Dungeon Crawl Stone Soup version 0.22-a0-419-g492bfec (console) character file. 53 paperchamomiles the Firebug (level 3, -4/19 HPs) Began as a Deep Elf Fire Elementalist on May 15, 2018. Slain by an iguana (14 damage) ... on level 2 of the Dungeon. The game lasted 00:09:21 (1901 turns). paperchamomiles the Firebug (DEFE) Turns: 1901, Time: 00:09:22 Health: -4/19 AC: 2 Str: 5 XL: 3 Next: 62% Magic: 0/10 EV: 13 Int: 20 God: Gold: 82 SH: 0 Dex: 15 Spells: 3/9 levels left rFire . . . SeeInvis . g - +1 dagger (drain) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons g - a +1 dagger of draining (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles f - 27 stones (quivered) Armour a - a +0 robe (worn) l - a +0 helmet (You found it on level 2 of the Dungeon) Scrolls b - 2 scrolls of identify {unknown} d - 2 scrolls of remove curse {unknown} e - a scroll of immolation {unknown} k - a scroll of enchant armour {unknown} Potions h - a potion of brilliance {unknown} j - a potion of mutation {unknown} m - a potion of curing {unknown} Comestibles c - 2 rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting * Level 2.9 Conjurations + Level 3.7 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 3% 1 None b - Throw Flame Conj/Fire ###... 4% 2 ##..... c - Conjure Flame Conj/Fire ###..... 10% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fireball Conj/Fire ###....... 67% 5 ######. Sticky Flame Conj/Fire ###..... 32% 4 ####... Inner Flame Hex/Fire ##...... 19% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You start resting. Your magical contamination has completely faded away. You start resting. Some of the chunks of flesh in your inventory have rotted away. A rat comes into view. You see here a glowing coppery potion. Casting: Throw Flame (safe; 5% risk of failure) Aiming: Throw Flame (safe; 5% risk of failure) Aim: a rat The puff of flame misses the rat. Casting: Throw Flame (safe; 5% risk of failure) Aiming: Flame Tongue (safe; 3% risk of failure) Aim: a rat The flame tongue hits the rat. You kill the rat! You start resting. m - a glowing coppery potion A kobold comes into view. It is wielding a dagger. The kobold shouts! Found a ring mail and a jewelled glass wand. An iguana and an adder come into view. Casting: Flame Tongue (safe; 3% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Flame Tongue (safe; 3% risk of failure) Aiming: Throw Flame (safe; 5% risk of failure) Aim: a kobold, wielding a dagger The puff of flame hits the kobold. The adder hisses angrily. You hear a shout! The adder moves out of view. A goblin comes into view. It is wielding a club. Casting: Throw Flame (safe; 5% risk of failure) Aiming: Throw Flame (safe; 5% risk of failure) Aim: an iguana The puff of flame hits the iguana. You are feeling hungry. The iguana moves out of view. The goblin moves out of view. Casting: Throw Flame (safe; 5% risk of failure) Aiming: Throw Flame (safe; 5% risk of failure) Aim: an adder The puff of flame hits the adder. Casting: Throw Flame (safe; 5% risk of failure) Aiming: Throw Flame (safe; 5% risk of failure) Aim: an adder (moderately wounded) The puff of flame hits the adder. Casting: Throw Flame (safe; 5% risk of failure) Aiming: Throw Flame (safe; 5% risk of failure) Aim: an adder (severely wounded) The puff of flame misses the adder. You hit the adder. The adder bites you but does no damage. The adder misses you. You miss the adder. The adder bites you. You hit the adder but do no damage. You drain the adder! You kill the adder! Casting: Throw Flame (safe; 4% risk of failure) Aiming: Flame Tongue (safe; 3% risk of failure) Aim: an iguana (moderately wounded) The flame tongue hits the iguana. The iguana barely misses you. Casting: Flame Tongue (safe; 3% risk of failure) Aiming: Flame Tongue (safe; 3% risk of