Dungeon Crawl Stone Soup version 0.20-a0-733-gf92fd71 (webtiles) character file. 0 notsosimplebreeze the Caller (level 1, 13/13 HPs) Began as a Human Wanderer on Feb 22, 2017. Got out of the dungeon alive. The game lasted 00:00:11 (3 turns). notsosimplebreeze the Caller (Human Wanderer) Turns: 3, Time: 00:00:12 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Books a - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 b - Famoreg's Handbook of the Snowflakes Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Charms/Ice 3 c - the Catalogue of Companions Spells Type Level a - Summon Butterflies Summoning 1 b - Recall Summoning/Translocation 3 Comestibles f - a bread ration Skills: + Level 2.0 Throwing + Level 1.0 Spellcasting Level 3.0 Summonings + Level 2.0 Transmutations Level 1.0 Ice Magic Level 1.0 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, notsosimplebreeze the Human Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Memorise Beastly Appendage, consuming 1 spell level and leaving 1? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. You resume training Transmutations. Sorry, you're not good enough to have a special ability. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ############### #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈...≈≈≈≈≈# #≈≈≈≈..@..≈≈≈≈# #≈≈≈≈≈...≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | notsosimplebreeze the Human Wanderer began the quest for the Orb. 0 | D:1 | notsosimplebreeze set off with: a book of Changes, Famoreg's Handbook of the Snowflakes, the Catalogue of Companions, a +0 robe, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 2 | D:1 | Learned a level 1 spell: Beastly Appendage 3 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: zaba_arrival_water, serial_park_tiny_2