Dungeon Crawl Stone Soup version 0.13.1-28-g3517093 (console) character file. 316 odiv the Poker (level 5, 0/41 HPs) Began as a Demigod Skald on Mar 4, 2014. Succumbed to a scorpion's poison ... on Level 4 of the Dungeon. The game lasted 00:11:32 (3238 turns). odiv the Poker (Demigod Skald) Turns: 3238, Time: 00:11:32 HP 0/41 AC 4 Str 15 XL: 5 Next: 7% MP 5/13 EV 11 Int 17 God: Gold 142 SH 0 Dex 17 Spells: 2 memorised, 4 levels left Res.Fire : . . . See Invis. : . a - +0 spear {=f} Res.Cold : + . . Warding : . p - +0 leather armour Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . m - +0 pair of boots (curse) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . l - ring of wizardry h - cursed ring of protection from cold @: quite poisoned, very slightly contaminated, hasted, very quick, slightly resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 4 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 122 gold pieces. Inventory: Hand weapons a - a +0,+0 spear (weapon) {=f} b - a +4,+1 elven dagger of venom o - the +0,+3 flail of Risk Management {antimagic, rElec rF++ rN+ Dex-2 Stlth++} (You found it on level 4 of the Dungeon) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (-2). It greatly protects you from fire. It insulates you from electricity. It protects you from negative energy. It makes you much more stealthy. Missiles e - 19 stones f - 21 bolts i - 9 poisoned bolts j - 4 darts (quivered) k - 7 poisoned darts x - 17 sling bullets of flame y - 22 arrows z - 18 sling bullets Armour m - a cursed +0 pair of boots (worn) p - a +0 leather armour (worn) Comestibles d - 2 bread rations n - 2 apples s - 11 sultanas C - a rotting chunk of hobgoblin flesh Scrolls q - a scroll of remove curse {unknown} B - a scroll of teleportation Jewellery h - a cursed ring of protection from cold (left hand) l - a ring of wizardry (right hand) t - an uncursed ring of positive energy {unknown} Potions w - a potion of brilliance A - a potion of agility Books c - a book of Battle Spells Type Level *Infusion Charms 1 Shroud of Golubria Charms/Translocation 2 *Song of Slaying Charms 2 Spectral Weapon Hexes/Charms 3 Regeneration Charms/Necromancy 3 Song of Shielding Charms 4 Skills: - Level 1.7 Fighting + Level 5.1 Polearms - Level 0.8 Armour - Level 0.8 Dodging - Level 1.7 Spellcasting - Level 2.6 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.... 3% 1 #...... b - Song of Slaying Chrm ##........ 4% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/27) Temple: D:4-7 Annotations: D:3 Grinder; odiv's ghost, average DgSk Message History You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Drink which item? (? for menu, Esc to quit) Okay, then. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. Throwing (i - inventory. (,) - cycle): j - 5 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded) You throw a dart. The dart hits the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... .....#..........(# ....##..........(# ######...........# ...# ###....#.##(# .<.# #....#.##.# 8.8# ######.##s# ##########.##.##.# ...........##.##.# ##########.##.##@# #.##.##.#### ##### #.##.##.##.# ###...# #.##.##.##.### #.....# #.##.##.##...# #.....# #.##.##.##.#.# #.....# #.#.....##.#.# ###.#.# #.#..##.##.#.# #.#.# #.#..##.##.#.# You could see a scorpion. Vanquished Creatures An orc priest (D:4) A worker ant (D:4) 6 adders An ooze (D:4) 2 orcs (D:4) 3 giant cockroaches 6 goblins 5 hobgoblins 4 kobolds 3 quokkas 7 bats 6 giant geckos 5 giant newts 6 jackals (D:1) 6 rats 62 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | odiv, the Demigod Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 384 | D:1 | Reached XP level 2. HP: 12/23 MP: 0/6 406 | D:1 | Learned a level 2 spell: Song of Slaying 1207 | D:2 | Reached skill level 3 in Polearms 1251 | D:2 | Reached XP level 3. HP: 15/28 MP: 0/9 1953 | D:3 | Noticed odiv's ghost (average DgSk) 1972 | D:3 | Reached skill level 4 in Polearms 2101 | D:3 | Reached XP level 4. HP: 32/35 MP: 6/11 2294 | D:3 | Noticed Grinder 2667 | D:4 | Got a dazzling flail 2963 | D:4 | Reached skill level 5 in Polearms 2963 | D:4 | Reached XP level 5. HP: 36/41 MP: 3/13 2969 | D:4 | Identified the flail of Risk Management {antimagic, rElec rF++ rN+ Dex-2 Stlth++} (You found it on level 4 of the Dungeon) 3236 | D:4 | HP: 2/41 [poisoned by a scorpion] 3238 | D:4 | Succumbed to a scorpion's poison Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 153 | 78 || 231 Flail | | 15 || 15 Throw: Stone | 26 | || 26 Dart | 11 | 20 || 31 Cast: Infusion | 21 | 13 || 34 Song of Slaying | 3 | 2 || 5 Use: Scroll | 8 | 2 || 10 Potion | | 3 || 3 Stab: Sleeping | 1 | 1 || 2