ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38) Version: Dungeon Crawl Stone Soup 0.16-a0-3963-gf3423b3 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-f3423b35b1 -name oshikia -rc /dgldir/rcfiles/crawl-git/oshikia.rc -macro /dgldir/rcfiles/crawl-git/oshikia.macro -morgue /dgldir/morgue/oshikia/ -webtiles-socket /crawl-master/webserver/sockets/oshikia:2015-02-10.21:39:09.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 30 stack frames. /usr/games/crawl-git-f3423b35b1(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x59f473]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-f3423b35b1(_Z13do_crash_dumpv+0x311) [0x5a6bb1]: do_crash_dump() /usr/games/crawl-git-f3423b35b1(_Z20crash_signal_handleri+0x9c) [0x59f70c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7fbebb3334c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fbebb6c9b7b]: /usr/games/crawl-git-f3423b35b1() [0x5a6369] /usr/games/crawl-git-f3423b35b1() [0x5a6758] /usr/games/crawl-git-f3423b35b1() [0x983283] /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry15fixup_char_nameEv+0x51) [0x6b8d81]: scorefile_entry::fixup_char_name() /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry16init_with_fieldsEv+0x1765) [0x6bf655]: scorefile_entry::init_with_fields() /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry15parse_scorelineERKSs+0x5c) [0x6c404c]: scorefile_entry::parse_scoreline(std::string const&) /usr/games/crawl-git-f3423b35b1() [0x6c41b4] /usr/games/crawl-git-f3423b35b1(_Z18hiscores_new_entryRK15scorefile_entry+0xd5) [0x6c4a65]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-f3423b35b1(_Z4ouchi16kill_method_typejPKcbS1_+0x2060) [0x8f1990]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-f3423b35b1(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeSsSsbb+0x67) [0x913b97]: player::hurt(actor const*, int, beam_type, kill_method_type, std::string, std::string, bool, bool) /usr/games/crawl-git-f3423b35b1(_ZN6attack14inflict_damageEi9beam_typeb+0xc9) [0x54d649]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-git-f3423b35b1(_ZN12melee_attack19mons_attack_effectsEv+0x170) [0x7e16e0]: melee_attack::mons_attack_effects() /usr/games/crawl-git-f3423b35b1(_ZN6attack20handle_phase_damagedEv+0x164) [0x54d054]: attack::handle_phase_damaged() /usr/games/crawl-git-f3423b35b1(_ZN12melee_attack20handle_phase_damagedEv+0x86) [0x7e59a6]: melee_attack::handle_phase_damaged() /usr/games/crawl-git-f3423b35b1(_ZN12melee_attack16handle_phase_hitEv+0x90) [0x7e38b0]: melee_attack::handle_phase_hit() /usr/games/crawl-git-f3423b35b1(_ZN12melee_attack6attackEv+0x589) [0x7e2ca9]: melee_attack::attack() /usr/games/crawl-git-f3423b35b1(_Z11fight_meleeP5actorS0_Pbb+0x5cd) [0x6568dd]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-f3423b35b1(_Z19handle_monster_moveP7monster+0xa6a) [0x80e4ca]: handle_monster_move(monster*) /usr/games/crawl-git-f3423b35b1(_Z15handle_monstersb+0x7e5) [0x810565]: handle_monsters(bool) /usr/games/crawl-git-f3423b35b1(_Z12world_reactsv+0x124) [0x791424]: world_reacts() /usr/games/crawl-git-f3423b35b1() [0x7989fc] /usr/games/crawl-git-f3423b35b1() [0x799725] /usr/games/crawl-git-f3423b35b1(main+0x303) [0x79c6b3]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fbebb31e76d]: /usr/games/crawl-git-f3423b35b1() [0x506569] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fbebb6c984e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fbebb6c984e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000059fb7b in call_gdb (file=0x7fbebb6b4180) at crash.cc:406 gdb = attach_cmd = "attach 27628\000\000\000\000\000\000\000" #2 0x00000000005a6bd1 in do_crash_dump () at dbg-asrt.cc:676 t = 1423604889 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2724688 "/dgldir/morgue/oshikia/"}} name = "/dgldir/morgue/oshikia/crash-oshikia-20150210-214809.txt", '\000' file = 0x7fbebb6b4180 #3 0x000000000059f70c in crash_signal_handler (sig_num=6) at crash.cc:182 No locals. #4 No symbol table info available. #5 0x00007fbebb6c9b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005a6369 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff3c16fea0 "ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", assert=) at dbg-asrt.cc:806 No locals. #7 0x00000000005a6758 in die (file=0xb63571 "species.cc", line=33, format=) at dbg-asrt.cc:871 tmp = "ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", '\000' mesg = "ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7fff3c170780, reg_save_area = 0x7fff3c1706b0}} #8 0x0000000000983283 in get_species_abbrev (which_species=) at species.cc:33 No locals. #9 0x00000000006b8d81 in _species_abbrev (race=) at hiscores.cc:937 No locals. #10 scorefile_entry::fixup_char_name (this=this@entry=0x2730070) at hiscores.cc:1832 No locals. #11 0x00000000006bf655 in scorefile_entry::init_with_fields (this=this@entry=0x2730070) at hiscores.cc:1040 kflags = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } #12 0x00000000006c404c in scorefile_entry::parse_scoreline (this=this@entry=0x2730070, line=...) at hiscores.cc:801 No locals. #13 0x00000000006c40ba in scorefile_entry::parse (this=this@entry=0x2730070, line=...) at hiscores.cc:782 No locals. #14 0x00000000006c41b4 in _hs_read (scores=scores@entry=0x204e960, dest=...) at hiscores.cc:579 inbuf = "of venom:piety=200:end=20150101043530S:tmsg=slain by a reaper:vmsg=slain by a reaper (a +0 scythe of venom)\n", '\000' #15 0x00000000006c4a65 in hiscores_new_entry (ne=...) at hiscores.cc:119 i = total_entries = inserted = scores = 0x204e960 #16 0x00000000008f1990 in ouch (dam=, death_type=KILLED_BY_MONSTER, source=373, aux=, see_source=, death_source_name=0x11ca1d8 "") at ouch.cc:1094 se = {raw_line = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, version = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x20adfe8 "0.16-a0"}}, tiles = 1 '\001', points = 6300, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1dc1188 "oshikia"}}, race = 