Dungeon Sprint DCSS version 0.22-a0-419-g492bfec (webtiles) character file. 25 oholoko the Sneak (level 3, 19/19 HPs) Began as a Kobold Enchanter on May 15, 2018. Quit the game in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:38 (169 turns). oholoko the Sneak (Kobold Enchanter) Turns: 169, Time: 00:00:39 Health: 19/19 AC: 2 Str: 5 XL: 3 Next: 17% Magic: 7/7 EV: 16 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/8 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: small, carnivore a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Comestibles d - a ration Skills: * Level 4.2 Short Blades + Level 3.5 Dodging * Level 5.9 Stealth + Level 3.0 Spellcasting + Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 #...... b - Tukima's Dance Hex ##...... 13% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ##...... 13% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 13% 2 ##..... Dazzling Spray Conj/Hex #..... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History You feel a strong urge to attack something. You start resting. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. Magic restored. You start waiting. You feel yourself speed up. You start waiting. You recover from your berserk rage. You start waiting. Done waiting. Memorise Tukima's Dance, consuming 3 spell levels and leaving 4? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #<.#..+ #..[.@# #..#### #..# #..# #..# #⌠⌠# #### There were no monsters in sight! Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | oholoko the Kobold Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 1 | D | Noticed Ijyb 10 | D | Killed Ijyb 10 | D | Reached skill level 5 in Stealth 10 | D | Reached XP level 2. HP: 15/15 MP: 4/6 10 | D | Reached XP level 3. HP: 19/19 MP: 4/7 169 | D | Learned a level 3 spell: Tukima's Dance 169 | D | Quit the game Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Short Blades | 4 | 4.2 Dodging | 3 | 3.5 Stealth | 5 | 5.9 Spellcasting | 3 | 3.0 Hexes | | 3.6 Action || total -------------------------++------- Melee: Dagger || 8 Use: Potion || 1 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 169 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 169 +---------+---------+-------+---------+---------+-------+---------