Dungeon Sprint DCSS version 0.22-a0-409-gb855193 (webtiles) character file. 0 packetloss the Vexing (level 1, -2/13 HPs) Began as a Vampire Enchanter on May 10, 2018. Slain by a river rat (10 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:32 (45 turns). packetloss the Vexing (Vampire Enchanter) Turns: 45, Time: 00:00:32 Health: -2/13 AC: 2 Str: 7 XL: 1 Next: 8% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls j - a scroll of blinking {!r} Potions d - a potion of blood {@q1} e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage {!q} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 5.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Warning: Bad view_max_height: 15 < 17 (~/.crawlrc:119) Welcome, packetloss the Vampire Enchanter. Found a staircase leading out of the dungeon. Okay, then. Okay, then. Unknown command. Unknown command. You open the door. A rat and a river rat come into view. Unknown command. Unknown command. You close the door. You open the door. Unknown command. There is a staircase leading out of the dungeon here. You don't know that spell. Okay, then. Unknown command. Aim: a rat (chance to defeat MR: 71%) The rat barely resists. You now have 2/3 mp. Aim: a rat (chance to defeat MR: 71%) The rat is outlined in light. The rat closely misses you. You now have 1/3 mp. You hit the rat. Your bite misses the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! Your Hexes skill increases to level 5! Unknown command. You start resting. You start resting. MP restored: 3 Aim: a river rat (chance to defeat MR: 66%) The river rat is outlined in light. You now have 2/3 mp. The river rat twitches its whiskers. You hit the river rat but do no damage. You hit the river rat but do no damage. The river rat barely misses you. You barely miss the river rat. The river rat completely misses you. You hit the river rat but do no damage. You bite the river rat. The river rat bites you. You take 5 damage, and have 8/13 hp. MASSIVE DAMAGE!! Unknown command. You hit the river rat but do no damage. The river rat bites you! Ouch! That really hurt! You die... ###### ##### #<..P#.....# #PP@r'."...+ #PPPP#.....# ###### ##### You could see a river rat. Vanquished Creatures A rat (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | packetloss the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 14 | D | Reached skill level 5 in Hexes 45 | D | Slain by a river rat Vault maps used: D: dungeon_sprint_fedhas Skill XL: | 1 | ---------------+----+----- Hexes | 5 | 5.1 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 7 Bite || 1 Cast: Corona || 3 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 45 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 45 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D: dungeon_sprint_fedhas Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 48.9 | 0.0 | 45.0 Dungeon | 100.0 | 100.0 | 0.0 | 48.9 | 0.0 | 45.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------