug (clinging, resting) The magic dart hits the dart slug. You now have 2/3 mp. Aim: a dart slug (moderately wounded, clinging) The magic dart hits the dart slug. You now have 1/3 mp. The dart slug launches a dart at you. The slug dart hits you! You take 4 damage, and have 9/13 hp. MASSIVE DAMAGE!! Aim: a dart slug (heavily wounded, clinging) The magic dart hits the dart slug. You now have 0/3 mp. The dart slug launches a dart at you. The slug dart misses you. A giant cockroach comes into view. The dart slug bites you. You take 2 damage, and have 7/13 hp. You hit the dart slug. You kill the dart slug! You have reached level 2! You regained 4 hp, and now have 11/19 hp. All of the chunks of flesh in your inventory have rotted away. You start resting. Health restored: 19; MP restored: 5 Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You fall through a shaft! The shaft crumbles and collapses. A rat, a giant cockroach and a goblin come into view. Aim: a giant cockroach The magic dart hits the giant cockroach. You now have 4/5 mp. Aim: a giant cockroach (moderately wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Sparks fly from your hands! The goblin shouts! The goblin moves out of view. A worm comes into view. You now have 3/5 mp. Aim: a giant cockroach (moderately wounded) The magic dart hits the giant cockroach. The giant cockroach misses you. The rat misses you. You now have 2/5 mp. Aim: a giant cockroach (almost dead) The magic dart hits the giant cockroach. You kill the giant cockroach! The worm moves out of view. The rat bites you but does no damage. You now have 1/5 mp. Aim: a rat The magic dart hits the rat. The rat bites you but does no damage. You now have 0/5 mp. You don't have enough magic to cast that spell. ...... .. .. .... #.#. # #... # #..#...###.#### #.....†r....... #..@....# #..###g.# ..... ... ..w#### . .. . You could see a worm, a goblin and a rat. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:2) 2 jackals (D:1) A kobold (D:1) A goblin (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | paralogiki the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 344 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 476 | D:1 | Learned a level 2 spell: Searing Ray 487 | D:1 | You fall through a shaft! 493 | D:2 | Quit the game Vault maps used: D:1: minmay_arrival_glassed_features D:2: uniq_terence Action || total -------------------------++------- Melee: Dagger || 3 Unarmed || 1 Cast: Magic Dart || 15 Armor: Robe || 2 Dodge: Dodged || 13 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 13 | 0.0 | 0 | 6 | 0.0 | 493 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 11 | 0.0 | 0 | 5 | 0.0 | 487 D:2 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 6 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: minmay_arrival_glassed_features D:2: uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 63.9 | 20.1 | 246.5 Dungeon | 100.0 | 100.0 | 0.0 | 63.9 | 20.1 | 246.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.5 +-------+-------+-------+-------+-------+----------------------