25, job = 3, race_class_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x21a13b8 "DsGl"}}, lvl = 10 '\n', best_skill = SK_POLEARMS, best_skill_lvl = 10 '\n', title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2132788 "Spear-Bearer"}}, death_type = 0, death_source = 373, death_source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x204e5d8 "a red ugly thing"}}, death_source_flags = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff3c171550, _M_right = 0x7fff3c171550}, _M_node_count = 0}}}, auxkilldata = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, indirectkiller = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x204e5d8 "a red ugly thing"}}, killerpath = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, last_banisher = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, dlvl = 11 '\v', absdepth = 11, branch = BRANCH_DUNGEON, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, mapdesc = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, killer_map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, final_hp = -4, final_max_hp = 74, final_max_max_hp = 74, final_mp = 20, final_max_mp = 20, final_base_max_mp = 20, damage = 34, source_damage = 42, turn_damage = 42, str = 16, intel = 18, dex = 18, ac = 14, ev = 10, sh = 0, god = GOD_DITHMENOS, piety = 125, penance = 0, wiz_mode = 0 '\000', explore_mode = 0 '\000', birth_time = 1423594025, death_time = 1423604889, real_time = 1603, num_turns = 11079, num_aut = 114218, num_diff_runes = 0, num_runes = 0, kills = 267, maxed_skills = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, fifteen_skills = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, status_effects = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x204e598 "wreathed by umbra"}}, gold = 312, gold_found = 643, gold_spent = 331, zigs = 0, zigmax = 0, scrolls_used = 5, potions_used = 3, fields = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}} drain_amount = hpl = {hp = 34, hurt_type = 0} non_death = false env_death = #17 0x0000000000913b97 in player::hurt (this=0xe962e0, agent=0xec0068, amount=amount@entry=34, flavour=flavour@entry=BEAM_FIRE, kill_type=KILLED_BY_MONSTER, source=..., aux=...) at player.cc:7190 No locals. #18 0x000000000054d649 in attack::inflict_damage (this=0x7fff3c171ac0, dam=34, flavour=BEAM_FIRE, clean=) at attack.cc:1105 No locals. #19 0x00000000007e16e0 in melee_attack::mons_attack_effects (this=0x7fff3c171ac0) at melee_attack.cc:2687 No locals. #20 0x000000000054d054 in attack::handle_phase_damaged (this=0x7fff3c171ac0) at attack.cc:124 No locals. #21 0x00000000007e59a6 in melee_attack::handle_phase_damaged (this=0x7fff3c171ac0) at melee_attack.cc:567 shroud_broken = false #22 0x00000000007e38b0 in melee_attack::handle_phase_hit (this=0x7fff3c171ac0) at melee_attack.cc:467 hit_woke_orc = false stop_hit = #23 0x00000000007e2ca9 in melee_attack::attack (this=0x7fff3c171ac0) at melee_attack.cc:859 cont = gyre_name = {val = @0x7fff3c1718e0, oldval = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}} shield_blocked = dummy = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}} gyre = ev = conducts = {{conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}} #24 0x00000000006568dd in fight_melee (attacker=0xec0068, defender=0xe962e0, did_hit=0x0, simu=) at fight.cc:273 melee_attk = { = {_vptr.attack = 0xbf0350, attacker = 0xec0068, defender = 0xe962e0, responsible = 0xec0068, attack_occurred = true, cancel_attack = false, did_hit = true, needs_message = true, attacker_visible = true, defender_visible = true, perceived_attack = true, obvious_effect = false, to_hit = 20, damage_done = 8, special_damage = 34, aux_damage = 0, min_delay = 0, final_attack_delay = 0, special_damage_flavour = BEAM_FIRE, stab_attempt = false, stab_bonus = 0, apply_bleeding = false, ev_margin = 7, attk_type = AT_TRUNK_SLAP, attk_flavour = AF_FIRE, attk_damage = 17, weapon = 0x0, damage_brand = SPWPN_NORMAL, wpn_skill = SK_UNARMED_COMBAT, shield = 0x0, art_props = {mData = {0 }}, unrand_entry = 0x0, attacker_to_hit_penalty = 0, attack_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x217c9f8 "bug"}}, verb_degree = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, no_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, special_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, aux_attack = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, aux_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, attacker_armour_tohit_penalty = 0, attacker_shield_tohit_penalty = 0, defender_shield = 0x0, miscast_level = -1, miscast_type = 0, miscast_target = 0x0, fake_chaos_attack = false, simu = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, kill_type = KILLED_BY_MONSTER}, attack_number = 0, effective_attack_number = 0, cleave_targets = { >> = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x7fff3c171c60, _M_prev = 0x7fff3c171c60}}}, }, cleaving = false, attack_position = {x = 48, y = 45}} nrounds = orig_hp = 38 pos = {x = 49, y = 44} effective_attack_number = attack_number = #25 0x000000000080e4ca in handle_monster_move (mons=0xec0068) at mon-act.cc:2501 new_target = targ = old_energy = gold = entry = non_move_energy = #26 0x0000000000810565 in handle_monsters (with_noise=) at mon-act.cc:2979 mon = 0xec0068 oldspeed = 93 tries = #27 0x0000000000791424 in world_reacts () at main.cc:2458 No locals. #28 0x00000000007989fc in _input () at main.cc:1528 player_disabled = {was_disabled = false} #29 0x0000000000799725 in _launch_game () at main.cc:472 game_start = false ccon = {cstate = false, smartcstate = false} #30 0x000000000079c6b3 in _launch_game_loop () at main.cc:378 game_ended = false #31 main (argc=12, argv=0x7fff3c172b08) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Feb 10 2015 at 03:20:57 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 11 Level id: D:11 Level build method = random_map_in_depth, level layout type = rooms, absdepth0 = 10 