Dungeon Sprint DCSS version 0.19-a0-1878-gcbc8a98 (webtiles) character file. 185 packetloss the Jinx (level 5, -3/24 HPs) Began as a Spriggan Enchanter on Oct 14, 2016. Splashed by a jelly's acid (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:02:54 (458 turns). packetloss the Jinx (Spriggan Enchanter) Turns: 458, Time: 00:02:55 Health: -3/24 AC: 3 Str: 4 XL: 5 Next: 37% Magic: 2/10 EV: 18 Int: 18 God: Gold: 153 SH: 0 Dex: 16 Spells: 4 memorised, 0 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) MR ..... Harm . (boots unavailable) Stlth +++....... NoTele + (no amulet) (no ring) (no ring) @: very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 153 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Scrolls j - a scroll of blinking {!r} Potions f - a potion of heal wounds g - a potion of haste h - a potion of magic Books c - a book of Maledictions Comestibles d - a bread ration {@e1} Skills: - Level 1.1 Short Blades - Level 3.0 Dodging - Level 4.4 Stealth + Level 2.6 Spellcasting - Level 13.2 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Ensorcelled Hibernat Hex/Ice ####.. 1% 2 ##..... b - Dazzling Spray Conj/Hex ####.. 3% 3 ###.... c - Confuse Hex ######.. 1% 3 ###.... v - Corona Hex ######. 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin Jiyva Lugonu Shops: D ( Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History You see here a club. Spoiler Alert: The slime creature (confused) can hit for high damage in melee! You hit the slime creature. Spoiler Alert: The slime creature (confused) can hit for high damage in melee! You don't have enough magic to cast that spell. Spoiler Alert: The slime creature (confused) can hit for high damage in melee! Spoiler Alert: The slime creature (confused) can hit for high damage in melee! You hit the slime creature. Spoiler Alert: The slime creature (confused) can hit for high damage in melee! Spoiler Alert: The slime creature (confused) can hit for high damage in melee! You hit the slime creature. Spoiler Alert: The slime creature (confused) can hit for high damage in melee! You hit the slime creature. Spoiler Alert: The slime creature (confused) can hit for high damage in melee! You hit the slime creature but do no damage. The slime creature misses you. Spoiler Alert: The slime creature (confused) can hit for high damage in melee! You completely miss the slime creature. Spoiler Alert: The slime creature (confused) can hit for high damage in melee! You catch the helpless slime creature completely off-guard! You puncture the slime creature! Spoiler Alert: The slime creature (confused) can hit for high damage in melee! You hit the slime creature but do no damage. Spoiler Alert: The slime creature (confused) can hit for high damage in melee! You hit the slime creature but do no damage. Spoiler Alert: The slime creature (confused) can hit for high damage in melee! There is a staircase leading out of the dungeon here. Spoiler Alert: The slime creature (confused) can hit for high damage in melee! Spoiler Alert: The slime creature (confused) can hit for high damage in melee! You hit the slime creature. Spoiler Alert: The slime creature (confused) can hit for high damage in melee! You hit the slime creature. The slime creature jiggles. Warning x2: The slime creature (confused) can hit for high damage in melee! The jelly (wandering) can corrode equipment in melee! You catch the helpless slime creature completely off-guard! You puncture the slime creature! Warning x2: The slime creature (confused) can hit for high damage in melee! The jelly (wandering) can corrode equipment in melee! The jelly quivers. You hit the slime creature. Warning x2: The slime creature (confused) can hit for high damage in melee! The jelly can corrode equipment in melee! Warning x2: The slime creature (confused) can hit for high damage in melee! The jelly can corrode equipment in melee! The slime creature seems less confused. Warning x2: The jelly can corrode equipment in melee! The slime creature can hit for high damage in melee! You see here a club. Things that are here: a scythe; a robe; the human corpse of Sigmund There is a fountain of clear blue water here. Warning x2: The slime creature can hit for high damage in melee! The jelly can corrode equipment in melee! Aim: a slime creature (heavily wounded, chance to defeat MR: 37%) The slime creature easily resists. You now have 1/10 mp. The slime creature hits you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 1/24 hp. MASSIVE DAMAGE!! The jelly completely misses you. Things that are here: a scythe; a robe; the human