Dungeon Crawl Stone Soup version 0.22-a0-301-gf0fe05c (webtiles) character file. 7 operationiv the Grave Robber (level 2, 17/19 HPs) Began as a Merfolk Necromancer on Mar 26, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:02:13 (1126 turns). operationiv the Grave Robber (Merfolk Necromancer) Turns: 1126, Time: 00:02:13 Health: 17/19 AC: 2 Str: 8 XL: 2 Next: 4% Magic: 5/5 EV: 13 Int: 14 God: Gold: 64 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . SeeInvis . g - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons g - a +0 spear (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery h - a +2 ring of evasion {unknown} (You found it on level 1 of the Dungeon) Scrolls e - 2 scrolls of identify {unknown} i - a scroll of remove curse {unknown} j - a scroll of fog {unknown} Potions b - a potion of degeneration {unknown} d - 2 potions of flight {unknown} f - 2 potions of curing {unknown} Comestibles c - 2 rations {@e1} Skills: + Level 3.0 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 3.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 6% 1 #...... A - Animate Skeleton Necr N/A 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Your hobgoblin skeleton crumbles into dust! x2 Health restored: 13 You see here a leopard gecko corpse. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a leopard gecko corpse. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! b - a chunk of flesh {@w0} You now have 2/3 mp. You start resting. MP restored: 3 You start waiting. All of the chunks of flesh in your inventory have rotted away. Done waiting. You start waiting. Done waiting. You start waiting. Your leopard gecko skeleton crumbles into dust! Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. No target in view! You see here a robe. You see here a robe. You now have 32 gold pieces (gained 14). f - 2 murky blue potions (gained 1) c - 2 rations {@e1} (gained 1) b - a grey potion A kobold comes into view. The kobold shouts! A kobold is nearby! The kobold throws a stone. The stone closely misses you. The kobold throws a stone. The stone closely misses you. You see here a stone. A kobold is nearby! Aim: a kobold (chance to defeat MR: 78%) The kobold barely resists. You take 1 damage, and have 12/13 hp. You now have 2/3 mp. Aim: a kobold (chance to defeat MR: 78%) The kobold writhes in agony! You kill the kobold! You take 1 damage, and have 11/13 hp. You now have 1/3 mp. h - a golden ring No target in view! Found a stone staircase leading down. No target in view! Health restored: 13; MP restored: 3 You are feeling hungry. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 44 gold pieces (gained 12). You see here a hand axe. You now have 51 gold pieces (gained 7). A hobgoblin comes into view. It is wielding a club. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Attack whom? Aim: a hobgoblin, wielding a club You reach to attack! You closely miss the hobgoblin. A hobgoblin is nearby! You hit the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! i - a scroll labeled INODEDENIO No target in view! You now have 64 gold pieces (gained 13). You see here 17 stones. No target in view! You see here a hunting sling. j - a scroll labeled VEEHIY ZELENINIR No target in view! A dart slug comes into view. A dart slug is nearby! Attack whom? Aim: a dart slug (clinging, resting) You reach to attack! The helpless dart slug fails to defend itself. You hit the dart slug. You hit the dart slug. The dart slug misses you. A dart slug is nearby! You hit the dart slug. The dart slug bites you. You take 2 damage, and have 11/13 hp. You hit the dart slug. You kill the dart slug! Your Dodging skill increases to level 3! You have reached level 2! You regained 6 hp, and now have 17/19 hp. MP restored: 5 Unknown command. ######## ################......## ........................ ...# ###..###.##@....... ...######.###)#.#.####.. .......#....#.#.#.# .......#........#.. ............#.#(#.## ###....)....(.#.#.# ###.........###.#.# ..#.............#.# #.#####.#..#.#### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A kobold (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A leopard gecko (D:1) A goblin (D:1) 2 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | operationiv the Merfolk Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 1125 | D:1 | Reached skill level 3 in Dodging 1125 | D:1 | Reached XP level 2. HP: 17/19 MP: 5/5 1126 | D:1 | Quit the game Vault maps used: D:1: evilmike_arrival_grusome_pit Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Stealth | | 2.4 Spellcasting | | 2.1 Necromancy | | 3.3 Action || total -------------------------++------- Melee: Spear || 8 Unarmed || 2 Cast: Animate Skeleton || 10 Pain || 2 Stab: Sleeping || 1 Dodge: Dodged || 7 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 11 | 0.0 | 0 | 5 | 0.0 | 1126 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 11 | 0.0 | 0 | 5 | 0.0 | 1126 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: evilmike_arrival_grusome_pit Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 67.1 | 19.0 | 1126.0 Dungeon | 100.0 | 100.0 | 0.0 | 67.1 | 19.0 | 1126.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------