Dungeon Sprint DCSS version 0.15-b1-112-g92f6b21 (console) character file. 22 nrook the Blasphemer (level 2, 26/26 HPs) Began as a Hill Orc Monk on Aug 23, 2014. Was a Follower of Zin (penitent). Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:33 (206 turns). nrook the Blasphemer (Hill Orc Monk) Turns: 206, Time: 00:03:33 HP 26/26 AC 14 Str 28 XL: 2 Next: 91% MP 7/7 EV 1 Int 10 God: *Zin Gold 0 SH 26 Dex 13 Spells: 0 memorised, 1 level left rFire x . . SeeInvis + p - +14 obsidian axe {chop, +Fly Str+3 SInv Curse} rCold + + . Clarity . j - +5 ice dragon armour rNeg + . . rCorr . o - +18 shield of the gong {rElec rN+ MR+ EV-5} rPois . rRot . (no helmet) rElec + Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . NoTele + (no boots) Gourm . (no amulet) MR +.... l - +6 ring of strength k - +6 ring of strength @: short of breath, somewhat resistant to hostile enchantments, extremely unstealthy A: no striking features a: Renounce Religion, Evoke Flight You were in the Dungeon. You worshipped Zin. Zin was demanding penance. You were not hungry. You visited 1 branch Skills: - Level 3.6 Fighting + Level 3.6 Axes - Level 2.4 Dodging - Level 1.5 Stealth - Level 4.3 Unarmed Combat - Level 9.6 Invocations You had one spell level left. You didn't know any spells. Inventory: Hand weapons p - the cursed +14 obsidian axe (weapon) {chop, +Fly Str+3 SInv Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. Zin opposes the use of such an unholy item. K - the +15 heavy crossbow "Sniper" {velocity, SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It enhances your eyesight. Missiles L - 1000 bolts Armour a - a +0 robe i - a +5 gold dragon armour j - a +5 ice dragon armour (worn) n - the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} (You found it in the Dungeon) It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. o - the +18 shield of the gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical devices m - a wand of cold (5) q - a wand of disintegration (7) r - a wand of draining (5) s - a wand of fire (5) Comestibles b - 5 meat rations I - 4 bread rations J - 42 fruits Scrolls h - 4 scrolls of blinking u - 4 scrolls of amnesia v - 2 scrolls of fear w - 7 scrolls of fog x - a scroll of holy word y - 5 scrolls of identify z - 3 scrolls of recharging A - 5 scrolls of remove curse Jewellery k - a +6 ring of strength (left hand) l - a +6 ring of strength (right hand) Potions c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 3 potions of berserk rage {!q} B - 5 potions of agility C - 2 potions of brilliance E - 2 potions of invisibility F - 5 potions of might G - 4 potions of resistance H - 2 potions of restore abilities Miscellaneous t - a crystal ball of energy Message History The white imp gestures at you. The puff of frost hits you! You resist. "...those who did not become harmonic would be smitten?" You finish reciting Apostates 6:47. You feel short of breath. You block the white imp's attack. GONNNNG! Your shield and ice dragon armour prevent you from hitting the white imp. The white imp hits you but does no damage. You slice the white imp!! You feel guilty. "You will pay for your transgression, mortal!" You break out of your daze! You kill the white imp! Your Axes skill increases to level 3! You see here the cursed -2 plate armour "Schoamuing" {rF+ rC+}. You see here the +8 trident of Res Nullius {flame, rC+ Dex+3}. You don't know any spells. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #.8^8.# #.....# #.[@).# #.....# #.....# #.....# ####### There were no monsters in sight! Vanquished Creatures 2 white imps (D) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | nrook, the Hill Orc Monk, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found an ancient bone altar of Kikubaaqudgha. 1 | D | Found a basalt altar of Yredelemnul. 1 | D | Found an iron altar of Okawaru. 14 | D | Found a radiant altar of Vehumet. 14 | D | Found a shimmering altar of Xom. 16 | D | Found a burning altar of Makhleb. 17 | D | Found a deep blue altar of Sif Muna. 18 | D | Found a white marble altar of Elyvilon. 18 | D | Found a sparkling altar of Nemelex Xobeh. 19 | D | Found a bloodstained altar of Trog. 19 | D | Found a corrupted altar of Lugonu. 125 | D | Became a worshipper of Zin the Law-Giver 125 | D | Acquired Zin's first power 125 | D | Acquired Zin's second power 133 | D | Reached skill level 9 in Invocations 133 | D | Reached XP level 2. HP: 26/26 MP: 1/7 193 | D | Entered arena 1. 195 | D | Was placed under penance by Zin 198 | D | Reached skill level 3 in Axes 206 | D | Quit the game Vault maps used: D: sprint_v Action || total -------------------------++------- Melee: Broad axe || 3 Invok: Recite || 1 Use: Potion || 1