Level vaults: wad_woods_structure_01 layout_basic lair_0_dummy kennysheep_flooded_box uniq_psyche Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< HP restored. Things that are here: a yak corpse; a sky beast corpse You start waiting. Done waiting. K - 3 scrolls labeled KLICINUYRO (gained 1) A giant gecko is nearby! A giant gecko is nearby! A giant gecko is nearby! No target in view! No target in view! No target in view! No target in view! No target in view! The giant gecko is too close now for your liking. A giant gecko is nearby! A giant gecko is nearby! A giant gecko is nearby! You see here a scroll of remove curse. You closely miss the giant gecko. The giant gecko bites you but does no damage. The giant gecko barely misses you. You closely miss the giant gecko. The giant gecko barely misses you. The giant gecko closely misses you. You hit the giant gecko. The giant gecko is moderately wounded. Your shadow misses the giant gecko. The giant gecko bites you but does no damage. All of the chunks of flesh in your inventory have rotted away. You barely miss the giant gecko. The giant gecko is moderately wounded. The giant gecko closely misses you. The giant gecko barely misses you. You barely miss the giant gecko. The giant gecko is moderately wounded. The giant gecko barely misses you. The giant gecko closely misses you. Your scale mail prevents you from hitting the giant gecko. The giant gecko bites you but does no damage. The giant gecko closely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You impale the giant gecko!! You kill the giant gecko! Dithmenos accepts your kill. Calm down first, please. No target in view! No target in view! Calm down first, please. x - 5 scrolls of remove curse (gained 1) There are no items here. You feel a strong urge to attack something. You feel your anger subside. You are no longer berserk. You pass out from exhaustion. You feel yourself slow down. You can move again. Eat which item? (? for menu, Esc to quit) Okay, then. D - a book of Necromancy j - 3 meat rations (gained 1) You feel yourself speed up. Found a mace. An adder comes into view. You feel less exhausted. Found a scroll of remove curse. An adder is nearby! An adder is nearby! The adder completely misses you. You see here a scroll of remove curse. You barely miss the adder. Your shadow closely misses the adder. The adder barely misses you. The adder bites you. Your scale mail prevents you from hitting the adder. The adder bites you but does no damage. x2 You impale the adder!! You kill the adder! Dithmenos accepts your kill. No target in view! No target in view! x - 6 scrolls of remove curse (gained 1) HP restored. A giant frog comes into view. The giant frog gives a loud, deep croak! A giant frog is nearby! A giant frog is nearby! A giant frog is nearby! A giant frog is nearby! The giant frog barely misses you. You completely miss the giant frog. The giant frog hits you but does no damage. The giant frog hits you. You thump the giant frog! The giant frog is poisoned. The giant frog is severely wounded. The giant frog hits you. The giant frog barely misses you. You miss the giant frog. The giant frog is severely wounded. You kill the giant frog! Dithmenos accepts your kill. No target in view! No target in view! You see here a giant frog corpse. Found 20 stones. HP restored. A jelly comes into view. A jelly is nearby! A jelly is nearby! A jelly is nearby! The jelly quivers. You sock the jelly! The jelly is moderately wounded. The jelly hits you but does no damage. You hit the jelly. The acid corrodes your equipment! The jelly is moderately wounded. Your shadow hits the jelly with a morningstar. The jelly hits you but does no damage. x2 You hit the jelly. The jelly is heavily wounded. The jelly barely misses you. Your scale mail prevents you from hitting the jelly. The jelly is heavily wounded. The jelly hits you but does no damage. x2 You sock the jelly! The jelly is severely wounded. The jelly jiggles. The jelly hits you. You are splashed with acid! The acid corrodes your equipment! The acid burns! You hit the jelly. The jelly is almost dead. The jelly hits you but does no damage. x2 You hit the jelly. The jelly is almost dead. The jelly hits you but does no damage. You hit the jelly. The acid corrodes your equipment! The jelly is almost dead. The jelly hits you. You are splashed with acid! The acid corrodes your equipment! The acid burns! The jelly hits you. You are splashed with acid! The acid burns! You hit the jelly. You kill the jelly! Dithmenos accepts your kill. No target in view! A centaur zombie comes into view. A centaur zombie is nearby! A centaur zombie is nearby! A centaur zombie is nearby! Found 24 gold pieces. The helpless centaur zombie fails to defend itself. You hit the centaur zombie. The centaur zombie hits you! The centaur zombie hits you. You hit the centaur zombie. The centaur zombie hits you. The centaur zombie hits you. You hit the centaur zombie but do no damage. The centaur zombie barely misses you. You hit the centaur zombie. The centaur zombie hits you! The centaur zombie closely misses you. You sock the centaur zombie! The centaur zombie closely misses you. The centaur zombie closely misses you. You hit the centaur zombie but do no damage. The centaur zombie hits you! The centaur zombie hits you. A centaur zombie is nearby! You hit the centaur zombie but do no damage. The centaur zombie hits you! * * * LOW HITPOINT WARNING * * * The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the centaur zombie. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * You puncture the centaur zombie! The centaur zombie closely misses you. The centaur zombie hits you! * * * LOW HITPOINT WARNING * * * You hit the centaur zombie. You destroy the centaur zombie! Dithmenos accepts your kill. You can now transform into a swirling mass of shadows. You start resting. You repair your equipment. Use which ability? (? or * to list) Okay, then. You start resting. You start resting. HP restored. You now have 253 gold pieces (gained 12). You now have 265 gold pieces (gained 12). 