Dungeon Crawl Stone Soup version 0.25-a0-294-gea9b1ad (webtiles) character file. Game seed: 2996365951730245992, levelgen mode: deterministic 39 nemr118 the Magician (level 3, 0/25 HPs) Began as a Gnoll Wizard on Dec 19, 2019. Slain by Sigmund ... wielding a +0 scythe (13 damage) ... on level 2 of the Dungeon. The game lasted 00:06:55 (1218 turns). nemr118 the Magician (Gnoll Wizard) Turns: 1218, Time: 00:06:55 Health: 0/25 AC: 2 Str: 9 XL: 3 Next: 47% Magic: 0/11 EV: 14 Int: 21 God: Gold: 22 SH: 0 Dex: 13 Spells: 11/16 levels left rFire . . . SeeInvis . j - +2 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: very slightly contaminated A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons j - a +2 dagger of venom (weapon) m - a +0 dagger of venom Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery l - an uncursed ring of ice {unknown} Scrolls e - 4 scrolls of identify {unknown} h - 3 scrolls of magic mapping {unknown} i - a scroll of teleportation {unknown} Potions c - a potion of curing f - a potion of flight {unknown} g - 2 potions of agility {unknown} k - 2 potions of brilliance {unknown} n - a potion of haste {unknown} Comestibles d - 3 rations o - 4 chunks of flesh Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 7.1 Spellcasting + Level 2.1 Conjurations + Level 0.5 Hexes + Level 0.5 Charms + Level 2.1 Summonings + Level 0.5 Necromancy + Level 2.1 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 None b - Blink Tloc N/A 5% 2 None c - Call Imp Summ ###..... 5% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 11% 2 None Conjure Flame Conj/Fire ##...... 16% 3 None Mephitic Cloud Conj/Pois/Air ##...... 17% 3 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Elyvilon Kikubaaqudgha Vehumet Wu Jian Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The magic dart hits you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded) You miscast Magic Dart. Sparks fly from your hands! Sigmund closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded) The magic dart hits Sigmund. Sigmund is severely wounded. Sigmund closely misses you. You closely miss Sigmund. Sigmund is severely wounded. Sigmund hits you with a +0 scythe! Ouch! That really hurt! You die... #..# #.## #.# ## #.# .. #.# #. #.# . #. #.# #._.#.#######.# #...@@.....# #....######## ....... ....... ####### You could see Sigmund. Vanquished Creatures An adder (D:2) A dart slug (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 3 goblins 5 hobgoblins 6 bats 2 frilled lizards 6 kobolds (D:1) A rat (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemr118 the Gnoll Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 211 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/10 395 | D:1 | Learned a level 2 spell: Blink 398 | D:1 | Learned a level 2 spell: Call Imp 592 | D:1 | Reached XP level 3. HP: 24/25 MP: 11/11 1058 | D:2 | Found an ornate altar of the Wu Jian Council. 1058 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1058 | D:2 | Found a white marble altar of Elyvilon. 1058 | D:2 | Found a radiant altar of Vehumet. 1175 | D:2 | Found a faded altar of an unknown god. 1179 | D:2 | Reached skill level 1 in Invocations 1202 | D:2 | Noticed Sigmund 1218 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, minmay_pentomino_t2 D:2: minmay_door_path, layout_loops_ring, chequers_temple_overflow_statue_of_worship, chequers_ecumenical_altar_simple_redux, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.1 Summonings | 2 | 2.1 Translocations | 2 | 2.1 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Spellcasting | | 7.1 Hexes | | 0.5 Charms | | 0.5 Necromancy | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Dagger || 8 Bite || 1 Cast: Magic Dart || 57 Eat: Chunk || 1 Armor: Robe || 3 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 53 | 4 | 7.0 | 25 | 2 | 7.4 +---------+---------+-------+---------+---------+------- D:1 | 33 | 4 | 10.8 | 19 | 2 | 9.5 D:2 | 20 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------