Dungeon Sprint DCSS version 0.22-a0-315-ge0921bb (webtiles) character file. 0 olmar the Insei (level 1, -2/22 HPs) Began as a Merfolk Transmuter on Apr 2, 2018. Slain by a tyrant leech (24 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:07 (6 turns). olmar the Insei (Merfolk Transmuter) Turns: 6, Time: 00:00:08 Health: -2/22 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 2/3 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, appendage, very quick A: change form in water, swift swim, stealthy swim, horns 2 a: End Transformation You were in the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch Inventory: Missiles a - 12 arrows Armour b - a +0 robe (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Comestibles d - a ration Skills: + Level 1.1 Fighting + Level 2.6 Dodging + Level 3.2 Unarmed Combat - Level 2.0 Spellcasting - Level 2.6 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of horns on your head. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 2 tyrant leeches come into view. Found 243 gold pieces. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Okay, then. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The tyrant leech completely misses you. You hit the tyrant leech. Your headbutt misses the tyrant leech. The tyrant leech is lightly wounded. You punch the tyrant leech! You headbutt the tyrant leech!! The tyrant leech is heavily wounded. The tyrant leech bites you!! Ouch! That really hurt! You die... # ##. #+# #$.w##.## #w@<.+ #...##.## ##. #+# # You could see 2 tyrant leeches. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | olmar the Merfolk Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D | Noticed a tyrant leech 1 | D | Noticed a tyrant leech 6 | D | Slain by a tyrant leech Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Unarmed || 2 Headbutt || 1 Cast: Beastly Appendage || 1 Use: Potion || 1 Dodge: Dodged || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 6 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------