Dungeon Crawl Stone Soup version 0.26-a0-84-g8c18429 (webtiles) character file. Game seed: 12842684708617924528 15 operationiv the Shield-Bearer (level 2, 27/27 HPs) Began as a Minotaur Fighter on June 18, 2020. Quit the game on level 1 of the Dungeon on June 23, 2020. The game lasted 00:01:51 (270 turns). operationiv the Shield-Bearer (Minotaur Fighter) Turns: 270, Time: 00:01:52 Health: 27/27 AC: 7 Str: 20 XL: 2 Next: 34% Magic: 1/1 EV: 7 Int: 11 God: Gold: 25 SH: 9 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn h - +6 ring of intelligence MPRegen 0.07/turn (no ring) @: no status effects A: retaliatory headbutt, horns 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) e - a +0 pair of gloves (You found it on level 1 of the Dungeon) Jewellery h - a +6 ring of intelligence (left hand) (You found it on level 1 of the Dungeon) Scrolls i - a scroll of identify {unknown} k - a scroll of magic mapping {unknown} l - a scroll of remove curse {unknown} Potions d - a potion of might j - a potion of heal wounds {unknown} Comestibles f - 2 rations g - 3 chunks of flesh {@w0} Skills: + Level 3.9 Fighting + Level 2.8 Axes + Level 3.9 Armour + Level 3.9 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History No target in view! j - a sapphire potion No target in view! k - a scroll labeled OLEDOM PUP JIE No target in view! You butcher the bat corpse. g - 5 chunks of flesh {@w0} (gained 1) You see here a bat skeleton. x2 You butcher the rat corpse. g - 6 chunks of flesh {@w0} (gained 1) You see here a rat skeleton. x2 f - 2 rations (gained 1) An ooze comes into view. The ooze quivers. An ooze is nearby! An ooze is nearby! The ooze closely misses you. An ooze is nearby! You hit the ooze but do no damage. You block the ooze's attack. x2 You slash the ooze! You kill the ooze! No target in view! No target in view! You feel clever. h - a +6 ring of intelligence (left hand) A bat comes into view. The bat hits you but does no damage. The bat closely misses you. A bat is nearby! Your shield and scale mail prevent you from hitting the bat. You block the bat's attack. x2 A bat is nearby! The bat hits you but does no damage. A bat is nearby! You hit the bat. You kill the bat! You butcher the bat corpse. g - 7 chunks of flesh {@w0} (gained 1) You see here a bat skeleton. x2 Some of the chunks of flesh in your inventory have rotted away. l - a scroll labeled RALICH YVVOT No target in view! No target in view! No target in view! No target in view! Okay, then. Unknown command. Okay, then. Okay, then. Unknown command. You don't know any spells. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Okay, then. Okay, then. Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. A bat comes into view. The bat hits you but does no damage. You miss the bat. You headbutt the bat. You kill the bat! You see here a bat corpse. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Unknown command. You don't know any spells. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Huh? Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Huh? Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Unknown command. You see here 22 stones. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Welcome back, operationiv the Minotaur Fighter. #♣♣##.# ..# ##... ## ..# ...## .+ #.# ..... ## ... .$.. .# #..# #.. #.# #+# #@# #.# #(# #.# #.# ##.## #†# ##...########.# #.............# ##....######### ######.#.# .........# There were no monsters in sight! Vanquished Creatures An ooze (D:1) 6 bats (D:1) 2 jackals (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | operationiv the Minotaur Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 4 | D:1 | Noticed a seven-headed hydra 88 | D:1 | Reached XP level 2. HP: 21/27 MP: 1/1 270 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_2, layout_loops_corners, minmay_hexomino_p4 Action || total -------------------------++------- Melee: War axe || 25 Headbutt || 2 Armor: Scale mail || 23 Dodge: Dodged || 12 Block: Kite shield || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 6 | 27.3 | 6 | 4 | 40.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 6 | 27.3 | 6 | 4 | 40.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_2, layout_loops_corners, minmay_hexomino_p4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.7 | 0.0 | 76.9 | 260.0 Dungeon | 100.0 | 100.0 | 3.7 | 0.0 | 76.9 | 260.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 +-------+-------+-------+-------+-------+----------------------