2 skeletons come into view. You see here a fruit. The spriggan skeleton hits you but does no damage. You impale the spriggan skeleton!! The spriggan skeleton closely misses you. You sock the spriggan skeleton! The spriggan skeleton barely misses you. The spriggan skeleton hits you but does no damage. You closely miss the spriggan skeleton. The spriggan skeleton hits you but does no damage. The spriggan skeleton hits you. x2 You puncture the spriggan skeleton! You destroy the spriggan skeleton! Dithmenos accepts your kill. The spriggan skeleton closely misses you. You closely miss the spriggan skeleton. The spriggan skeleton hits you. The spriggan skeleton barely misses you. Your scale mail prevents you from hitting the spriggan skeleton. The spriggan skeleton barely misses you. You closely miss the spriggan skeleton. The spriggan skeleton hits you. A troll skeleton comes into view. You puncture the troll skeleton! The troll skeleton bites you but does no damage. The troll skeleton barely misses you. The troll skeleton claws you but does no damage. The spriggan skeleton hits you but does no damage. You hit the troll skeleton. The troll skeleton bites you but does no damage. The troll skeleton misses you. The troll skeleton claws you. The spriggan skeleton closely misses you. You bludgeon the troll skeleton!! The troll skeleton closely misses you. The troll skeleton barely misses you. The troll skeleton claws you. The spriggan skeleton hits you but does no damage. The troll skeleton bites you but does no damage. The troll skeleton claws you but does no damage. The troll skeleton claws you. The spriggan skeleton hits you but does no damage. You see here a fruit. You sock the spriggan skeleton! The spriggan skeleton hits you. The troll skeleton bites you but does no damage. The troll skeleton claws you but does no damage. x2 The spriggan skeleton misses you. The troll skeleton bites you but does no damage. The troll skeleton claws you but does no damage. The troll skeleton closely misses you. The spriggan skeleton hits you. You see here a fruit. You hit the troll skeleton. The troll skeleton closely misses you. The troll skeleton barely misses you. The troll skeleton claws you but does no damage. The spriggan skeleton barely misses you. You hit the troll skeleton. The troll skeleton bites you! The troll skeleton barely misses you. The troll skeleton claws you but does no damage. The spriggan skeleton closely misses you. The troll skeleton misses you. The troll skeleton claws you but does no damage. x2 The spriggan skeleton hits you but does no damage. The troll skeleton bites you but does no damage. The troll skeleton claws you! The troll skeleton claws you. The spriggan skeleton barely misses you. You see here a fruit. You sock the troll skeleton! Your shadow hits the troll skeleton with a morningstar. You destroy the troll skeleton! Dithmenos accepts your kill. You hit the spriggan skeleton. The spriggan skeleton hits you but does no damage. You puncture the spriggan skeleton! Your shadow barely misses the spriggan skeleton. The spriggan skeleton closely misses you. The spriggan skeleton hits you. You closely miss the spriggan skeleton. Your shadow hits the spriggan skeleton with a morningstar! The spriggan skeleton closely misses you. You closely miss the spriggan skeleton. Your shadow hits the spriggan skeleton with a morningstar. The spriggan skeleton hits you. You closely miss the spriggan skeleton. The spriggan skeleton hits you! Your scale mail prevents you from hitting the spriggan skeleton. The spriggan skeleton barely misses you. You closely miss the spriggan skeleton. The spriggan skeleton hits you. * * * LOW HITPOINT WARNING * * * The spriggan skeleton barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) The +8 morningstar of Ipnis {venom, *Rage rElec Int+5 Dex+3} stops dripping with poison. a - a +0 trident (weapon) You hit the spriggan skeleton. You destroy the spriggan skeleton! Dithmenos accepts your kill. Q - a fruit You start resting. You are feeling hungry. You start resting. HP restored. Found three spriggan skeletons. Found a runed door. A kobold comes into view. A kobold is nearby! The kobold shouts! Attack whom? Press: ? - help, Dir - move target cursor, f - kobold Aim: a kobold (umbra) You reach to attack! You closely miss the kobold. You hit the kobold. The kobold is moderately wounded. You puncture the kobold! You kill the kobold! Dithmenos accepts your kill. No target in view! No target in view! No target in view! A rat comes into view. The rat twitches its whiskers. A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! Attack whom? Press: ? - help, Dir - move target cursor, f - rat Aim: a rat (umbra) You reach to attack! You puncture the rat! You kill the rat! Dithmenos accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a rat corpse. You butcher the rat corpse. S - a chunk of flesh Eat a chunk of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You see here a lajatang. A jelly comes into view. A jelly is nearby! A jelly is nearby! Attack whom? Press: ? - help, Dir - move target cursor, f - jelly Aim: a jelly (hasn't noticed you, umbra) You reach to attack! The jelly quivers. You puncture the jelly! The acid corrodes your equipment! The jelly is heavily wounded. You hit the jelly but do no damage. The jelly is heavily wounded. You hit the jelly but do no damage. The jelly is heavily wounded. Your shadow barely misses the jelly. The jelly hits you but does no damage. You hit the jelly. The jelly is severely wounded. The jelly barely misses you. You puncture the jelly! You kill the jelly! Dithmenos accepts your kill. No target in view! There is a stone staircase leading up here. You repair your equipment. The killer bee is too close