Dungeon Sprint DCSS version 0.20-a0-46-g4a4b873 (webtiles) character file. 51 packetloss the Basher (level 3, 0/31 HPs) Began as a Hill Orc Monk on Nov 14, 2016. Slain by a shadow imp (4 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:33 (84 turns). packetloss the Basher (Hill Orc Monk) Turns: 84, Time: 00:03:33 Health: 0/31 AC: 2 Str: 14 XL: 3 Next: 81% Magic: 3/3 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 2 levels left rFire + + . SeeInvis . q - +7 great mace "Firestarter" {inner flame, rF++} rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: lethally poisoned (0 -> -4) A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 mace l - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) m - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. n - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. o - a +5 demon whip (You found it in the Dungeon) p - a +5 great mace (You found it in the Dungeon) q - the +7 great mace "Firestarter" (weapon) {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. r - the +12 mace of Variability {chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. Armour b - a +0 robe (worn) j - the +0 plate armour "Lain Ubi" {*Drain rF+ Int+7 Dex-2} (You found it in the Dungeon) It affects your intelligence (+7). It affects your dexterity (-2). It protects you from fire. It causes draining when unequipped. k - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. s - +5 fire dragon scales (You found it in the Dungeon) t - +5 gold dragon scales (You found it in the Dungeon) u - a +5 plate armour (You found it in the Dungeon) v - +5 storm dragon scales (You found it in the Dungeon) Magical Staves P - an uncursed staff of energy {+MP, hungerless spells, !d!a@w1} (You found it in the Dungeon) Jewellery Q - a +6 ring of dexterity (You found it in the Dungeon) R - a +6 ring of dexterity (You found it in the Dungeon) S - a +6 ring of intelligence (You found it in the Dungeon) T - a +6 ring of intelligence (You found it in the Dungeon) U - a +6 ring of strength (You found it in the Dungeon) V - a +6 ring of strength (You found it in the Dungeon) W - an uncursed ring of flight {+Fly, !d} (You found it in the Dungeon) Wands L - a wand of disintegration (7/24) (You found it in the Dungeon) M - a wand of iceblast (5/15) (You found it in the Dungeon) N - a wand of lightning (5/15) (You found it in the Dungeon) O - a wand of acid (5/15) (You found it in the Dungeon) Scrolls i - 4 scrolls of blinking {!r} y - 4 scrolls of amnesia D - 3 scrolls of recharging E - 7 scrolls of fog F - a scroll of holy word {!r} G - 5 scrolls of identify H - 5 scrolls of remove curse I - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage {!q} w - 2 potions of brilliance x - 2 potions of invisibility z - 4 potions of resistance A - a potion of experience B - 5 potions of agility C - 5 potions of might Miscellaneous X - a disc of storms (You found it in the Dungeon) Comestibles c - 5 bread rations {@e1} J - 42 fruits K - 4 meat rations {@e2} Skills: - Level 3.6 Fighting + Level 8.5 Maces & Flails - Level 2.4 Dodging - Level 1.5 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History Q - a crystal ball of energy Drop what? 43/52 slots (_ for help) (? for menu, Esc to quit) You drop a crystal ball of energy. Q - a +6 ring of dexterity; R - a +6 ring of dexterity S - a +6 ring of intelligence; T - a +6 ring of intelligence U - a +6 ring of strength; V - a +6 ring of strength You see here an uncursed ring of flight {+Fly, !d}. W - an uncursed ring of flight {+Fly, !d} X - a disc of storms Things that are here: the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} the cursed +14 obsidian axe {chop, +Fly SInv *Curse} Things that are here: the +9 sword of Zonguldrok {reap} the cursed +13 scythe of Curses {drain, *Curse} the +7 longbow "Piercer" {penet, EV-2} Things that are here: the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} the cursed +14 obsidian axe {chop, +Fly SInv *Curse} Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are filled with an inner flame. q - the +7 great mace "Firestarter" (weapon) {inner flame, rF++} Drop what? 50/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Unknown command. Your surroundings seem different! Welcome to arena 1. 