Dungeon Sprint DCSS version 0.22-a0-300-g82e80c5 (webtiles) character file. 53 olmar the Shield-Bearer (level 3, -2/21 HPs) Began as a Vine Stalker Fighter on Mar 25, 2018. Drowned by a water elemental (8 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:36 (449 turns). olmar the Shield-Bearer (Vine Stalker Fighter) Turns: 449, Time: 00:01:36 Health: -2/21 AC: 8 Str: 20 XL: 3 Next: 89% Magic: 0/4 EV: 9 Int: 8 God: Gold: 22 SH: 9 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: mighty, engulfed (cannot breathe) A: fangs 2, repulsion field 1, mutation resistance 1, shaggy fur 1, inhibited regeneration, weak 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - 2 scrolls of blinking l - a scroll of torment {unknown} m - 3 scrolls of identify n - 2 scrolls of remove curse {unknown} p - a scroll of immolation {unknown} Potions e - a potion of curing g - 2 potions of heal wounds h - a potion of haste i - 2 potions of magic o - 3 potions of flight Comestibles f - 3 rations Skills: + Level 4.2 Fighting + Level 3.3 Long Blades + Level 3.9 Armour + Level 0.2 Dodging + Level 4.3 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. You are surrounded by a mild repulsion field. (EV +2) You are somewhat resistant to further mutation. You are covered in fur. (AC +1) You do not regenerate when monsters are visible. You are very weak. (Str -4) Message History HP restored. You open the door. A water elemental comes into view. You aren't carrying any items that you can evoke. Unknown command. You feel very mighty all of a sudden. Your shield prevents you from hitting the water elemental. You bite the water elemental. You drain its power. The water elemental is lightly damaged. The water elemental hits you. The water elemental engulfs you in water! Your shield and scale mail prevent you from hitting the water elemental. You bite the water elemental. You drain its power. The water elemental is moderately damaged. Your lungs strain for air! You block the water elemental's attack. The water elemental hits you! * * * LOW HITPOINT WARNING * * * You hit the water elemental. Your bite misses the water elemental. The water elemental is heavily damaged. You die... ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'....♣♣ ♣.# ..#..#.....♣ ♣♣.# #'####.....♣ ♣..# .....#....≈♣♣♣♣..# #+#+# .....#...≈≈..♣.♣.#...... .....#..≈≈≈≈♣♣♣.@E.⌠.... ####'#..≈≈≈≈≈≈...#...### (.)..#.≈≈≈≈≈≈....# ⌠.# .....#.≈≈≈≈≈.....# .# .....#.≈≈≈.......# # '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) An ooze (D) A phantom (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) A yaktaur (D) 9 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | olmar the Vine Stalker Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 50 | D | Killed a yaktaur 94 | D | Killed a hellion 94 | D | Killed a hellion 100 | D | Noticed Jessica 110 | D | Killed a hellion 113 | D | Killed Jessica 113 | D | Reached XP level 2. HP: 17/17 MP: 3/3 113 | D | Reached XP level 3. HP: 21/21 MP: 4/4 113 | D | Killed a hellion 115 | D | Killed a hellion 115 | D | Killed a hellion 141 | D | Killed a white draconian scorcher 175 | D | Killed a white draconian scorcher 426 | D | Gained mutation: You have sharp toenails. [potion of mutation] 427 | D | Lost mutation: You have sharp toenails. [potion of mutation] 427 | D | Gained mutation: Your body sometimes deteriorates upon taking damage. [potion of mutation] 427 | D | Gained mutation: You expend magic power (3 MP) to strengthen your wands. [potion of mutation] 428 | D | Lost mutation: Your body sometimes deteriorates upon taking damage. [potion of mutation] 428 | D | Lost mutation: You expend magic power (3 MP) to strengthen your wands. [potion of mutation] 428 | D | Gained mutation: You do not regenerate when monsters are visible. [potion of mutation] 428 | D | Gained mutation: You expend magic power (3 MP) to strengthen your wands. [potion of mutation] 428 | D | Gained mutation: Your magical capacity is low. (-10% MP) [potion of mutation] 428 | D | Gained mutation: You are covered in fur. (AC +1) [potion of mutation] 429 | D | Lost mutation: Your magical capacity is low. (-10% MP) [potion of mutation] 429 | D | Lost mutation: You expend magic power (3 MP) to strengthen your wands. [potion of mutation] 429 | D | Gained mutation: You are weak. (Str -2) [potion of mutation] 429 | D | Gained mutation: You are surrounded by a mild repulsion field. (EV +2) [potion of mutation] 429 | D | Gained mutation: You are very weak. (Str -4) [potion of mutation] 429 | D | Gained mutation: You are somewhat resistant to further mutation. [potion of mutation] 445 | D | Noticed a water elemental 449 | D | Drowned by a water elemental Vault maps used: D: dungeon_sprint_mu Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.2 Long Blades | 2 3 | 3.3 Shields | 4 | 4.3 Armour | 3 | 3.9 Dodging | | 0.2 Action || total -------------------------++------- Melee: Long sword || 41 Bite || 12 Use: Potion || 6 Armor: Scale mail || 6 Dodge: Dodged || 7 Block: Shield || 23 Rpst.: Long sword || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 77 | 0.0 | 0 | 6 | 0.0 | 449 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 77 | 0.0 | 0 | 6 | 0.0 | 449 +---------+---------+-------+---------+---------+-------+---------