now for your liking. A killer bee is nearby! A killer bee is nearby! A killer bee is nearby! A killer bee is nearby! No target in view! What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. You shout for attention! You hear a loud, deep croak! You hear an angry buzzing noise. x3 You closely miss the killer bee. The killer bee stings you. You are poisoned. The killer bee poisons you! You hit the killer bee. The killer bee is moderately wounded. You feel sick. The killer bee barely misses you. The killer bee barely misses you. You puncture the killer bee! The killer bee is severely wounded. You feel sick. The killer bee barely misses you. You closely miss the killer bee. The killer bee is severely wounded. The killer bee stings you. You are more poisoned. The killer bee poisons you! The killer bee stings you. You hit the killer bee. You kill the killer bee! Dithmenos accepts your kill. You feel sick. The killer bee stings you but does no damage. You puncture the killer bee! The killer bee is heavily wounded. You feel sick. The killer bee stings you but does no damage. You miss the killer bee. The killer bee is heavily wounded. Your shadow completely misses the killer bee. The killer bee stings you. The killer bee stings you but does no damage. You hit the killer bee. The killer bee is heavily wounded. You feel sick. The killer bee stings you but does no damage. You closely miss the killer bee. The killer bee is heavily wounded. You feel sick. The killer bee barely misses you. The killer bee closely misses you. You hit the killer bee. The killer bee is severely wounded. The killer bee closely misses you. The killer bee stings you but does no damage. You miss the killer bee. The killer bee is severely wounded. Your shadow hits the killer bee with a trident. You feel sick. The killer bee barely misses you. You closely miss the killer bee. The killer bee is almost dead. You feel sick. The killer bee stings you but does no damage. The killer bee barely misses you. You puncture the killer bee! You kill the killer bee! Dithmenos accepts your kill. No target in view! No target in view! You start resting. You feel sick. Things that are here: a killer bee corpse x2 You feel sick. You feel sick. A giant frog and a killer bee come into view. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. You shout for attention! The killer bee buzzes angrily. The killer bee buzzes angrily. You feel sick. The killer bee stings you but does no damage. The killer bee misses you. Your scale mail prevents you from hitting the killer bee. The killer bee barely misses you. You barely miss the killer bee. The killer bee closely misses you. The killer bee barely misses you. You barely miss the killer bee. You feel sick. The killer bee stings you but does no damage. You closely miss the killer bee. The killer bee stings you but does no damage. x2 You miss the killer bee. The killer bee stings you. The killer bee stings you. You are more poisoned. The killer bee poisons you! You feel sick. The killer bee stings you. You are more poisoned. The killer bee poisons you! You feel sick. The killer bee stings you but does no damage. Things that are here: a killer bee corpse x2 You feel sick. The killer bee stings you but does no damage. You closely miss the killer bee. Your shadow misses the killer bee. You feel sick. The killer bee barely misses you. You barely miss the killer bee. Your shadow barely misses the killer bee. You feel sick. The killer bee stings you but does no damage. The killer bee barely misses you. Your scale mail prevents you from hitting the killer bee. You feel sick. The killer bee closely misses you. The killer bee stings you but does no damage. You puncture the killer bee! The killer bee is heavily wounded. You feel sick. The killer bee barely misses you. You puncture the killer bee! The killer bee is almost dead. Your shadow hits the killer bee with a trident. You kill the killer bee! Dithmenos accepts your kill. You feel sick. You hit the giant frog. The giant frog is moderately wounded. The giant frog hits you but does no damage. You closely miss the giant frog. The giant frog is moderately wounded. You feel sick. The giant frog hits you but does no damage. The giant frog barely misses you. You barely miss the giant frog. The giant frog is lightly wounded. You feel sick. The giant frog hits you but does no damage. You hit the giant frog. The giant frog is moderately wounded. The giant frog closely misses you. You barely miss the giant frog. The giant frog is moderately wounded. You feel sick. The giant frog closely misses you. You closely miss the giant frog. The giant frog is moderately wounded. Your shadow hits the giant frog with a trident. The giant frog hits you. You puncture the giant frog! The giant frog is severely wounded. You feel sick. The giant frog hits you but does no damage. x2 You puncture the giant frog! You kill the giant frog! Dithmenos accepts your kill. No target in view! No target in view! No target in view! You feel sick. Things that are here: a killer bee corpse x2 You feel sick. The killer bee stings you but does no damage. A killer bee is nearby! A killer bee is nearby! A killer bee is nearby! A killer bee is nearby! You barely miss the killer bee. Your shadow hits the killer bee with a trident. You feel sick. The killer bee stings you. You closely miss the killer bee. The killer bee is moderately wounded. The killer bee stings you. x2 You are more poisoned. The killer bee poisons you! You miss the killer bee. The killer bee is moderately wounded. You feel sick. The killer bee barely misses you. The killer bee stings you but does no damage. You hit the killer bee. The killer bee is heavily wounded. The killer bee closely misses you. You hit the killer bee. The killer bee is almost dead. You feel sick. The killer bee closely misses you. The killer bee misses you. You miss the killer bee. The killer bee is almost