Dungeon Crawl Stone Soup version 0.22-a0-305-gd21a89c (webtiles) character file. 105 operationiv the Poker (level 4, 0/35 HPs) Began as a Merfolk Gladiator on Mar 28, 2018. Slain by Grinder (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:17 (1339 turns). operationiv the Poker (Merfolk Gladiator) Turns: 1339, Time: 00:02:18 Health: 0/35 AC: 4 Str: 15 XL: 4 Next: 83% Magic: 4/4 EV: 14 Int: 7 God: Gold: 92 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - 4 scrolls of identify {unknown} g - a scroll of enchant armour {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of teleportation {unknown} Potions i - 3 potions of curing {unknown} k - a potion of lignification {unknown} Comestibles f - 4 rations {@e1} j - a chunk of flesh {@w0} Skills: + Level 3.2 Fighting * Level 6.4 Polearms - Level 2.0 Throwing + Level 4.9 Dodging You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder, Sigmund Message History Done exploring. Health restored: 35 No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You now have 92 gold pieces (gained 9). Grinder comes into view. Grinder shouts! Okay, then. Grinder blinks! There is a stone staircase leading up here. An orc comes into view. It is wielding a mace. You open the door. An orc comes into view. It is wielding a dagger. You are feeling hungry. The orc shouts! x2; You hear a shout! An orc and an orc priest come into view. The orc priest shouts! You hear a shout! The orc hits you with a mace. An orc comes into view. You take 2 damage, and have 33/35 hp. The orc shouts! You hit the orc. The orc throws a tomahawk. The tomahawk barely misses you. The orc barely misses you. The orc moves out of view. A leopard gecko comes into view. The orc throws a tomahawk. The tomahawk hits you but does no damage. You see here a tomahawk. The orc completely misses you. Some of the chunks of flesh in your inventory have rotted away. You puncture the orc! You kill the orc! You puncture the orc! You kill the orc! The orc throws a tomahawk. The tomahawk closely misses you. Attack whom? Aim: an orc priest, wielding a short sword You reach to attack! You puncture the orc priest! The orc priest invokes the aid of Beogh against you. Pain shoots through your body! Attack whom? Aim: an orc priest, wielding a short sword (heavily wounded) You reach to attack! You puncture the orc priest! You kill the orc priest! The orc throws a tomahawk. The tomahawk barely misses you. Sigmund the Dreaded comes into view. He is wielding a scythe of venom. Sigmund shouts! Items here: )) [ †† a dagger; a leather armour; a mace; an orc corpse x2 You barely miss the orc. The orc hits you. You hit the orc. The orc barely misses you. You take 5 damage, and have 28/35 hp. You see here 2 tomahawks. A bat comes into view. An ooze comes into view. The ooze quivers. You hit the orc. You kill the orc! You puncture the bat! You kill the bat! Sigmund drinks a potion. Sigmund suddenly seems more agile. The orc throws a tomahawk. The tomahawk hits you. You take 2 damage, and have 27/35 hp. The orc hits you but does no damage. Things that are here: a leather armour; a bat corpse The orc barely misses you. The leopard gecko hisses angrily. The orc misses you. You hit the leopard gecko. You kill the leopard gecko! The orc closely misses you. The orc hits you with a club. You take 5 damage, and have 23/35 hp. Some of the chunks of flesh in your inventory have rotted away. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Grinder gestures at you. Pain shoots through your body! You take 10 damage, and have 14/35 hp. MASSIVE DAMAGE!! There is a stone staircase leading up here. The orc hits you with a club. * * * LOW HITPOINT WARNING * * * Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... #.#.....).......... .#......(........... %............#........ ...#.#.......'.......# .. #.#.#####.#.......% . #.#. #.#...... # #.#####.###+#+#.# .......o....#.#.#.# ......5@........... #.#.###.###.#.###. ..............###.# ..................# #.#####.###...###.# ####.###...###.### .................. ...........###.### ########.### You could see Grinder and an orc. Vanquished Creatures An orc priest (D:3) 4 worms (D:2) 4 dart slugs A leopard gecko (D:3) 3 orcs (D:3) 2 goblins 7 hobgoblins 3 jackals (D:1) 4 kobolds A quokka (D:2) 11 bats 7 frilled lizards 8 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | operationiv the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 350 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 395 | D:1 | Reached skill level 5 in Polearms 521 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1068 | D:2 | Reached XP level 4. HP: 30/34 MP: 4/4 1089 | D:2 | Reached skill level 3 in Fighting 1105 | D:2 | Reached skill level 6 in Polearms 1276 | D:3 | Noticed Grinder 1309 | D:3 | Noticed Sigmund 1339 | D:3 | HP: 3/35 [Grinder (7)] 1339 | D:3 | Slain by Grinder Vault maps used: D:1: dpeg_arrival_circle_labyrinth_a D:2: minmay_diamond_boxcup D:3: tso_oasis_becter, nicolae_overflow_crystal_walls, first_ration, kennysheep_nondescript, uniq_robin, uniq_grinder, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 | 6.4 Fighting | 3 | 3.2 Throwing | | 2.0 Dodging | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 137 | 29 || 166 Stab: Sleeping | 4 | || 4 Eat: Chunk | 1 | || 1 Armor: Leather armour | 24 | 2 || 26 Dodge: Dodged | 91 | 19 || 110 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 151 | 0.0 | 0 | 56 | 0.0 | 1339 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 38 | 0.0 | 0 | 21 | 0.0 | 583 D:2 | 0 | 59 | 0.0 | 0 | 29 | 0.0 | 677 D:3 | 0 | 54 | 0.0 | 0 | 6 | 0.0 | 79 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_circle_labyrinth_a D:2: minmay_diamond_boxcup D:3: tso_oasis_becter, nicolae_overflow_crystal_walls, first_ration, kennysheep_nondescript, uniq_robin, uniq_grinder, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.7 | 10.2 | 64.7 | 438.7 Dungeon | 100.0 | 100.0 | 1.7 | 10.2 | 64.7 | 438.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.3 +-------+-------+-------+-------+-------+----------------------