corpse of Sigmund Warning x2: The slime creature can hit for high damage in melee! The jelly can corrode equipment in melee! Unknown command. You see here a club. There is an open door here. Warning x2: The jelly can corrode equipment in melee! The slime creature can hit for high damage in melee! There is an open door here. You close the door. You hear a slurping noise. The jelly eats the door! There is an open door here. You now have 81 gold pieces (gained 27). Spoiler Alert: The jelly can corrode equipment in melee! There is an open door here. Found a radiant altar of Vehumet. You now have 99 gold pieces (gained 18). Warning x2: The ogre (wandering) can hit for high damage in melee! The jelly can corrode equipment in melee! You see here a slice of pizza. Spoiler Alert: The ogre (wandering) can hit for high damage in melee! A yak comes into view. Found Xallyich's Antique Weapon Emporium. Found a hazy altar of Hepliaklqana and a hide-covered altar of Uskayaw. Spoiler Alert: The yak (sleeping) can hit for moderate damage in melee! Found 108 gold pieces. Found six altars. Spoiler Alert: The yak (sleeping) can hit for moderate damage in melee! Found 27 gold pieces. Found five altars. There is an open door here. Spoiler Alert: The yak (sleeping) can hit for moderate damage in melee! You now have 126 gold pieces (gained 27). You close the door. You now have 153 gold pieces (gained 27). You hear a slurping noise. The jelly eats the door! Spoiler Alert: The jelly can corrode equipment in melee! Okay, then. Aim: a jelly (chance to defeat MR: 64%) The jelly looks drowsy... Spoiler Alert: The jelly (sleeping) can corrode equipment in melee! You now have 2/10 mp. Spoiler Alert: The jelly (sleeping) can corrode equipment in melee! The helpless jelly fails to defend itself. You puncture the jelly! Your hands burn! You die... ################## <.#.J...#J.J$$#__# ..'..#JJ'..#.$'..+ .J#####'#####'#__# .)# #..#$.$#.####§ .)# _####@$##%#≈§§§ ..# ____##J#..§§§§ ⌠⌠#_.∩..Y'..._#§§§§ ###_..__##_.#+##'## ____ ##+# !?O ### ## You could see a jelly. Vanquished Creatures Sigmund (D) Ijyb (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | packetloss the Spriggan Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 1 | D | Noticed Ijyb 18 | D | Killed Ijyb 18 | D | Reached skill level 7 in Hexes 18 | D | Reached XP level 2. HP: 7/13 MP: 3/6 187 | D | Learned a level 2 spell: Ensorcelled Hibernation 192 | D | Noticed an ogre 257 | D | Noticed Sigmund 286 | D | Killed Sigmund 286 | D | Reached skill level 13 in Hexes 286 | D | Reached XP level 3. HP: 16/16 MP: 4/8 286 | D | Reached XP level 4. HP: 21/21 MP: 4/9 286 | D | Reached XP level 5. HP: 24/24 MP: 4/10 347 | D | Learned a level 3 spell: Confuse 351 | D | Learned a level 3 spell: Dazzling Spray 354 | D | Found a burning altar of Makhleb. 354 | D | Found a shimmering altar of Xom. 354 | D | Noticed a slime creature 359 | D | Found a viscous altar of Jiyva. 359 | D | Found a corrupted altar of Lugonu. 359 | D | Found a deep blue altar of Sif Muna. 362 | D | HP: 6/24 [slime creature (18)] 427 | D | HP: 1/24 [slime creature (10)] 445 | D | Found a radiant altar of Vehumet. 448 | D | Found Xallyich's Antique Weapon Emporium. 448 | D | Found a hazy altar of Hepliaklqana. 448 | D | Found a hide-covered altar of Uskayaw. 448 | D | Noticed a yak 449 | D | Found a stormy altar of Qazlal. 449 | D | Found a blossoming altar of Fedhas. 449 | D | Found a bloodstained altar of Trog. 449 | D | Found an iron altar of Okawaru. 449 | D | Found a sacrificial altar of Ru. 449 | D | Found a glowing silver altar of Zin. 450 | D | Found an ancient bone altar of Kikubaaqudgha. 450 | D | Found a basalt altar of Yredelemnul. 450 | D | Found an opulent altar of Gozag. 450 | D | Found a snail-covered altar of Cheibriados. 450 | D | Found a shadowy altar of Dithmenos. 458 | D | Splashed by a jelly's acid Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 2 | ---------------+-------+----- Hexes | 7 13 | 13.2 Short Blades | | 1.1 Dodging | | 3.0 Stealth | | 4.4 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 12 | 18 || 30 Cast: Corona | 1 | || 1 Ensorcelled Hiber | 5 | 3 || 8 Confuse | | 3 || 3 Use: Potion | 3 | || 3 Stab: Sleeping | 3 | 2 || 5 Confused | | 3 || 3 Dodge: Dodged | 11 | 3 || 14 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.1 | 0.0 | 257.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.1 | 0.0 | 257.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 265.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 265.0 +-------+-------+-------+-------+-------+----------------------