Dungeon Crawl Stone Soup version 0.22-a0-284-g99d1f74 (webtiles) character file. 101 operationiv the Ruffian (level 4, -6/44 HPs) Began as a Troll Monk on Mar 21, 2018. Mangled by a centaur (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:46 (2106 turns). operationiv the Ruffian (Troll Monk) Turns: 2106, Time: 00:01:46 Health: -6/44 AC: 5 Str: 20 XL: 4 Next: 48% Magic: 3/3 EV: 10 Int: 6 God: Gold: 239 SH: 0 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.54/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 2 a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 239 gold pieces. Inventory: Missiles h - 36 stones (quivered) Armour a - a +0 robe (worn) Jewellery c - an uncursed ring of positive energy {unknown} (You found it on level 1 of the Dungeon) i - an uncursed ring of resist corrosion {unknown} (You found it on level 1 of the Dungeon) Scrolls e - a scroll of magic mapping {unknown} g - a scroll of identify {unknown} j - a scroll of remove curse {unknown} k - a scroll of enchant armour {unknown} Potions d - 3 potions of lignification {unknown} f - a potion of agility {unknown} l - 3 potions of curing {unknown} m - 2 potions of mutation {unknown} Comestibles b - 5 rations {@e1} Skills: - Level 2.4 Fighting + Level 2.0 Throwing - Level 2.4 Dodging - Level 1.0 Stealth + Level 4.6 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have very tough skin. (AC +2) Message History The stone hits the kobold but does no damage. The kobold shouts! You hear a shout! The kobold throws a stone. The stone hits you. Throwing (i - inventory) h - 39 stones (quivered) Aim: a kobold, wielding a dagger You throw a stone. The stone closely misses the kobold. The kobold throws a stone. The stone hits you but does no damage. Throwing (i - inventory) h - 38 stones (quivered) Aim: a kobold, wielding a dagger You throw a stone. The stone hits the kobold but does no damage. The kobold throws a stone. The stone hits you but does no damage. Throwing (i - inventory) h - 37 stones (quivered) Aim: a kobold, wielding a dagger You throw a stone. The stone hits the kobold but does no damage. A kobold is nearby! Throwing (i - inventory) h - 36 stones (quivered) Aim: a kobold, wielding a dagger You throw a stone. The stone hits the kobold. Throwing (i - inventory) h - 35 stones (quivered) Aim: a kobold, wielding a dagger (moderately wounded) You throw a stone. The stone barely misses the kobold. Throwing (i - inventory) h - 34 stones (quivered) Aim: a kobold, wielding a dagger (moderately wounded) You throw a stone. The stone hits the kobold. You kill the kobold! h - 35 stones (gained 2) Found a stone staircase leading up. No target in view! h - 36 stones (gained 1) Things that are here: a dagger; a kobold corpse h - 37 stones (gained 1) Found a stone staircase leading down. h - 41 stones (gained 4) No target in view! You open the door. You are feeling hungry. No target in view! There is an open door here. You now have 219 gold pieces (gained 15). You now have 224 gold pieces (gained 5). You now have 239 gold pieces (gained 15). There is an open door here. Found a stone staircase leading down. No target in view! No target in view! A rat comes into view. The rat moves out of view. No target in view! The rat is too close now for your liking. Throwing (i - inventory) h - 41 stones (quivered) Aim: a rat (hasn't noticed you) You throw a stone. The stone hits the rat. You kill the rat! b - 5 rations {@e1} (gained 1) A centaur comes into view. Throwing (i - inventory) h - 40 stones (quivered) Aim: a centaur (hasn't noticed you) You throw a stone. The centaur shouts! The stone hits the centaur but does no damage. The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you. Throwing (i - inventory) h - 39 stones (quivered) Aim: a centaur, wielding a shortbow You throw a stone. The stone hits the centaur but does no damage. A centaur is nearby! Throwing (i - inventory) h - 38 stones (quivered) Aim: a centaur, wielding a shortbow You throw a stone. The stone hits the centaur. The centaur shoots an arrow. The arrow hits you. Throwing (i - inventory) h - 37 stones (quivered) Aim: a centaur, wielding a shortbow (lightly wounded) You throw a stone. The stone hits the centaur but does no damage. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You take 22 damage, and have 22/44 hp. MASSIVE DAMAGE!! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * An ooze comes into view. You see here an arrow. You take 10 damage, and have 12/44 hp. MASSIVE DAMAGE!! The ooze quivers. You scratch the centaur. The centaur unwields an uncursed shortbow. The centaur completely misses you. You barely miss the centaur. The centaur hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 8/44 hp. You claw the centaur! The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur hits you! You die... ##.# .# #.######## #.## #....# #<# #..# #....##### ### ##.# #(....... #.# #+ ##....... ####.###.##..##..## # .....)##.#........#.##.. ....#.##......(......... ....#.##........@c.(((.. ....'..#.#........#..... ....#..#.#........# ..# ....#.......>........ # ....##.#............. ....##.#.#........#J.# .#####...##..##..###'# .# ##..#........' .. .#......>#........# You could see a centaur and an ooze. Vanquished Creatures An orc priest (D:3) 3 adders 4 orcs (D:3) A giant cockroach (D:2) 3 goblins 7 hobgoblins 7 kobolds 4 bats 4 frilled lizards 9 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | operationiv the Troll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 0/0 226 | D:1 | Reached XP level 2. HP: 29/29 MP: 1/1 902 | D:2 | Reached skill level 4 in Unarmed Combat 902 | D:2 | Reached XP level 3. HP: 36/36 MP: 2/2 1137 | D:2 | Reached skill level 1 in Throwing 1874 | D:3 | Reached XP level 4. HP: 29/44 MP: 3/3 2007 | D:3 | Reached skill level 2 in Throwing 2098 | D:3 | Noticed a centaur 2105 | D:3 | HP: 8/44 [centaur (5)] 2106 | D:3 | HP: 3/44 [centaur (5)] 2106 | D:3 | Mangled by a centaur Vault maps used: D:1: erik_arrival_triangle_large D:2: first_ration D:3: gammafunk_temple_overflow_forgotten, st_stairs_5 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 4 | 4.6 Throwing | 1 2 | 2.0 Fighting | | 2.4 Dodging | | 2.4 Stealth | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 76 | 21 || 97 Punch | 3 | || 3 Throw: Stone | 48 | 14 || 62 Stab: Sleeping | 6 | || 6 Eat: Chunk | 9 | 3 || 12 Ration | 1 | || 1 Armor: Robe | 33 | || 33 Dodge: Dodged | 50 | 11 || 61 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 145 | 0.0 | 0 | 43 | 0.0 | 2106 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 23 | 0.0 | 0 | 16 | 0.0 | 742 D:2 | 0 | 50 | 0.0 | 0 | 18 | 0.0 | 1090 D:3 | 0 | 72 | 0.0 | 0 | 9 | 0.0 | 274 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: erik_arrival_triangle_large D:2: first_ration D:3: gammafunk_temple_overflow_forgotten, st_stairs_5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.6 | 6.9 | 75.2 | 656.0 Dungeon | 100.0 | 100.0 | 6.6 | 6.9 | 75.2 | 656.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 48.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 48.3 +-------+-------+-------+-------+-------+----------------------