failure) Aim: an iguana (heavily wounded) The flame tongue hits the iguana. The iguana bites you! The iguana bites you. The iguana closely misses you. Casting: Flame Tongue (safe; 3% risk of failure) Aiming: Throw Flame (safe; 4% risk of failure) Aim: an iguana (severely wounded) Okay, then. Casting: Throw Flame (safe; 4% risk of failure) Aiming: Flame Tongue (safe; 3% risk of failure) Aim: an iguana (severely wounded) The flame tongue hits the kobold. The kobold hits you but does no damage. All of the chunks of flesh in your inventory have rotted away. Casting: Flame Tongue (safe; 3% risk of failure) Aiming: Flame Tongue (safe; 3% risk of failure) Aim: an iguana (severely wounded) The flame tongue misses the kobold. The flame tongue hits the iguana. The iguana appears unharmed. The kobold barely misses you. Casting: Flame Tongue (safe; 3% risk of failure) Aiming: Flame Tongue (safe; 3% risk of failure) Aim: a kobold, wielding a dagger (severely wounded) The flame tongue hits the kobold. You kill the kobold! Casting: Flame Tongue (safe; 3% risk of failure) Aiming: Flame Tongue (safe; 3% risk of failure) Aim: a goblin, wielding a club The flame tongue hits the goblin. You kill the goblin! Casting: Flame Tongue (safe; 3% risk of failure) Aiming: Flame Tongue (safe; 3% risk of failure) Aim: an iguana (severely wounded) The flame tongue hits the iguana. The iguana appears unharmed. The iguana barely misses you. Casting: Flame Tongue (safe; 3% risk of failure) You don't know that spell. Casting: Flame Tongue (safe; 3% risk of failure) You don't have enough magic to cast that spell. Unknown command. The iguana bites you! Ouch! That really hurt! You die... ▒·▒▒ ♣·♣♣ ▒··▒ ♣♣)♣ ▒▒·▒ ♣·♣♣ ▒·▒ ♣♣·♣♣ ▒·▒▒ ♣··♣ ▒··▒ ♣··♣ ▒▒·▒▒ ♣··♣ ▒··▒ ♣··♣ ▒▒☻▒▒▒··▒▒▒▒▒▒▒ ▒·l··········· ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ You could see an iguana. Vanquished Creatures An adder (D:2) An ooze (D:2) A worm (D:2) 3 dart slugs A leopard gecko (D:1) A ball python (D:1) 3 giant cockroaches (D:1) A hobgoblin (D:2) 3 bats (D:1) 3 frilled lizards (D:1) 7 goblins 2 kobolds 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | paperchamomiles the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 478 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 500 | D:1 | Learned a level 2 spell: Throw Flame 565 | D:1 | Reached skill level 2 in Conjurations 1289 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/10 1374 | D:2 | Learned a level 3 spell: Conjure Flame 1901 | D:2 | Slain by an iguana Vault maps used: D:1: dpeg_arrival_rooms_a D:2: kb_forest_paths, chequers_temple_overflow_statue_of_worship, first_ration Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.9 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Fire Magic | | 3.7 Action || total -------------------------++------- Melee: Dagger || 4 Cast: Flame Tongue || 26 Throw Flame || 28 Eat: Chunk || 3 Armor: Robe || 2 Dodge: Dodged || 10 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 76 | 0.0 | 0 | 30 | 0.0 | 1901 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 37 | 0.0 | 0 | 20 | 0.0 | 1258 D:2 | 0 | 39 | 0.0 | 0 | 10 | 0.0 | 643 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_rooms_a D:2: kb_forest_paths, chequers_temple_overflow_statue_of_worship, first_ration Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.4 | 37.4 | 23.5 | 928.0 Dungeon | 100.0 | 100.0 | 2.4 | 37.4 | 23.5 | 928.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_rooms_a D:2: kb_forest_paths, chequers_temple_overflow_statue_of_worship, first_ration Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.4 | 37.4 | 23.5 | 928.0 Dungeon | 100.0 | 100.0 | 2.4 | 37.4 | 23.5 | 928.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.0 +-------+-------+-------+-------+-------+----------------------