Dungeon Crawl Stone Soup version 0.22-a0-284-g99d1f74 (webtiles) character file. 22 operationiv the Chopper (level 2, 0/27 HPs) Began as a Hill Orc Monk on Mar 22, 2018. Slain by an adder (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:03 (1416 turns). operationiv the Chopper (Hill Orc Monk) Turns: 1416, Time: 00:01:03 Health: 0/27 AC: 2 Str: 13 XL: 2 Next: 91% Magic: 2/2 EV: 13 Int: 10 God: Gold: 22 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) h - a +3 antimagic short sword (You found it on level 1 of the Dungeon) Missiles i - 34 stones (quivered) Armour b - a +0 robe (worn) j - a +0 cloak (You found it on level 1 of the Dungeon) Jewellery e - an uncursed ring of resist corrosion {unknown} (You found it on level 1 of the Dungeon) l - an uncursed ring of positive energy {unknown} (You found it on level 2 of the Dungeon) Scrolls d - 3 scrolls of teleportation {unknown} f - a scroll of noise {unknown} Potions g - a potion of brilliance {unknown} Comestibles c - 2 rations {@e1} k - a chunk of flesh {@w0} Skills: + Level 4.1 Fighting * Level 5.0 Axes - Level 2.4 Dodging - Level 1.5 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History No target in view! You butcher the worm corpse. k - a chunk of flesh {@w0} i - 30 stones (gained 2) i - 31 stones (gained 1) i - 33 stones (gained 2) i - 35 stones (gained 2) i - 36 stones (gained 1) l - a steel ring; i - 37 stones (gained 1) You regained 2 hp, and now have 22/27 hp. No target in view! i - 39 stones (gained 2) You now have 17 gold pieces (gained 3). An adder comes into view. Throwing (i - inventory) i - 39 stones (quivered) Aim: an adder (resting) You throw a stone. The stone hits the adder. The adder hisses angrily. An adder is nearby! Throwing (i - inventory) i - 38 stones (quivered) Aim: an adder (lightly wounded) You throw a stone. The stone hits the adder but does no damage. An adder is nearby! Throwing (i - inventory) i - 37 stones (quivered) Aim: an adder (lightly wounded) You throw a stone. The stone hits the adder but does no damage. You are feeling hungry. The adder closely misses you. You closely miss the adder. The adder barely misses you. You closely miss the adder. The adder misses you. You hit the adder. The adder closely misses you. The adder bites you. You take 1 damage, and have 22/27 hp. Unknown command. You hit the adder but do no damage. The adder completely misses you. Unknown command. You miss the adder. The adder barely misses you. You hit the adder. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. You take 1 damage, and have 21/27 hp. You closely miss the adder. You feel sick. The adder misses you. You take 1 damage, and have 20/27 hp. You hit the adder. You kill the adder! Your Fighting skill increases to level 4! Your Axes skill increases to level 5! Unknown command. No target in view! Unknown command. No target in view! Unknown command. No target in view! Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. You feel sick. You now have 22 gold pieces (gained 5). You butcher the adder corpse. k - a chunk of flesh {@w0} You feel sick. i - 37 stones (gained 1) An adder comes into view. Throwing (i - inventory) i - 37 stones (quivered) Aim: an adder You throw a stone. The stone closely misses the adder. You take 1 damage, and have 19/27 hp. An adder is nearby! Throwing (i - inventory) i - 36 stones (quivered) Aim: an adder You throw a stone. The stone hits the adder. You feel sick. You take 1 damage, and have 18/27 hp. An adder is nearby! Throwing (i - inventory) i - 35 stones (quivered) Aim: an adder (lightly wounded) You throw a stone. The stone hits the adder but does no damage. An adder is nearby! An adder is nearby! You closely miss the adder. The adder barely misses you. The adder bites you. You take 4 damage, and have 14/27 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. The adder closely misses you. You closely miss the adder. You feel sick. You are no longer poisoned. The adder closely misses you. You take 1 damage, and have 13/27 hp. You closely miss the adder. The adder closely misses you. The adder misses you. You hit the adder. The adder misses you. You barely miss the adder. The adder bites you. You take 4 damage, and have 9/27 hp. You barely miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 5/27 hp. You hit the adder but do no damage. The adder bites you. You die... ####......###.# #.........###.###### #.##.#.............### #.##.##...##........... ###.##.##...##..###..###. ..).............###..# ......#####.##.#.....# .##.#.# ##.##.#.##..# .#..#.# .......@# .# .#.##.# .......(S((..# ......# ............(.# ......# ............... ##.##.# .......#......# ##....# ....... #....## ##.#..# ....... ...## ##....# ##.#### ..## ###.#.#### You could see an adder. Vanquished Creatures An adder (D:2) A worm (D:2) 2 goblins (D:1) A hobgoblin (D:1) 3 bats 3 frilled lizards A kobold (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | operationiv the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 573 | D:1 | Reached XP level 2. HP: 15/27 MP: 2/2 1044 | D:2 | HP: 1/27 [worm (7)] 1398 | D:2 | Reached skill level 4 in Fighting 1398 | D:2 | Reached skill level 5 in Axes 1415 | D:2 | HP: 5/27 [adder (3)] 1416 | D:2 | Slain by an adder Vault maps used: D:1: dpeg_arrival_erosion D:2: nrook_mini_backslash, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.1 Axes | 5 | 5.0 Dodging | | 2.4 Stealth | | 1.5 Action || total -------------------------++------- Melee: Hand axe || 83 Throw: Stone || 25 Stab: Sleeping || 2 Eat: Chunk || 2 Armor: Robe || 13 Dodge: Dodged || 50 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 32 | 0.0 | 0 | 13 | 0.0 | 1416 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 12 | 0.0 | 0 | 9 | 0.0 | 1251 D:2 | 0 | 20 | 0.0 | 0 | 4 | 0.0 | 165 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_erosion D:2: nrook_mini_backslash, uniq_crazy_yiuf_cottage Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.6 | 42.8 | 44.5 | 696.5 Dungeon | 100.0 | 100.0 | 1.6 | 42.8 | 44.5 | 696.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 +-------+-------+-------+-------+-------+----------------------