Dungeon Sprint DCSS version 0.22-a0-305-gd21a89c (webtiles) character file. 7 operationiv the Skirmisher (level 2, -2/33 HPs) Began as an Ogre Monk on Mar 29, 2018. Slain by an ogre ... wielding a +0 giant club (20 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:15 (34 turns). operationiv the Skirmisher (Ogre Monk) Turns: 34, Time: 00:00:15 Health: -2/33 AC: 3 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking {!r} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage {!q} Comestibles c - a ration {@e1} j - a chunk of flesh {@w0} Skills: + Level 4.7 Fighting * Level 4.0 Polearms + Level 3.1 Dodging - Level 1.4 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, operationiv the Ogre Monk. Found a staircase leading out of the dungeon. You open the door. A leopard gecko, a rat, a jackal, a hobgoblin and a kobold come into view. The jackal barks! The leopard gecko hisses angrily. You hit the rat. You kill the rat! There are monsters nearby! Attack whom? Aim: a leopard gecko (clinging) You reach to attack! You closely miss the leopard gecko. You hit the leopard gecko. You kill the leopard gecko! Your Dodging skill increases to level 3! The jackal closely misses you. Health restored: 26 You barely miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. You take 1 damage, and have 25/26 hp. You barely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. The jackal barely misses you. You barely miss the jackal. The jackal misses you. You hit the jackal. You kill the jackal! Health restored: 26 You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. You barely miss the hobgoblin. The hobgoblin hits you with a club. You take 4 damage, and have 22/26 hp. You hit the hobgoblin. You kill the hobgoblin! You miss the kobold. You hit the kobold. The kobold hits you but does no damage. You barely miss the kobold. The kobold hits you but does no damage. You barely miss the kobold. The kobold hits you with a dagger. You take 2 damage, and have 20/26 hp. You hit the kobold. You kill the kobold! Your Polearms skill increases to level 4! You have reached level 2! You regained 6 hp, and now have 26/33 hp. MP restored: 2 There is an open door to the Dungeon, spattered with blood here. Things that are here: a dagger; a club; a rat corpse No target in view! You butcher the rat corpse. j - a chunk of flesh {@w0} There is an open door to the Dungeon, spattered with blood here. Things that are here: a dagger; a club; a rat skeleton There is an open door to the Dungeon, spattered with blood here. Things that are here: a dagger; a club; a rat skeleton You open the door. An iguana, a quokka, a giant cockroach, an ogre and a zombie come into view. The ogre shouts! The iguana hisses angrily. You hit the ogre. The ogre hits you with a giant club! You take 9 damage, and have 18/33 hp. MASSIVE DAMAGE!! You hit the ogre but do no damage. The ogre closely misses you. You hit the ogre. You hit the ogre. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.slrZO@....)...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre, an iguana, an adder zombie, a quokka and a giant cockroach. Vanquished Creatures A leopard gecko (D) A hobgoblin (D) A jackal (D) A kobold (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | operationiv the Ogre Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 24/24 MP: 1/1 6 | D | Reached skill level 3 in Dodging 22 | D | Reached skill level 4 in Polearms 22 | D | Reached XP level 2. HP: 26/33 MP: 2/2 30 | D | Noticed an ogre 34 | D | Slain by an ogre Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Polearms | 4 | 4.0 Fighting | | 4.7 Stealth | | 1.4 Action || total -------------------------++------- Melee: Spear || 23 Armor: Robe || 4 Dodge: Dodged || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 10 | 0.0 | 0 | 5 | 0.0 | 34 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 10 | 0.0 | 0 | 5 | 0.0 | 34 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D: linesprint Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 26.5 | 34.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 26.5 | 34.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------