dead. You feel sick. The killer bee closely misses you. You hit the killer bee. You kill the killer bee! Dithmenos accepts your kill. You feel sick. No target in view! You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. You are feeling hungry. Use which ability? (? or * to list) Okay, then. You start resting. You feel sick. You are no longer poisoned. You start resting. You start waiting. You are feeling very hungry. There is a stone staircase leading up here. Partly explored, can't reach some items and places. You open the door. There is an open door here. Q - 2 fruits (gained 1) z - 3 royal jellies (gained 2) z - 5 royal jellies (gained 2) Q - 3 fruits (gained 1) You open the door. A shadow imp comes into view. Found 3 bread rations. The shadow imp shouts, "Crawl home, thou mangled dizzy-eyed pumpion!" The shadow imp hits you but does no damage. There is an open door here. You closely miss the shadow imp. The shadow imp barely misses you. You puncture the shadow imp! The shadow imp is severely wounded. You closely miss the shadow imp. The shadow imp is severely wounded. Your shadow hits the shadow imp with a trident. You kill the shadow imp! Dithmenos accepts your kill. No target in view! No target in view! f - 9 bread rations (gained 3) Done exploring. Done exploring. (D) Dungeon (T) Temple (O) Orcish Mines Where to? (? - help) What level of the Dungeon? (default 1, ? - help) There is an open door here. There is an open door here. You see here 21 stones. There is a stone staircase leading down here. You climb downwards. 3 orcs, an orc warrior and Psyche come into view. The orc shouts! x3 The orc warrior shouts! Psyche shouts! You hear a shout! Found a stone staircase leading down. There is a stone staircase leading up here. A crimson imp comes into view. The crimson imp shouts, "Scamper home, thou dankish boil-brained flap-bat!" The crimson imp blinks! Throwing (i - inventory): d - a throwing net (quivered) Press: ? - help, Shift-Dir - straight line, f - Psyche Aim: Psyche, wielding a dagger of chaos and wearing an embroidered robe (umbra) You throw a throwing net. The throwing net closely misses Psyche. Psyche hits you with a dagger of chaos. You puncture Psyche! Psyche is moderately wounded. Psyche hits you but does no damage. You puncture Psyche! Psyche is heavily wounded. Psyche closely misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It begins to drip with poison! A - the +8 morningstar of Ipnis (weapon) {venom, *Rage rElec Int+5 Dex+3} Psyche closely misses you. The orc hits you but does no damage. You puncture Psyche! Psyche is poisoned. Psyche is severely wounded. Psyche barely misses you. The orc barely misses you. Psyche hits you but does no damage. You puncture Psyche! You kill Psyche! Dithmenos accepts your kill. Dithmenos appreciates your extinguishing a source of fire. Your Fighting skill increases to level 5! The orc warrior closely misses you. The orc hits you but does no damage. The crimson imp blinks! The orc warrior hits you from afar with a trident! The orc hits you but does no damage. You puncture the orc! You kill the orc! Dithmenos accepts your kill. The orc hits you but does no damage. The orc hits you with a hand axe. The orc warrior hits you from afar with a trident! The orc closely misses you. The orc hits you with a hand axe. You barely miss the orc. The orc warrior barely misses you. The orc hits you but does no damage. The orc barely misses you. You hit the orc. You kill the orc! Dithmenos accepts your kill. The orc warrior closely misses you. The orc hits you but does no damage. The orc warrior hits you but does no damage. Unknown command. Your scale mail prevents you from hitting the orc. The orc closely misses you. The orc warrior closely misses you. The orc closely misses you. You hit the orc. The orc is poisoned. The orc is heavily wounded. The orc warrior closely misses you. The orc hits you but does no damage. Unknown command. You barely miss the orc. The orc is heavily wounded. The crimson imp hits you. The orc warrior barely misses you. The orc hits you but does no damage. The crimson imp misses you. The orc warrior misses you. Unknown command. You hit the orc. The orc is almost dead. Your shadow barely misses the orc. You kill the orc! Dithmenos accepts your kill. The crimson imp barely misses you. The orc warrior closely misses you. You sock the crimson imp! The crimson imp is almost dead. Your shadow misses the crimson imp. The crimson imp blinks! The orc warrior closely misses you. The orc warrior completely misses you. The crimson imp shouts, "Scamper home, thou quaking flap-mouthed bloater!" There is a stone staircase leading up here. Things that are here: a hand axe; a chain mail; an orc corpse You sock the orc warrior! The orc warrior is moderately wounded. The orc warrior hits you but does no damage. You sock the orc warrior! The orc warrior is severely wounded. The orc warrior hits you with a trident. The crimson imp hits you but does no damage. The orc warrior hits you with a trident! You sock the orc warrior! You kill the orc warrior! Dithmenos accepts your kill. The crimson imp closely misses you. You sock the crimson imp! You kill the crimson imp! Dithmenos accepts your kill. No target in view! No target in view! No target in view! Things that are here: a dagger of chaos; an embroidered robe; the human corpse of Psyche d - a throwing net Things that are here: a falchion; a ring mail You see here a chain mail. Things that are here: a trident; a chain mail; an orc corpse You are near starving! Found 14 gold pieces. You now have 279 gold pieces (gained 14). You open the door. 2 hippogriffs come into view. Found a chain mail. There is an open door here. You see here a chain mail. The hippogriff screeches! x2 The hippogriff bites you. The hippogriff closely misses you. The hippogriff claws you but does no damage. You hit the hippogriff. The hippogriff is poisoned. The