2 oozes come into view. Unknown command. Unknown command. You sock the ooze! You burn the ooze. You kill the ooze! Your Maces & Flails skill increases to level 4! Unknown command. Unknown command. The ooze quivers. The ooze barely misses you. Unknown command. You sock the ooze! You burn the ooze! You kill the ooze! Your Maces & Flails skill increases to level 5! You have reached level 2! Health restored: 26; MP restored: 2 Your surroundings seem different! Welcome to arena 2. A crimson imp and 2 shadow imps come into view. The shadow imp shouts! The crimson imp picks up a +2 trident of venom. The crimson imp wields a +2 trident of venom. It begins to drip with poison! Warning x2: The shadow imp can cast Pain and Animate Dead! The shadow imp (wandering) can cast Pain and Animate Dead! The crimson imp shouts! The crimson imp blinks! Warning x2: The shadow imp can cast Pain and Animate Dead! The shadow imp (wandering) can cast Pain and Animate Dead! Unknown command. Warning x2: The shadow imp can cast Pain and Animate Dead! The shadow imp (wandering) can cast Pain and Animate Dead! You closely miss the crimson imp. The crimson imp hits you with a +2 trident of venom. You are poisoned. Warning x2: The shadow imp can cast Pain and Animate Dead! The shadow imp (wandering) can cast Pain and Animate Dead! You take 3 damage, and have 23/26 hp. The shadow imp shouts, "Away with thee, thou warped rump-fed dandiprat!" You bludgeon the crimson imp!! You kill the crimson imp! Your Maces & Flails skill gained 3 levels and is now at level 8! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You feel sick. The shadow imp hits you. The shadow imp misses you. Warning x2: The shadow imp can cast Pain and Animate Dead! x2 You take 4 damage, and have 19/31 hp. MP restored: 3 Unknown command. Unknown command. You barely miss the shadow imp. The shadow imp closely misses you. Unknown command. Warning x2: The shadow imp can cast Pain and Animate Dead! x2 Unknown command. You bludgeon the shadow imp!! You burn the shadow imp. You kill the shadow imp! You feel sick. The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Spoiler Alert: The shadow imp can cast Pain and Animate Dead! You take 13 damage, and have 6/31 hp. MASSIVE DAMAGE!! You barely miss the shadow imp. * * * LOW HITPOINT WARNING * * * You feel sick. The shadow imp barely misses you. The shadow imp misses you. You take 1 damage, and have 5/31 hp. Unknown command. Spoiler Alert: The shadow imp can cast Pain and Animate Dead! You completely miss the shadow imp. * * * LOW HITPOINT WARNING * * * You feel sick. The shadow imp hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.)[..▓.....▓ ▓.....▓.|.[.▓ ▓.....▓.....▓ ▓..)5.▓.....▓ ▓..@..▓.....▓ ▓.....▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a shadow imp. Vanquished Creatures A crimson imp (D) A shadow imp (D) 2 oozes (D) 4 creatures vanquished. Vanquished Creatures (others) Menkaure (D) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | packetloss the Hill Orc Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 2 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a burning altar of Makhleb. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found an opulent altar of Gozag. 4 | D | Killed Menkaure 9 | D | Got the +0 plate armour "Lain Ubi" {*Drain rF+ Int+7 Dex-2} 21 | D | Found a blossoming altar of Fedhas. 69 | D | Entered arena 1. 71 | D | Reached skill level 4 in Maces & Flails 73 | D | Reached skill level 5 in Maces & Flails 73 | D | Reached XP level 2. HP: 26/26 MP: 2/2 77 | D | Entered arena 2. 77 | D | Noticed a crimson imp 80 | D | Killed a crimson imp 80 | D | Reached skill level 8 in Maces & Flails 80 | D | Reached XP level 3. HP: 27/31 MP: 3/3 82 | D | HP: 6/31 [shadow imp/nerve-wracking pain (13)] 84 | D | Slain by a shadow imp Vault maps used: D: sprint_v Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 5 8 | 8.5 Fighting | | 3.6 Dodging | | 2.4 Stealth | | 1.5 Action || total -------------------------++------- Melee: Great mace || 8 Dodge: Dodged || 5 Vault maps used: D: sprint_v Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 105.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 105.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 73.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 73.0 +-------+-------+-------+-------+-------+----------------------