Dungeon Sprint DCSS version 0.22-a0-410-g97be04f (webtiles) character file. 0 packetloss the Conjurer (level 1, 0/13 HPs) Began as a Formicid Conjurer on May 11, 2018. Slain by a river rat (3 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:39 (60 turns). packetloss the Conjurer (Formicid Conjurer) Turns: 60, Time: 00:00:40 Health: 0/13 AC: 2 Str: 12 XL: 1 Next: 11% Magic: 2/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking {!r} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of magic h - a potion of berserk rage {!q} Comestibles c - a ration Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 2.4 Spellcasting + Level 3.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Warning: Bad view_max_height: 15 < 17 (~/.crawlrc:119) Welcome, packetloss the Formicid Conjurer. Found a staircase leading out of the dungeon. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Unknown command. You open the door. A rat and a river rat come into view. Aim: a rat (resting) The magic dart hits the rat. You kill the rat! You now have 2/3 mp. You close the door. You start resting. MP restored: 3 Okay, then. Unknown command. As you open the door, it creaks loudly! Aim: a river rat The magic dart hits the river rat. You now have 2/3 mp. Aim: a river rat The magic dart hits the river rat. You now have 1/3 mp. Aim: a river rat The magic dart hits the river rat. You now have 0/3 mp. Okay, then. You close the door. You start resting. You regained 2 mp, and now have 2/3 mp. You start resting. MP restored: 3 You open the door. The river rat closely misses you. Aim: a river rat The magic dart hits the river rat. The river rat barely misses you. You now have 2/3 mp. Aim: a river rat (heavily wounded) The magic dart hits the river rat. The river rat barely misses you. You now have 1/3 mp. Aim: a river rat (heavily wounded) The magic dart hits the river rat. The river rat bites you. You take 6 damage, and have 7/13 hp. MASSIVE DAMAGE!! You now have 0/3 mp. Unknown command. Magic courses through your body. The river rat bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/13 hp. MASSIVE DAMAGE!! MP restored: 3 Unknown command. Aim: a river rat (heavily wounded) The magic dart hits the river rat. The river rat bites you. You die... ###### ##### #<..P#....†# #PP.@r.!...+ #PPPP#.....# ###### ##### {{ { {{ You could see a river rat. Vanquished Creatures A rat (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | packetloss the Formicid Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 59 | D | HP: 3/13 [river rat (4)] 60 | D | Slain by a river rat Vault maps used: D: dungeon_sprint_fedhas Action || total -------------------------++------- Cast: Magic Dart || 8 Use: Potion || 1 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 60 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 60 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D: dungeon_sprint_fedhas Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 73.3 | 0.0 | 60.0 Dungeon | 100.0 | 100.0 | 0.0 | 73.3 | 0.0 | 60.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------