hippogriff is lightly wounded. The hippogriff bites you. The hippogriff pecks you but does no damage. The hippogriff barely misses you. You barely miss the hippogriff. The hippogriff is lightly wounded. The hippogriff bites you but does no damage. The hippogriff pecks you. The hippogriff closely misses you. The hippogriff bites you but does no damage. The hippogriff pecks you. The hippogriff claws you but does no damage. The hippogriff bites you. The hippogriff pecks you but does no damage. The hippogriff closely misses you. The hippogriff bites you but does no damage. The hippogriff pecks you. The hippogriff barely misses you. The hippogriff bites you but does no damage. The hippogriff pecks you. The hippogriff claws you but does no damage. There is an open door here. You hit the hippogriff. The hippogriff looks even sicker. The hippogriff is moderately wounded. The hippogriff bites you but does no damage. The hippogriff pecks you but does no damage. The hippogriff claws you. You hit the hippogriff. The hippogriff is heavily wounded. The hippogriff bites you but does no damage. The hippogriff pecks you but does no damage. The hippogriff barely misses you. x2 The hippogriff pecks you but does no damage. The hippogriff claws you. The hippogriff bites you but does no damage. The hippogriff barely misses you. The hippogriff closely misses you. There is a stone staircase leading up here. Things that are here: a hand axe; a chain mail; an orc corpse You puncture the hippogriff! The hippogriff is heavily wounded. Dithmenos accepts your kill. You feel a bit more experienced. You puncture the hippogriff! The hippogriff is poisoned. The hippogriff is almost dead. You kill the hippogriff! Dithmenos accepts your kill. You see here a hippogriff corpse. You butcher the hippogriff corpse. S - 4 chunks of flesh Eat one of 4 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You are feeling hungry. You continue eating. x2 Eat one of 3 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You start resting. HP restored. There is a stone staircase leading down here. You open the door. An adder and a sky beast come into view. Found a white marble altar of Elyvilon. A quokka and a giant frog come into view. Found a scroll labeled UPAATO MYTIHUFYMN and 25 stones. There is an open door here. You puncture the sky beast! The sky beast is poisoned. The sky beast is moderately wounded. The giant frog gives a loud, deep croak! The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you but does no damage. The adder closely misses you. You closely miss the giant frog. The adder bites you but does no damage. The quokka bites you but does no damage. A sky beast appears from thin air! Reactivating autopickup. The sky beast closely misses you. The giant frog hits you but does no damage. The adder bites you but does no damage. The quokka bites you but does no damage. The sky beast hits you but does no damage. The giant frog barely misses you. There is an open door here. The adder bites you but does no damage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You bludgeon the adder!! You kill the adder! Dithmenos accepts your kill. The giant frog hits you but does no damage. You completely miss the giant frog. The giant frog hits you. The giant frog closely misses you. You puncture the giant frog! The giant frog is poisoned. The giant frog is severely wounded. The giant frog hits you but does no damage. You sock the giant frog! You kill the giant frog! Dithmenos accepts your kill. The quokka misses you. You hit the quokka. You kill the quokka! Dithmenos accepts your kill. The sky beast hits you but does no damage. You closely miss the sky beast. The sky beast is severely wounded. The sky beast looks more healthy. You sock the sky beast! You kill the sky beast! Dithmenos accepts your kill. No target in view! No target in view! There is an open door here. Things that are here: a sky beast corpse; a quokka corpse; a giant frog corpse You start resting. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You are feeling hungry. You start resting. Magic restored. Eat one of 2 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You start waiting. You feel yourself speed up. T - a scroll labeled UPAATO MYTIHUFYMN You open the door. There is an open door here. An orc and an orc warrior come into view. An orc and an orc wizard come into view. The orc shouts! The orc wizard shouts! The orc warrior shouts! The orc shouts! The orc moves out of view. You feel less exhausted. The orc wizard hits you but does no damage. You puncture the orc warrior! The orc warrior is poisoned. The orc warrior is heavily wounded. The orc wizard hits you with a dagger. The orc wizard looks braver. The orc warrior hits you with a mace! Your scale mail prevents you from hitting the orc warrior. The orc warrior is heavily wounded. The orc wizard barely misses you. The orc closely misses you. The orc warrior hits you but does no damage. You barely miss the orc warrior. The orc warrior is heavily wounded. The orc barely misses you. The orc wizard mumbles some strange words. The orc wizard seems to speed up. The orc misses you. The orc warrior closely misses you. The orc closely misses you. The orc wizard casts a spell at you. The magic dart hits you! You closely miss the orc warrior. The orc warrior is heavily wounded. The orc wizard hits you but does no damage. The orc hits you but does no damage. The orc warrior hits you but does no damage. The orc closely misses you. The orc wizard misses you. The orc barely misses you. You closely miss the orc warrior. The orc warrior is heavily wounded. The orc wizard closely misses you. The orc warrior barely misses you. The orc hits you but does no damage. The orc wizard hits you but does no damage. The orc hits you but does no damage. The orc warrior hits you with a mace. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You closely miss the orc warrior. The orc warrior is heavily wounded. The orc wizard barely misses you. The orc closely misses you. The orc hits you but does no damage. The orc wizard hits you but does no damage. The orc warrior barely misses you. You completely miss the orc warrior. The orc warrior is heavily wounded. The orc wizard hits you but does no damage. The orc hits you with a mace. The orc closely misses you. The orc wizard misses you. The orc warrior closely misses you. Unknown command. You bludgeon the orc warrior!! You kill the orc warrior! Dithmenos accepts your kill. The orc barely misses you. The orc wizard barely misses you. The orc barely misses you. You bludgeon the orc wizard!! You kill the orc wizard! Dithmenos accepts your kill. Dithmenos appreciates your extinguishing a source of fire. The orc barely misses you. The orc closely misses you. Unknown command. You barely miss the orc. The orc hits you but does no damage. The orc barely misses you. You impale the orc!! You kill the orc! Dithmenos accepts your kill. The orc hits you but does no damage. You impale the orc!! You kill the orc! Dithmenos accepts your kill. Your Invocations skill increases to level 6! No target in view! You start resting. You feel a strong urge to attack something. You start resting. You feel your anger subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You are feeling hungry. You start resting. Magic restored. You see here a mace. There isn't anything to butcher here. Unknown command. Eat a chunk of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You start resting. HP restored. Things that are here: a mace; a chain mail; an orc corpse You feel yourself speed up. Things that are here: a dagger; a robe Things that are here: a club; a scale mail Things that are here: a mace; a chain mail; an orc corpse You feel less exhausted. Found a runed ring mail. Found a stone staircase leading up. Found 12 arrows of frost and 22 bolts. Found 8 stones. You now have 296 gold pieces (gained 17). Found an escape hatch in the floor. Found a stone staircase leading down. c - 2 scrolls labeled XUTOCWIUTO (gained 1) You now have 312 gold pieces (gained 16). You see here 6 poisoned needles. A white ugly thing comes into view. Found an escape hatch in the ceiling. A white ugly thing is nearby! A white ugly thing is nearby! Found a staircase to the Lair. A giant spore comes into view. An ugly thing and a hungry ghost come into view. Found a shortbow. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: M - a wand of lightning (will waste charges) Press: ? - help, Shift-Dir - straight line, f - giant spore Aim: a giant spore (hasn't noticed you, umbra) You hear a mighty clap of thunder! The bolt of lightning hits the white ugly thing. The white ugly thing is lightly wounded. The white ugly thing gurgles horribly! The bolt of lightning misses the giant spore. Evoking this partially-identified wand wasted a few charges. The giant spore waves its rhizomes. The red ugly thing gurgles horribly! An eye of draining comes into view. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: M - a wand of lightning {zapped: 2} (will waste charges) Press: ? - help, Shift-Dir - straight line, f/p - giant spore Aim: a giant spore (umbra) You hear a mighty clap of thunder! The bolt of lightning hits the white ugly thing. The white ugly thing is moderately wounded. The bolt of lightning hits the giant spore. The giant spore explodes! The white ugly thing appears confused. The explosion of spores engulfs the white ugly thing. A fungus suddenly grows. x3 Evoking this partially-identified wand wasted a few charges. An active ballistomycete comes into view. The white ugly thing tentacle-slaps the active ballistomycete. The white ugly thing freezes the active ballistomycete!! The active ballistomycete is destroyed! Found a steel ring and 8 gold pieces. The red ugly thing trunk-slaps you. You are engulfed in flames!! The fire burns you terribly! You emit a cloud of dark smoke. Found a scroll labeled XUTOCWIUTO. You thump the white ugly thing! The white ugly thing is poisoned. The white ugly thing is heavily wounded. The red ugly thing trunk-slaps you! You are engulfed in flames!! The fire burns you terribly! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [oshikia] Species: Demonspawn Job: Gladiator class_name: Gladiator HP: -4/74; mods: 0/0 MP: 20/20; mod: 0 Stats: 16 (16) 18 (18) 18 (18) Position: (49, 44), god: Dithmenos (19), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 16 | 5 | 841 | 91/300 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 2 | 33 | 10 | 3651 | 322/773 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 1 | 151 | 92/119 Armour | X | 0 | 0 | 6 | 1400 | 152/416 Dodging | X | 1 | 16 | 2 | 351 | 173/178 Stealth | X | 1 | 16 | 6 | 1240 | 190/350 Shields | | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/42 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/59 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 16 | 6 | 630 | 6/208 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 643 #13: 331 #23: 10948 #24: 925269253 #27: 9001 #49: 720 #59: 1 Mutations: antennae: 1 claws: 2 (innate) molten scales: 2 (innate) clever: 1 regeneration: 1 Inventory bugs: Equipment: eq slot #0, inv slot #26: +8 morningstar of Ipnis {venom, *Rage rElec Int+5 Dex+3} eq slot #1, inv slot #6: +1 cloak eq slot #3, inv slot #15: +0 pair of gloves eq slot #6, inv slot #12: +0 scale mail of cold resistance eq slot #7, inv slot #17: ring of ice eq slot #9, inv slot #27: amulet of faith }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ...#.##.......##### .................# ###........(#.....# ♣..................# ♣.................## #.................# ♣#..............>..# ♣.......§§.>.......# =.....<§@u....#..... .......uW§.......... .....P..P.##.... .....G.......... .........>..... .$....)...P.. ........... .?..##### . clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>